|
|
|
@ -38,13 +38,20 @@ namespace NL3D
|
|
|
|
|
* \author Nevrax France
|
|
|
|
|
* \date 2002
|
|
|
|
|
*/
|
|
|
|
|
class CMatrix3x4
|
|
|
|
|
class NL_ALIGN_SSE2 CMatrix3x4
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
#ifdef NL_HAS_SSE2
|
|
|
|
|
union { struct { float a11, a21, a31; }; __m128 mm1; };
|
|
|
|
|
union { struct { float a12, a22, a32; }; __m128 mm2; };
|
|
|
|
|
union { struct { float a13, a23, a33; }; __m128 mm3; };
|
|
|
|
|
union { struct { float a14, a24, a34; }; __m128 mm4; };
|
|
|
|
|
#else
|
|
|
|
|
// Order them in memory line first, for faster memory access.
|
|
|
|
|
float a11, a12, a13, a14;
|
|
|
|
|
float a21, a22, a23, a24;
|
|
|
|
|
float a31, a32, a33, a34;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Copy from a matrix.
|
|
|
|
|
void set(const CMatrix &mat)
|
|
|
|
|