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@ -432,7 +432,7 @@ void CGameContextMenu::update()
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_TextAttack->setActive(canAttack());
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_TextAttack->setActive(canAttack());
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if (_TextNews)
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if (_TextNews)
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_TextNews->setActive(!canAttack());
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_TextNews->setActive(selection && !canAttack());
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if (_TextDuel && _TextUnDuel)
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if (_TextDuel && _TextUnDuel)
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{
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{
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