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@ -1094,7 +1094,8 @@ namespace NLGUI
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else
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mouseIn= isIn(x,y);
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// if the mouse cursor is in the clip area
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if(mouseIn) {
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if(mouseIn)
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{
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal, _WReal, 1, 0, false, rVR.getBlankTextureId(), CRGBA(200,200,200,255));
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal+_HReal, _WReal, 1, 0, false, rVR.getBlankTextureId(), CRGBA(200,200,200,255));
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rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal, 1, _HReal, 0, false, rVR.getBlankTextureId(), CRGBA(200,200,200,255));
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