Fixed: #1042 Loading music is not fading after reselecting a character

hg/feature/sound
kervala 15 years ago
parent cec0572a61
commit a1d8277eea

@ -1064,6 +1064,7 @@ void CFarTP::disconnectFromPreviousShard()
{ {
SoundMngr->playEventMusic(ClientCfg.SoundOutGameMusic, CSoundManager::LoadingMusicXFade, true); // Loading Music Loop.ogg SoundMngr->playEventMusic(ClientCfg.SoundOutGameMusic, CSoundManager::LoadingMusicXFade, true); // Loading Music Loop.ogg
SoundMngr->fadeOutGameSound(ClientCfg.SoundTPFade); SoundMngr->fadeOutGameSound(ClientCfg.SoundTPFade);
LoadingMusic = ClientCfg.SoundOutGameMusic;
} }
// Change the tips // Change the tips

Loading…
Cancel
Save