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@ -75,43 +75,42 @@ const uint64 NOTIFY_ANIM_MS_DURATION = 1000;
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// ***************************************************************************
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// **********************************************************************************************************
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class CControlSheetTooltipInfoWaiter : public IItemInfoWaiter
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void CControlSheetInfoWaiter::sendRequest()
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{
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public:
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// The item used to open this window
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CDBCtrlSheet* CtrlSheet;
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string LuaMethodName;
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public:
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ucstring infoValidated(CDBCtrlSheet* ctrlSheet, string luaMethodName);
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virtual void infoReceived();
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};
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static CControlSheetTooltipInfoWaiter ControlSheetTooltipUpdater;
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Requesting = true;
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getInventory().addItemInfoWaiter(this);
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}
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void CControlSheetTooltipInfoWaiter::infoReceived()
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void CControlSheetInfoWaiter::infoReceived()
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{
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getInventory().removeItemInfoWaiter(&ControlSheetTooltipUpdater);
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infoValidated(CtrlSheet, LuaMethodName);
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if (!Requesting) {
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return;
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}
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getInventory().removeItemInfoWaiter(this);
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infoValidated();
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CtrlSheet->infoReceived();
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Requesting = false;
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}
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ucstring CControlSheetTooltipInfoWaiter::infoValidated(CDBCtrlSheet* ctrlSheet, string luaMethodName)
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ucstring CControlSheetInfoWaiter::infoValidated() const
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{
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ucstring help;
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if (CtrlSheet && !LuaMethodName.empty())
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{
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// delegate setup of context he help ( & window ) to lua
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CInterfaceManager *im = CInterfaceManager::getInstance();
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CLuaState *ls= CLuaManager::getInstance().getLuaState();
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{
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CLuaStackRestorer lsr(ls, 0);
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CLuaIHM::pushReflectableOnStack(*ls, (CReflectableRefPtrTarget *)ctrlSheet);
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CLuaIHM::pushReflectableOnStack(*ls, (CReflectableRefPtrTarget *)CtrlSheet);
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ls->pushGlobalTable();
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CLuaObject game(*ls);
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game = game["game"];
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game.callMethodByNameNoThrow(luaMethodName.c_str(), 1, 1);
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game.callMethodByNameNoThrow(LuaMethodName.c_str(), 1, 1);
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// retrieve result from stack
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if (!ls->empty())
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@ -120,7 +119,8 @@ ucstring CControlSheetTooltipInfoWaiter::infoValidated(CDBCtrlSheet* ctrlSheet,
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}
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else
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{
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nlwarning(toString("Ucstring result expected when calling '%s', possible script error", luaMethodName.c_str()).c_str());
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nlwarning(toString("Ucstring result expected when calling '%s', possible script error", LuaMethodName.c_str()).c_str());
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}
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}
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}
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@ -137,7 +137,7 @@ int CDBCtrlSheet::luaGetDraggedSheet(CLuaState &ls)
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// ***************************************************************************
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int CDBCtrlSheet::luaGetItemInfo(CLuaState &ls)
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{
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CDBCtrlSheet *ctrlSheet = const_cast<CDBCtrlSheet*>(this);
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CDBCtrlSheet *ctrlSheet = const_cast<CDBCtrlSheet *>(this);
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uint32 itemSlotId = getInventory().getItemSlotId(ctrlSheet);
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CClientItemInfo itemInfo = getInventory().getItemInfo(itemSlotId);
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@ -237,7 +237,6 @@ int CDBCtrlSheet::luaWaitInfo(CLuaState &ls)
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int CDBCtrlSheet::luaBuildCrystallizedSpellListBrick(CLuaState &ls)
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{
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CDBCtrlSheet *ctrlSheet = const_cast<CDBCtrlSheet*>(this);
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uint32 itemSlotId= getInventory().getItemSlotId(ctrlSheet);
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CClientItemInfo itemInfo = getInventory().getItemInfo(itemSlotId);
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@ -505,6 +504,7 @@ CCtrlDraggable(param)
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_Useable= true;
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_GrayedLink= NULL;
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_NeedSetup= true;
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_ItemInfoChanged = true;
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_IconW = 0;
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_IconH = 0;
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_SetupInit= false;
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@ -528,6 +528,11 @@ CCtrlDraggable(param)
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_ItemRMClassType= NULL;
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_ItemRMFaberStatType= NULL;
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_NotifyAnimEndTime = 0;
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_HpBuffIcon = "ico_heal.tga";
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_SapBuffIcon = "ico_sap.tga";
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_StaBuffIcon = "ico_stamina.tga";
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_FocusBuffIcon = "ico_focus.tga";
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}
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// ----------------------------------------------------------------------------
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@ -535,6 +540,11 @@ CDBCtrlSheet::~CDBCtrlSheet()
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{
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NL3D::UDriver *Driver = CViewRenderer::getInstance()->getDriver();
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if (_ItemInfoWaiter.Requesting)
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{
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getInventory().removeItemInfoWaiter(&_ItemInfoWaiter);
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}
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if (_GuildBack)
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{
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if (Driver)
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@ -613,6 +623,22 @@ bool CDBCtrlSheet::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
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prop = (char*) xmlGetProp( cur, (xmlChar*)"slot" );
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if(prop) _DrawSlot= CInterfaceElement::convertBool(prop);
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//
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_HpBuffIcon = "ico_heal.tga";
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prop = (char*) xmlGetProp( cur, (xmlChar*)"hp_buff_icon" );
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if (prop) _HpBuffIcon = string((const char *)prop);
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_SapBuffIcon = "ico_sap.tga";
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prop = (char*) xmlGetProp( cur, (xmlChar*)"sap_buff_icon" );
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if (prop) _SapBuffIcon = string((const char *)prop);
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_StaBuffIcon = "ico_stamina.tga";
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prop = (char*) xmlGetProp( cur, (xmlChar*)"sta_buff_icon" );
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if (prop) _StaBuffIcon = string((const char *)prop);
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_FocusBuffIcon = "ico_focus.tga";
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prop = (char*) xmlGetProp( cur, (xmlChar*)"focus_buff_icon" );
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if (prop) _FocusBuffIcon = string((const char *)prop);
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updateActualType();
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// Init size for Type
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@ -1040,6 +1066,64 @@ void CDBCtrlSheet::updateIconSize()
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}
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}
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// ***************************************************************************
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void CDBCtrlSheet::infoReceived()
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{
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if (!_ItemSheet)
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{
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return;
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}
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const CClientItemInfo *itemInfo = getInventory().getItemInfoCache(getItemSerial(), getItemCreateTime());
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if (itemInfo == NULL)
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{
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// schedule for recheck on next draw()
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_ItemInfoChanged = true;
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return;
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}
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// crystallized spell
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{
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_EnchantIcons.clear();
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CViewRenderer &rVR = *CViewRenderer::getInstance();
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CSBrickManager *pBM= CSBrickManager::getInstance();
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for(uint i=0; i<itemInfo->Enchantment.Bricks.size(); ++i)
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{
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const CSBrickSheet *brick = pBM->getBrick(itemInfo->Enchantment.Bricks[i]);
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if (brick)
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{
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if (!brick->isRoot() && !brick->isCredit() && !brick->isParameter())
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{
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_EnchantIcons.push_back(SBuffIcon(rVR.getTextureIdFromName(brick->getIcon()), brick->IconColor));
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rVR.getTextureSizeFromId(_EnchantIcons.back().TextureId, _EnchantIcons.back().IconW, _EnchantIcons.back().IconH);
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}
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else if (brick->isRoot())
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{
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// there should be single root icon and it should be first one
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_EnchantIcons.push_back(SBuffIcon(rVR.getTextureIdFromName(brick->getIconBack()), brick->IconBackColor));
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rVR.getTextureSizeFromId(_EnchantIcons.back().TextureId, _EnchantIcons.back().IconW, _EnchantIcons.back().IconH);
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}
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}
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}
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}
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// buff icons
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{
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_BuffIcons.clear();
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CViewRenderer &rVR = *CViewRenderer::getInstance();
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if (itemInfo->HpBuff > 0) _BuffIcons.push_back(SBuffIcon(rVR.getTextureIdFromName(_HpBuffIcon)));
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if (itemInfo->SapBuff > 0) _BuffIcons.push_back(SBuffIcon(rVR.getTextureIdFromName(_SapBuffIcon)));
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if (itemInfo->StaBuff > 0) _BuffIcons.push_back(SBuffIcon(rVR.getTextureIdFromName(_StaBuffIcon)));
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if (itemInfo->FocusBuff > 0) _BuffIcons.push_back(SBuffIcon(rVR.getTextureIdFromName(_FocusBuffIcon)));
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// update sizes
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for(uint i = 0; i < _BuffIcons.size(); ++i)
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{
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rVR.getTextureSizeFromId(_BuffIcons[i].TextureId, _BuffIcons[i].IconW, _BuffIcons[i].IconH);
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}
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}
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}
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// ***************************************************************************
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void CDBCtrlSheet::setupPact()
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@ -1103,6 +1187,7 @@ void CDBCtrlSheet::setupItem ()
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CInterfaceManager *pIM= CInterfaceManager::getInstance();
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sint32 sheet = _SheetId.getSInt32();
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// If this is the same sheet, need to resetup
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if (_LastSheetId != sheet || _NeedSetup)
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{
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@ -1203,6 +1288,9 @@ void CDBCtrlSheet::setupItem ()
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// Special Item requirement
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updateItemCharacRequirement(_LastSheetId);
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// update item info markers
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_ItemInfoChanged = true;
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}
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else
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{
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@ -1277,6 +1365,13 @@ void CDBCtrlSheet::setupItem ()
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_Useable = CSkillManager::getInstance()->checkBaseSkillMetRequirement(_ItemSheet->RequiredSkill, _ItemSheet->RequiredSkillLevel);
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}
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*/
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// at each frame, update item info icon if changed
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if (_ItemInfoChanged)
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{
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_ItemInfoChanged = false;
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setupItemInfoWaiter();
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}
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}
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@ -2220,6 +2315,69 @@ void CDBCtrlSheet::drawSheet (sint32 x, sint32 y, bool draging, bool showSelecti
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rVR.draw11RotFlipBitmap (_RenderLayer+1, x, y, 0, false, _DispOver2BmpId, fastMulRGB(curSheetColor, _IconOver2Color));
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}
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if (!_BuffIcons.empty())
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{
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// there is max 4 icons
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sint32 hArea = (hSheet / 4);
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sint32 xIcon = x;
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sint32 yIcon = y;
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for (uint i = 0; i < _BuffIcons.size(); ++i)
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{
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sint32 wIcon = _BuffIcons[i].IconW;
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sint32 hIcon = _BuffIcons[i].IconH;
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if (hIcon > hArea)
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{
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wIcon = wIcon * ((float)hArea / hIcon);
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hIcon = hArea;
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}
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rVR.drawRotFlipBitmap (_RenderLayer+1, xIcon, yIcon, wIcon, hIcon, 0, false, _BuffIcons[i].TextureId, fastMulRGB(curSheetColor, _BuffIcons[i].Color));
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xIcon += wIcon;
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// move up the row for 3rd/4th icon
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if (i % 3 == 1) {
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xIcon = x;
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yIcon += hIcon;
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}
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}
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}
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// Is the item enchanted ?
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sint32 enchant = _Enchant.getSInt32();
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if (enchant > 0)
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{
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// Yes draw the additionnal bitmap and the charge (number of enchanted spell we can launch with the enchanted item)
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enchant--;
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rVR.draw11RotFlipBitmap (_RenderLayer+1, x, y, 0, false, rVR.getSystemTextureId(CViewRenderer::ItemEnchantedTexture), curSheetColor);
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drawNumber(x+1, y-2+hSheet-rVR.getFigurTextureH(), wSheet, hSheet, numberColor, enchant, false);
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}
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if (!_EnchantIcons.empty())
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{
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// should only only 2 icons at most
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// draw them in single line, top-right
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sint32 hArea = (hSheet / 3);
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sint32 xIcon = x + wSheet - 1;
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sint32 yIcon = y + hSheet - 1/* - hArea*/;
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// 0 is expected to be background
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for (uint i = 1; i < _EnchantIcons.size(); ++i)
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{
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sint32 wIcon = _EnchantIcons[i].IconW;
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sint32 hIcon = _EnchantIcons[i].IconH;
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if (hIcon > hArea)
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{
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wIcon = wIcon * ((float)hArea / hIcon);
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hIcon = hArea;
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}
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// need to move x before draw because of right aligned
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if (i == 1)
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{
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xIcon -= wIcon;
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}
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yIcon -= hIcon;
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rVR.drawRotFlipBitmap(_RenderLayer + 1, xIcon, yIcon, wIcon, hIcon, 0, false, _EnchantIcons[0].TextureId, fastMulRGB(curSheetColor, _EnchantIcons[0].Color));
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rVR.drawRotFlipBitmap(_RenderLayer+1, xIcon, yIcon, wIcon, hIcon, 0, false, _EnchantIcons[i].TextureId, fastMulRGB(curSheetColor, _EnchantIcons[i].Color));
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}
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}
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// Draw Quality. -1 for lookandfeel. Draw it with global color
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if (_DispQuality != -1)
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{
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@ -2242,15 +2400,6 @@ void CDBCtrlSheet::drawSheet (sint32 x, sint32 y, bool draging, bool showSelecti
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}
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drawNumber(x+1+crossW, y+1, wSheet, hSheet, curSheetColor, quantity, false);
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}
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// Is the item enchanted ?
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sint32 enchant = _Enchant.getSInt32();
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if (enchant > 0)
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{
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// Yes draw the additionnal bitmap and the charge (number of enchanted spell we can launch with the enchanted item)
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enchant--;
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rVR.draw11RotFlipBitmap (_RenderLayer+2, x, y, 0, false, rVR.getSystemTextureId(CViewRenderer::ItemEnchantedTexture), curSheetColor);
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drawNumber(x+1, y-2+hSheet-rVR.getFigurTextureH(), wSheet, hSheet, numberColor, enchant, false);
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}
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// if a raw material for example, must add special icon text.
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displayCharBitmaps(_RenderLayer+2, x, y, curSheetColor);
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@ -3114,6 +3263,53 @@ const COutpostBuildingSheet *CDBCtrlSheet::asOutpostBuildingSheet() const
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return NULL;
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}
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// ***************************************************************************
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void CDBCtrlSheet::setupItemInfoWaiter()
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{
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const CItemSheet *item = asItemSheet();
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if(!item)
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return;
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if (!useItemInfoForFamily(item->Family))
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return;
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if (getItemSerial() == 0 || getItemCreateTime() == 0)
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return;
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string luaMethodName = ((item->Family == ITEMFAMILY::CRYSTALLIZED_SPELL) ? "updateCrystallizedSpellTooltip" : "updateBuffItemTooltip");
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CDBCtrlSheet *ctrlSheet = const_cast<CDBCtrlSheet*>(this);
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uint itemSlotId = getInventory().getItemSlotId(ctrlSheet);
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// Prepare the waiter for tooltips
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_ItemInfoWaiter.ItemSheet= ctrlSheet->getSheetId();
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_ItemInfoWaiter.LuaMethodName = luaMethodName;
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_ItemInfoWaiter.ItemSlotId= itemSlotId;
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_ItemInfoWaiter.CtrlSheet = ctrlSheet;
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// send out request only if cache is not set
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const CClientItemInfo *itemInfo = getInventory().getItemInfoCache(getItemSerial(), getItemCreateTime());
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if (itemInfo)
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{
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infoReceived();
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}
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else
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{
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// Using isInventoryPresent/Available() will fail for packers when out of range
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// Getting server item however will work correctly for packer/room/guild
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const CItemImage *itemImage = getInventory().getServerItem(itemSlotId);
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if (itemImage)
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{
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_ItemInfoWaiter.sendRequest();
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}
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else
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{
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// schedule for next draw() - if inventory should not be available (ie guild),
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// but user opens it anyway, then this will loop back here on every draw()
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_ItemInfoChanged = true;
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}
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}
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}
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// ***************************************************************************
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void CDBCtrlSheet::getContextHelp(ucstring &help) const
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{
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@ -3177,34 +3373,17 @@ void CDBCtrlSheet::getContextHelp(ucstring &help) const
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{
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if (useItemInfoForFamily(item->Family))
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{
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string luaMethodName = ( (item->Family == ITEMFAMILY::CRYSTALLIZED_SPELL) ? "updateCrystallizedSpellTooltip" : "updateBuffItemTooltip");
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CDBCtrlSheet *ctrlSheet = const_cast<CDBCtrlSheet*>(this);
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CCtrlBase *ctrlBase = const_cast<CDBCtrlSheet*>(this);
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if ( ! getInventory().isItemInfoUpToDate(getInventory().getItemSlotId(ctrlSheet)))
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{
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// Prepare the waiter
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ControlSheetTooltipUpdater.ItemSheet= ctrlSheet->getSheetId();
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ControlSheetTooltipUpdater.LuaMethodName = luaMethodName;
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ControlSheetTooltipUpdater.ItemSlotId= getInventory().getItemSlotId(ctrlSheet);
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ControlSheetTooltipUpdater.CtrlSheet = ctrlSheet;
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// Add the waiter
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getInventory().addItemInfoWaiter(&ControlSheetTooltipUpdater);
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// call lua function to update tooltip window
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help = _ItemInfoWaiter.infoValidated();
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}
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if (!_ContextHelp.empty())
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else if (!_ContextHelp.empty())
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{
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help= _ContextHelp;
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ctrlBase->setDefaultContextHelp(ucstring());
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help = _ContextHelp;
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}
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else
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help = ControlSheetTooltipUpdater.infoValidated(ctrlSheet, luaMethodName);
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{
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help = getItemActualName();
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}
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else
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if (!_ContextHelp.empty())
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help= _ContextHelp;
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else
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help= getItemActualName();
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}
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else
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help= _ContextHelp;
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@ -3322,21 +3501,7 @@ void CDBCtrlSheet::getContextHelpToolTip(ucstring &help) const
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{
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if (useItemInfoForFamily(item->Family))
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{
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string luaMethodName = (item->Family == ITEMFAMILY::CRYSTALLIZED_SPELL) ? "updateCrystallizedSpellTooltip" : "updateBuffItemTooltip";
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CDBCtrlSheet *ctrlSheet = const_cast<CDBCtrlSheet*>(this);
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if ( ! getInventory().isItemInfoUpToDate(getInventory().getItemSlotId(ctrlSheet)))
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{
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// Prepare the waiter
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ControlSheetTooltipUpdater.ItemSheet= ctrlSheet->getSheetId();
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ControlSheetTooltipUpdater.LuaMethodName = luaMethodName;
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ControlSheetTooltipUpdater.ItemSlotId= getInventory().getItemSlotId(ctrlSheet);
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ControlSheetTooltipUpdater.CtrlSheet = ctrlSheet;
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// Add the waiter
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getInventory().addItemInfoWaiter(&ControlSheetTooltipUpdater);
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}
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help = ControlSheetTooltipUpdater.infoValidated(ctrlSheet, luaMethodName);
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help = _ItemInfoWaiter.infoValidated();
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return;
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}
|
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}
|
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@ -3551,6 +3716,10 @@ void CDBCtrlSheet::resetAllTexIDs()
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|
|
_Stackable= 1;
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_IconW = 0;
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_IconH = 0;
|
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_ItemInfoChanged = true;
|
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_EnchantIcons.clear();
|
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_BuffIcons.clear();
|
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}
|
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