hg/feature/sound
dnk-88 14 years ago
commit a74b7dfbf2

@ -96,7 +96,7 @@ CVariable<uint32> TimeBeforeCloseHibernatingEditionSession("DSS", "TimeBeforeClo
CVariable<uint32> TimeBeforeAutoCloseAnimationSessionWithNoPlayer("DSS", "TimeBeforeAutoCloseAnimationSessionWithNoPlayer", "Delay in secondes before a empty animation session is closed", 15*60, 0, true); CVariable<uint32> TimeBeforeAutoCloseAnimationSessionWithNoPlayer("DSS", "TimeBeforeAutoCloseAnimationSessionWithNoPlayer", "Delay in secondes before a empty animation session is closed", 15*60, 0, true);
CVariable<std::string> DefaultCharRingAccess( "DSS", "DefaultCharRingAccess", "Default Access Ring for player eg 'f1:j1:l1:d1:p1:g1:a1:'", "a1", 0, true ); CVariable<std::string> DefaultCharRingAccess( "DSS", "DefaultCharRingAccess", "Default Access Ring for player eg 'f1:j1:l1:d1:p1:g1:a1:'", "a1", 0, true );
CVariable<bool> DontUseSU( "DSS", "DontUseSU", "Simulate the SU", false, 0, true ); CVariable<bool> DontUseSU( "DSS", "DontUseSU", "If 1, allow running a shard with no Shard Unifier Service", false, 0, true );
CVariable<bool> AcceptScenarioWithoutHeader("DSS", "AcceptScenarioWithoutHeader", "AcceptScenarioWithoutHeader", false, 0, true); CVariable<bool> AcceptScenarioWithoutHeader("DSS", "AcceptScenarioWithoutHeader", "AcceptScenarioWithoutHeader", false, 0, true);
CVariable<bool> MustVerifyRingAccessWhileLoadingAnimation("DSS", "MustVerifyRingAccessWhileLoadingAnimation", "MustVerifyRingAccessWhileLoadingAnimation", false, 0, true); CVariable<bool> MustVerifyRingAccessWhileLoadingAnimation("DSS", "MustVerifyRingAccessWhileLoadingAnimation", "MustVerifyRingAccessWhileLoadingAnimation", false, 0, true);

@ -97,7 +97,8 @@ void cbOnSaveShardRootModified( NLMISC::IVariable& var )
} }
CVariable<string> SaveShardRoot2("variables", "SaveShardRoot2", "Root directory of all saved data by any shard", "/home/nevrax/save_shard", 0, true, cbOnSaveShardRootModified); // (SaveShardRoot from game_share/backup_service_interface.cpp is not instanciated because nothing is used from that file) // (SaveShardRoot from game_share/backup_service_interface.cpp is not instanciated because nothing is used from that file)
extern NLMISC::CVariable<std::string> SaveShardRoot;
CVariable<string> PdrFilename("ai", "PdrFilename", "Pdr file containing AIScript variables", string("ai_persistent_var.pdr"), 0, true); CVariable<string> PdrFilename("ai", "PdrFilename", "Pdr file containing AIScript variables", string("ai_persistent_var.pdr"), 0, true);
@ -173,7 +174,7 @@ CAIScriptDataManager::~CAIScriptDataManager()
std::string CAIScriptDataManager::dirname() std::string CAIScriptDataManager::dirname()
{ {
return SaveShardRoot2.get()+"/"+IService::getInstance()->SaveFilesDirectory.toString()+"/ai_script_data"; return SaveShardRoot.get()+"/"+IService::getInstance()->SaveFilesDirectory.toString()+"/ai_script_data";
} }
//CConfigFile* CAIScriptDataManager::createFile(string name) //CConfigFile* CAIScriptDataManager::createFile(string name)

@ -169,7 +169,8 @@ void cbOnSaveShardRootModified( NLMISC::IVariable& var )
} }
CVariable<string> IncrementalBackupDirectory("backup", "IncrementalBackupDirectory", "Directory to find incremental backuped archives", "", 0, true); CVariable<string> IncrementalBackupDirectory("backup", "IncrementalBackupDirectory", "Directory to find incremental backuped archives", "", 0, true);
CVariable<string> SaveShardRoot("backup", "SaveShardRoot", "Root directory of all saved data by BS", "/home/nevrax/save_shard", 0, true, cbOnSaveShardRootModified); // (SaveShardRoot from game_share/backup_service_interface.cpp is not instanciated because the nothing is used from that file) // (SaveShardRoot from game_share/backup_service_interface.cpp is not instanciated because the nothing is used from that file)
extern CVariable<string> SaveShardRoot;
CVariable<string> SaveTemplatePath("backup", "SaveTemplatePath", "Directory to find saves (with shard and account replacement strings)", "$shard/characters/account_$userid_$charid$ext", 0, true); CVariable<string> SaveTemplatePath("backup", "SaveTemplatePath", "Directory to find saves (with shard and account replacement strings)", "$shard/characters/account_$userid_$charid$ext", 0, true);
CVariable<string> SaveExtList("backup", "SaveExtList", "List of possible extensions for save files (space separated)", "_pdr.bin _pdr.xml .bin", 0, true); CVariable<string> SaveExtList("backup", "SaveExtList", "List of possible extensions for save files (space separated)", "_pdr.bin _pdr.xml .bin", 0, true);

@ -54,7 +54,7 @@ using namespace ENTITYLOC;
extern NLMISC::CVariable<uint32> FixedSessionId; extern NLMISC::CVariable<uint32> FixedSessionId;
CVariable<bool> DontUseSU( "su", "DontUseSU", "If 1, allow running a shard with no Shard Unifier Service", 0, 0, 1 ); extern CVariable<bool> DontUseSU;
CVariable<bool> SimulateCharacterHasEditSession( "su", "SimulateCharacterHasEditSession", "If 1 simulate that character have alreay an edition sessiion", 0, 0, 1 ); CVariable<bool> SimulateCharacterHasEditSession( "su", "SimulateCharacterHasEditSession", "If 1 simulate that character have alreay an edition sessiion", 0, 0, 1 );

@ -75,8 +75,8 @@ extern void flushMessagesToSend();
void cbGwTrDisconnection ( TClientId clientId ); void cbGwTrDisconnection ( TClientId clientId );
CVariable<string> SaveShardRoot("variables", "SaveShardRoot", "Root directory of all files saved by any shard", "", 0, true, NULL, false); extern CVariable<string> SaveShardRoot;
extern CVariable<bool> VerboseFEStatsTime; extern CVariable<bool> VerboseFEStatsTime;
/* /*

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