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@ -35,7 +35,14 @@
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#include "nel/3d/scene_group.h"
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#include <windows.h>
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// #include <windows.h>
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#include <dirent.h> /* Pour l'utilisation des dossiers */
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#ifndef WIN32
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#include <sys/types.h>
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#endif
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#include <unistd.h> /* getcwd,chdir -- replacement for getCurDiretory & setCurDirectory on windows */
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// ---------------------------------------------------------------------------
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@ -126,31 +133,43 @@ struct CZoneLimits
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};
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// ---------------------------------------------------------------------------
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void dir (const string &sFilter, vector<string> &sAllFiles, bool bFullPath)
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{
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WIN32_FIND_DATA findData;
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HANDLE hFind;
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char sCurDir[MAX_PATH];
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DIR* dp = NULL;
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struct dirent *dirp= NULL;
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getcwd ( sCurDir, MAX_PATH ) ;
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sAllFiles.clear ();
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GetCurrentDirectory (MAX_PATH, sCurDir);
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hFind = FindFirstFile (sFilter.c_str(), &findData);
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while (hFind != INVALID_HANDLE_VALUE)
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{
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DWORD res = GetFileAttributes(findData.cFileName);
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if (res != INVALID_FILE_ATTRIBUTES && !(res&FILE_ATTRIBUTE_DIRECTORY))
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if ( (dp = opendir( sCurDir )) == NULL) {
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string sTmp = string("ERROR : Can't open the dir : \"")+string(sCurDir)+string("\"") ;
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outString ( sTmp ) ;
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return ;
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}
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while ( (dirp = readdir(dp)) != NULL) {
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std:string sFileName = std::string(dirp->d_name) ;
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if ( sFileName.substr((sFileName.length()-sFilter.length()),sFilter.length()).
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find(sFilter)!= std::string::npos )
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{
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if (bFullPath)
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sAllFiles.push_back(string(sCurDir) + "\\" + findData.cFileName);
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// on windows should we use "\\"
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sAllFiles.push_back(string(sCurDir) + "/" + sFileName);
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else
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sAllFiles.push_back(findData.cFileName);
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sAllFiles.push_back(sFileName);
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}
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if (FindNextFile (hFind, &findData) == 0)
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break;
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}
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FindClose (hFind);
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closedir(dp);
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}
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// ---------------------------------------------------------------------------
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CZoneRegion *loadLand (const string &filename)
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{
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@ -222,12 +241,14 @@ void SaveInstanceGroup (const char* sFilename, CInstanceGroup *pIG)
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}
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catch (const Exception &e)
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{
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outString(string(e.what()));
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string stTmp = string(e.what()) ;
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outString( stTmp );
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}
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}
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else
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{
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outString(string("Couldn't create ") + sFilename);
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string stTemp = string("Couldn't create ") + string(sFilename) ;
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outString( stTemp );
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}
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}
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@ -274,7 +295,7 @@ int main(int nNbArg, char**ppArgs)
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NL3D_BlockMemoryAssertOnPurge = false;
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char sCurDir[MAX_PATH];
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GetCurrentDirectory (MAX_PATH, sCurDir);
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getcwd (sCurDir,MAX_PATH);
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if (nNbArg != 2)
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{
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@ -334,7 +355,9 @@ int main(int nNbArg, char**ppArgs)
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}
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else
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{
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outString(string("Couldn't not open " + options.HeightMapFile1 + " : heightmap 1 map ignored"));
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string sTmp = string("Couldn't not open ")+string(options.HeightMapFile1)
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+string(" : heightmap 1 map ignored");
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outString(sTmp);
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delete HeightMap1;
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HeightMap1 = NULL;
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}
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@ -360,7 +383,9 @@ int main(int nNbArg, char**ppArgs)
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}
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else
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{
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outString(string("Couldn't not open " + options.HeightMapFile2 + " : heightmap 2 map ignored\n"));
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string sTmp = string("Couldn't not open ")+string(options.HeightMapFile2)
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+string(" : heightmap 2 map ignored\n");
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outString(sTmp);
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delete HeightMap2;
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HeightMap2 = NULL;
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}
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@ -376,15 +401,15 @@ int main(int nNbArg, char**ppArgs)
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// Get all files
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vector<string> vAllFiles;
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SetCurrentDirectory (options.InputIGDir.c_str());
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dir ("*.ig", vAllFiles, false);
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SetCurrentDirectory (sCurDir);
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chdir (options.InputIGDir.c_str());
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dir (".ig", vAllFiles, false);
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chdir (sCurDir);
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for (uint32 i = 0; i < vAllFiles.size(); ++i)
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{
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SetCurrentDirectory (options.InputIGDir.c_str());
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chdir (options.InputIGDir.c_str());
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CInstanceGroup *pIG = LoadInstanceGroup (vAllFiles[i].c_str());
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SetCurrentDirectory (sCurDir);
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chdir (sCurDir);
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if (pIG != NULL)
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{
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bool realTimeSunContribution = pIG->getRealTimeSunContribution();
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@ -459,12 +484,13 @@ int main(int nNbArg, char**ppArgs)
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pIGout->enableRealTimeSunContribution(realTimeSunContribution);
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SetCurrentDirectory (options.OutputIGDir.c_str());
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chdir (options.OutputIGDir.c_str());
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SaveInstanceGroup (vAllFiles[i].c_str(), pIGout);
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SetCurrentDirectory (sCurDir);
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chdir (sCurDir);
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delete pIG;
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}
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}
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return 1;
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}
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