Refactor a bit

hg/feature/sound
Thibaut Girka 15 years ago
parent 9cb84682ae
commit 9b5e5c9972

@ -1141,66 +1141,7 @@ bool CDriverGL::setDisplay(void *wnd, const GfxMode &mode, bool show, bool resiz
// XEvent event; // XEvent event;
// XIfEvent(dpy, &event, WaitForNotify, (char *)this); // XIfEvent(dpy, &event, WaitForNotify, (char *)this);
#ifdef XF86VIDMODE setMode(mode);
if (!mode.Windowed)
{
// Set window to the right size, map it to the display, and raise it to the front
XResizeWindow(dpy, win, width, height);
XMapRaised(dpy, win);
XRaiseWindow(dpy, win);
// grab the mouse and keyboard on the fullscreen window
if ((XGrabPointer(dpy, win, True, 0, GrabModeAsync, GrabModeAsync, win, None, CurrentTime) != GrabSuccess) ||
(XGrabKeyboard(dpy, win, True, GrabModeAsync, GrabModeAsync, CurrentTime) != 0) )
{
// Until I work out how to deal with this nicely, it just gives
// an error and exits the prorgam.
nlerror("Unable to grab keyboard and mouse");
}
else
{
// Save the old screen mode and dotclock and viewport
memset(&_OldScreenMode, 0, sizeof(_OldScreenMode));
XF86VidModeGetModeLine(dpy, DefaultScreen(dpy), &_OldDotClock, &_OldScreenMode);
XF86VidModeGetViewPort(dpy, DefaultScreen(dpy), &_OldX, &_OldY);
// Get a list of modes, search for an appropriate one.
XF86VidModeModeInfo **modes;
int nmodes;
if (XF86VidModeGetAllModeLines(dpy, DefaultScreen(dpy), &nmodes, &modes))
{
int mode_index = -1; // Gah, magic numbers all bad.
for (int i = 0; i < nmodes; i++)
{
nldebug("3D: Available mode - %dx%d", modes[i]->hdisplay, modes[i]->vdisplay);
if(modes[i]->hdisplay == width && modes[i]->vdisplay == height)
{
mode_index = i;
break;
}
}
// Switch to the mode
if (mode_index != -1)
{
if(XF86VidModeSwitchToMode(dpy, DefaultScreen(dpy), modes[mode_index]))
{
nlinfo("3D: Switching to mode %dx%d", modes[mode_index]->hdisplay, modes[mode_index]->vdisplay);
XF86VidModeSetViewPort(dpy, DefaultScreen(dpy), 0, 0);
_FullScreen = true;
}
}
else
{
// This is a problem, since we've nuked the border from
// window in the setup stage, until I work out how
// to get it back (recreate window? seems excessive)
nlerror("Couldn't find an appropriate mode %dx%d", width, height);
}
}
}
}
#endif // XF86VIDMODE
#endif // NL_OS_UNIX #endif // NL_OS_UNIX
@ -1603,6 +1544,7 @@ bool CDriverGL::setMode(const GfxMode& mode)
#ifdef XF86VIDMODE #ifdef XF86VIDMODE
if (!mode.Windowed) if (!mode.Windowed)
{ {
// Store old mdoe in order to restore it when leaving fullscreen
if (mode.Windowed == _FullScreen) if (mode.Windowed == _FullScreen)
{ {
memset(&_OldScreenMode, 0, sizeof(_OldScreenMode)); memset(&_OldScreenMode, 0, sizeof(_OldScreenMode));
@ -1610,6 +1552,7 @@ bool CDriverGL::setMode(const GfxMode& mode)
XF86VidModeGetViewPort(dpy, DefaultScreen(dpy), &_OldX, &_OldY); XF86VidModeGetViewPort(dpy, DefaultScreen(dpy), &_OldX, &_OldY);
} }
// Find the requested mode and use it
XF86VidModeModeInfo **modes; XF86VidModeModeInfo **modes;
int nmodes; int nmodes;
if (XF86VidModeGetAllModeLines(dpy, DefaultScreen(dpy), &nmodes, &modes)) if (XF86VidModeGetAllModeLines(dpy, DefaultScreen(dpy), &nmodes, &modes))

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