Changed: Use _T macro

--HG--
branch : develop
feature/pipeline-tools
kervala 8 years ago
parent 083f44ec32
commit a1baec9de2

@ -70,8 +70,8 @@ class RGBAdd: public Texmap {
Class_ID ClassID() { return RGBAddClassID; } Class_ID ClassID() { return RGBAddClassID; }
SClass_ID SuperClassID() { return TEXMAP_CLASS_ID; } SClass_ID SuperClassID() { return TEXMAP_CLASS_ID; }
void GetClassName(TSTR& s) { s= "RGB Additive"; } void GetClassName(TSTR& s) { s= _T("RGB Additive"); }
void DeleteThis() { delete this; } void DeleteThis() { delete this; }
int NumSubs() { return NSUBTEX+1; } int NumSubs() { return NSUBTEX+1; }
Animatable* SubAnim(int i); Animatable* SubAnim(int i);

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