Fixed: Crash in CLuaManager

--HG--
branch : develop
hg/feature/material-editor
kervala 9 years ago
parent a8d81c689b
commit aa3d209d39

@ -31,8 +31,8 @@ namespace NLGUI
class CLuaManager
{
public:
~CLuaManager();
/// Get or create singleton
static CLuaManager& getInstance()
{
if( instance == NULL )
@ -42,6 +42,9 @@ namespace NLGUI
return *instance;
}
/// Release singleton
static void releaseInstance();
/// Enables attaching the Lua debugger in the CLuaState instance, only matters on startup.
static void enableLuaDebugging(){ debugLua = true; }
@ -65,6 +68,7 @@ namespace NLGUI
private:
CLuaManager();
~CLuaManager();
static CLuaManager *instance;
static bool debugLua;

@ -32,10 +32,22 @@ namespace NLGUI
}
CLuaManager::~CLuaManager()
{
if (luaState)
{
delete luaState;
luaState = NULL;
}
}
void CLuaManager::releaseInstance()
{
if (instance)
{
delete instance;
instance = NULL;
}
}
bool CLuaManager::executeLuaScript( const std::string &luaScript, bool smallScript )
{
@ -60,7 +72,8 @@ namespace NLGUI
void CLuaManager::ResetLuaState()
{
delete luaState;
if (luaState) delete luaState;
luaState = new CLuaState( debugLua );
}

@ -659,7 +659,7 @@ void release()
CInterfaceExpr::release();
CPdrTokenRegistry::releaseInstance();
NLNET::IModuleManager::releaseInstance();
delete &CLuaManager::getInstance();
CLuaManager::releaseInstance();
NLGUI::CDBManager::release();
CWidgetManager::release();

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