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@ -453,7 +453,6 @@ bool CDriverGL::setupEXTVertexShader(const CVPParser::TProgram &program, GLuint
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// clear last error
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GLenum glError = glGetError();
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//variants[EVSSecondaryColorVariant] = nglGenSymbolsEXT(GL_VECTOR_EXT, GL_VARIANT_EXT, GL_NORMALIZED_RANGE_EXT, 1);
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//variants[EVSSecondaryColorVariant] = nglGenSymbolsEXT(GL_VECTOR_EXT, GL_VARIANT_EXT, GL_NORMALIZED_RANGE_EXT, 1);
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// allocate the symbols
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