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@ -9,6 +9,7 @@ FILE(GLOB SRC_ENTITY_STRUCTURE entity_structure/*.h entity_structure/*.cpp)
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FILE(GLOB SRC_GAME_ITEM_MANAGER game_item_manager/*.h game_item_manager/*.cpp)
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FILE(GLOB SRC_GAME_ITEM_MANAGER game_item_manager/*.h game_item_manager/*.cpp)
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FILE(GLOB SRC_GUILD_MANAGER guild_manager/*.h guild_manager/*.cpp)
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FILE(GLOB SRC_GUILD_MANAGER guild_manager/*.h guild_manager/*.cpp)
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FILE(GLOB SRC_MISSION_MANAGER mission_manager/*.h mission_manager/*.cpp)
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FILE(GLOB SRC_MISSION_MANAGER mission_manager/*.h mission_manager/*.cpp)
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FILE(GLOB SRC_CAMERA_ANIMATIONS camera_animation_manager/*.h camera_animation_manager/*.cpp)
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FILE(GLOB SRC_MODULES modules/*.h modules/*.cpp)
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FILE(GLOB SRC_MODULES modules/*.h modules/*.cpp)
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FILE(GLOB SRC_OUTPOST_MANAGER outpost_manager/*.h outpost_manager/*.cpp)
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FILE(GLOB SRC_OUTPOST_MANAGER outpost_manager/*.h outpost_manager/*.cpp)
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FILE(GLOB SRC_PHRASE_MANAGER phrase_manager/*.h phrase_manager/*.cpp)
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FILE(GLOB SRC_PHRASE_MANAGER phrase_manager/*.h phrase_manager/*.cpp)
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@ -55,6 +56,7 @@ SOURCE_GROUP("Entity Structure" FILES ${SRC_ENTITY_STRUCTURE})
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SOURCE_GROUP("Game Item Manager" FILES ${SRC_GAME_ITEM_MANAGER})
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SOURCE_GROUP("Game Item Manager" FILES ${SRC_GAME_ITEM_MANAGER})
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SOURCE_GROUP("Guild Manager" FILES ${SRC_GUILD_MANAGER})
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SOURCE_GROUP("Guild Manager" FILES ${SRC_GUILD_MANAGER})
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SOURCE_GROUP("Mission Manager" FILES ${SRC_MISSION_MANAGER})
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SOURCE_GROUP("Mission Manager" FILES ${SRC_MISSION_MANAGER})
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SOURCE_GROUP("Camera Animation Manager" FILES ${SRC_CAMERA_ANIMATIONS})
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SOURCE_GROUP("Modules" FILES ${SRC_MODULES})
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SOURCE_GROUP("Modules" FILES ${SRC_MODULES})
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SOURCE_GROUP("Outpost Manager" FILES ${SRC_OUTPOST_MANAGER})
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SOURCE_GROUP("Outpost Manager" FILES ${SRC_OUTPOST_MANAGER})
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SOURCE_GROUP("Phrase Manager" FILES ${SRC_PHRASE_MANAGER})
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SOURCE_GROUP("Phrase Manager" FILES ${SRC_PHRASE_MANAGER})
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@ -71,6 +73,7 @@ ADD_EXECUTABLE(ryzom_entities_game_service WIN32
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${SRC_BACKWARD_COMPATIBILITY}
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${SRC_BACKWARD_COMPATIBILITY}
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${SRC_BUILDING_MANAGER}
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${SRC_BUILDING_MANAGER}
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${SRC_CHARACTER_STRUCTURE}
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${SRC_CHARACTER_STRUCTURE}
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${SRC_CAMERA_ANIMATIONS}
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${SRC_CREATURE_MANAGER}
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${SRC_CREATURE_MANAGER}
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${SRC_EGS_SHEETS}
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${SRC_EGS_SHEETS}
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${SRC_ENTITY_MANAGER}
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${SRC_ENTITY_MANAGER}
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