Merge branch 'develop' into ryzomclassic-develop
commit
93f6770fe4
@ -0,0 +1,6 @@
|
||||
|
||||
IF(WITH_LIGO)
|
||||
IF(WITH_3D)
|
||||
ADD_SUBDIRECTORY(unbuild_land)
|
||||
ENDIF()
|
||||
ENDIF()
|
@ -0,0 +1,11 @@
|
||||
FILE(GLOB SRC *.cpp *.h *.rc)
|
||||
|
||||
SOURCE_GROUP("" FILES ${SRC})
|
||||
|
||||
ADD_EXECUTABLE(unbuild_land ${SRC})
|
||||
|
||||
TARGET_LINK_LIBRARIES(unbuild_land nel3d nelmisc nelligo)
|
||||
NL_DEFAULT_PROPS(unbuild_land "NeL, Tools, Ligo: Unbuild Land")
|
||||
NL_ADD_RUNTIME_FLAGS(unbuild_land)
|
||||
|
||||
INSTALL(TARGETS unbuild_land RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT toolsligo)
|
Binary file not shown.
After Width: | Height: | Size: 3.6 KiB |
@ -0,0 +1,42 @@
|
||||
#include <windows.h>
|
||||
#include "config.h"
|
||||
|
||||
IDI_MAIN_ICON ICON DISCARDABLE "gold_pill.ico"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define NL_FILEEXT "_d"
|
||||
#else
|
||||
#define NL_FILEEXT ""
|
||||
#endif
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION NL_VERSION_RC
|
||||
PRODUCTVERSION NL_VERSION_RC
|
||||
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS VS_FF_DEBUG
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS VOS_NT_WINDOWS32
|
||||
FILETYPE VFT_APP
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904b0"
|
||||
BEGIN
|
||||
VALUE "CompanyName", AUTHOR
|
||||
VALUE "FileDescription", "NeL Unbuild Land"
|
||||
VALUE "FileVersion", NL_VERSION
|
||||
VALUE "LegalCopyright", COPYRIGHT
|
||||
VALUE "OriginalFilename", "unbuild_land" NL_FILEEXT ".exe"
|
||||
VALUE "ProductName", "NeL Tools"
|
||||
VALUE "ProductVersion", NL_PRODUCT_VERSION
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x9, 1200
|
||||
END
|
||||
END
|
@ -0,0 +1,500 @@
|
||||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2019 Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
// This utility is intended to rescue a lost .land file from existing
|
||||
// runtime zones. It does not recover the heightmap.
|
||||
//
|
||||
// Author: Jan BOON (Kaetemi) <jan.boon@kaetemi.be>
|
||||
|
||||
// #include "../../3d/zone_lib/zone_utility.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <nel/misc/types_nl.h>
|
||||
#include <nel/misc/file.h>
|
||||
#include <nel/misc/o_xml.h>
|
||||
#include <nel/misc/common.h>
|
||||
#include <nel/misc/cmd_args.h>
|
||||
#include <nel/misc/bitmap.h>
|
||||
//#include <nel/3d/quad_tree.h>
|
||||
#include <nel/3d/zone.h>
|
||||
//#include <nel/3d/landscape.h>
|
||||
//#include <nel/3d/zone_smoother.h>
|
||||
//#include <nel/3d/zone_tgt_smoother.h>
|
||||
//#include <nel/3d/zone_corner_smoother.h>
|
||||
#include <nel/ligo/zone_region.h>
|
||||
#include <vector>
|
||||
#include <set>
|
||||
|
||||
using namespace NL3D;
|
||||
using namespace NLMISC;
|
||||
using namespace NLLIGO;
|
||||
using namespace std;
|
||||
|
||||
namespace /* anonymous */
|
||||
{
|
||||
|
||||
sint32 s_ZoneMinX, s_ZoneMinY, s_ZoneMaxX, s_ZoneMaxY;
|
||||
float s_CellSize = 160.0f;
|
||||
|
||||
bool s_Height = false;
|
||||
|
||||
std::string s_ZoneBricksDirIn; // UTF-8 path
|
||||
std::string s_ZoneRuntimeDirIn; // UTF-8 path
|
||||
std::string s_LandFileOut; // UTF-8 path
|
||||
|
||||
CZoneRegion s_Land;
|
||||
|
||||
bool saveLand()
|
||||
{
|
||||
try
|
||||
{
|
||||
COFile fileOut;
|
||||
if (fileOut.open(s_LandFileOut, false, true, false))
|
||||
{
|
||||
COXml xml;
|
||||
nlverify(xml.init(&fileOut));
|
||||
s_Land.serial(xml);
|
||||
}
|
||||
else
|
||||
{
|
||||
nlwarning("Can't open the land file for writing: %s", s_LandFileOut.c_str());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (const Exception &e)
|
||||
{
|
||||
nlwarning("Error in writing land file: %s", e.what());
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool getXYFromZoneName(sint32 &x, sint32 &y, const string &zoneName)
|
||||
{
|
||||
string xStr, yStr;
|
||||
uint32 i = 0;
|
||||
while (zoneName[i] != '_')
|
||||
{
|
||||
yStr += zoneName[i];
|
||||
++i;
|
||||
if (i == zoneName.size())
|
||||
goto Fail;
|
||||
}
|
||||
if (!NLMISC::fromString(yStr, y))
|
||||
goto Fail;
|
||||
y = -y;
|
||||
++i;
|
||||
while (i < zoneName.size())
|
||||
{
|
||||
xStr += zoneName[i];
|
||||
++i;
|
||||
}
|
||||
if (xStr.size() != 2)
|
||||
goto Fail;
|
||||
xStr = NLMISC::toUpper(xStr);
|
||||
x = ((xStr[0] - 'A') * 26 + (xStr[1] - 'A'));
|
||||
return true;
|
||||
Fail:
|
||||
x = -1;
|
||||
y = -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
void centerVertices(std::vector<CVector> &vertices)
|
||||
{
|
||||
CVector avg = CVector(0.0f, 0.0f, 0.0f);
|
||||
for (ptrdiff_t i = 0; i < vertices.size(); ++i)
|
||||
avg += vertices[i];
|
||||
avg /= (float)vertices.size();
|
||||
nldebug("Average: %f, %f", avg.x, avg.y);
|
||||
for (ptrdiff_t i = 0; i < vertices.size(); ++i)
|
||||
vertices[i] -= avg;
|
||||
}
|
||||
|
||||
void offsetVertices(std::vector<CVector> &vertices, int x, int y)
|
||||
{
|
||||
CVector off = CVector((float)x * s_CellSize, (float)y * s_CellSize, 0.0f);
|
||||
for (ptrdiff_t i = 0; i < vertices.size(); ++i)
|
||||
vertices[i] -= off;
|
||||
}
|
||||
|
||||
float ratePoints(const std::vector<CVector> &zone, const std::vector<CVector> &ref, float xx, float xy, float yx, float yy)
|
||||
{
|
||||
// Rudimentary distance rating of vertices (not very reliable, but good enough!)
|
||||
|
||||
float md = 0.f;
|
||||
// std::vector<CVector> refcpy = ref;
|
||||
std::vector<bool> usedref;
|
||||
usedref.resize(ref.size(), false);
|
||||
for (ptrdiff_t i = 0; i < zone.size(); ++i)
|
||||
{
|
||||
if (ref.size())
|
||||
{
|
||||
int lowj = 0;
|
||||
float lowv = (CVector(ref[0].x * xx + ref[0].y * xy, ref[0].x * yx + ref[0].y * yy, ref[0].z) - zone[i]).sqrnorm();
|
||||
for (ptrdiff_t j = 1; j < ref.size(); ++j)
|
||||
{
|
||||
float v = (CVector(ref[j].x * xx + ref[j].y * xy, ref[j].x * yx + ref[j].y * yy, ref[j].z) - zone[i]).sqrnorm();
|
||||
if (v < lowv)
|
||||
{
|
||||
lowj = j;
|
||||
lowv = v;
|
||||
}
|
||||
}
|
||||
md += sqrtf(lowv);
|
||||
usedref[lowj] = true;
|
||||
// keep it! - refcpy.erase(refcpy.begin() + lowj);
|
||||
}
|
||||
else
|
||||
{
|
||||
md += zone[i].norm();
|
||||
}
|
||||
}
|
||||
#if 0
|
||||
md = 0.f;
|
||||
std::vector<bool> usedzone;
|
||||
usedzone.resize(zone.size(), false);
|
||||
for (ptrdiff_t j = 0; j < ref.size(); ++j)
|
||||
{
|
||||
if (usedref[j])
|
||||
{
|
||||
if (zone.size())
|
||||
{
|
||||
int lowi = 0;
|
||||
float lowv = (CVector2f(ref[j].x * xx + ref[j].y * xy, ref[j].x * yx + ref[j].y * yy) - zone[0]).sqrnorm();
|
||||
for (ptrdiff_t i = 1; i < zone.size(); ++i)
|
||||
{
|
||||
float v = (CVector2f(ref[j].x * xx + ref[j].y * xy, ref[j].x * yx + ref[j].y * yy) - zone[i]).sqrnorm();
|
||||
if (v < lowv)
|
||||
{
|
||||
lowi = i;
|
||||
lowv = v;
|
||||
}
|
||||
}
|
||||
md += lowv;
|
||||
usedzone[lowi] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
md += ref[j].norm();
|
||||
}
|
||||
}
|
||||
}
|
||||
md = 0.f;
|
||||
int nc = 0;
|
||||
for (ptrdiff_t i = 0; i < zone.size(); ++i)
|
||||
{
|
||||
if (usedzone[i])
|
||||
{
|
||||
if (ref.size())
|
||||
{
|
||||
int lowj = 0;
|
||||
float lowv = (CVector2f(ref[0].x * xx + ref[0].y * xy, ref[0].x * yx + ref[0].y * yy) - zone[i]).sqrnorm();
|
||||
for (ptrdiff_t j = 1; j < ref.size(); ++j)
|
||||
{
|
||||
float v = (CVector2f(ref[j].x * xx + ref[j].y * xy, ref[j].x * yx + ref[j].y * yy) - zone[i]).sqrnorm();
|
||||
if (v < lowv)
|
||||
{
|
||||
lowj = j;
|
||||
lowv = v;
|
||||
}
|
||||
}
|
||||
md += sqrtf(lowv);
|
||||
usedref[lowj] = true;
|
||||
// keep it! - refcpy.erase(refcpy.begin() + lowj);
|
||||
}
|
||||
else
|
||||
{
|
||||
md += zone[i].norm();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
++nc;
|
||||
// md += 1.0f;
|
||||
// md += 0.01;
|
||||
}
|
||||
}
|
||||
for (ptrdiff_t j = 0; j < ref.size(); ++j)
|
||||
{
|
||||
if (!usedref[j])
|
||||
{
|
||||
// md += 1.0f;
|
||||
// md += 0.01;
|
||||
}
|
||||
}
|
||||
if (nc * 8 > zone.size())
|
||||
return md + 10000;
|
||||
#endif
|
||||
return md;
|
||||
}
|
||||
|
||||
void findBestBrick(std::string &brick, int &rotate, int &flip, float &es, std::vector<CVector> &zoneVertices, const std::map<std::string, std::vector<CVector>> &brickVertices)
|
||||
{
|
||||
float bestPoints = (float)(uint32)~0;
|
||||
for (std::map<std::string, std::vector<CVector>>::const_iterator it = brickVertices.begin(), end = brickVertices.end(); it != end; ++it)
|
||||
{
|
||||
float rating;
|
||||
rating = ratePoints(zoneVertices, it->second, 1.0, 0.0, 0.0, 1.0);
|
||||
if (rating < bestPoints)
|
||||
{
|
||||
brick = it->first;
|
||||
rotate = 0;
|
||||
flip = 0;
|
||||
bestPoints = rating;
|
||||
}
|
||||
rating = ratePoints(zoneVertices, it->second, 0.0, -1.0, 1.0, 0.0);
|
||||
if (rating < bestPoints)
|
||||
{
|
||||
brick = it->first;
|
||||
rotate = 1;
|
||||
flip = 0;
|
||||
bestPoints = rating;
|
||||
}
|
||||
rating = ratePoints(zoneVertices, it->second, -1.0, 0.0, 0.0, -1.0);
|
||||
if (rating < bestPoints)
|
||||
{
|
||||
brick = it->first;
|
||||
rotate = 2;
|
||||
flip = 0;
|
||||
bestPoints = rating;
|
||||
}
|
||||
rating = ratePoints(zoneVertices, it->second, 0.0, 1.0, -1.0, 0.0);
|
||||
if (rating < bestPoints)
|
||||
{
|
||||
brick = it->first;
|
||||
rotate = 3;
|
||||
flip = 0;
|
||||
}
|
||||
rating = ratePoints(zoneVertices, it->second, -1.0, 0.0, 0.0, 1.0);
|
||||
if (rating < bestPoints)
|
||||
{
|
||||
brick = it->first;
|
||||
rotate = 0;
|
||||
flip = 1;
|
||||
bestPoints = rating;
|
||||
}
|
||||
rating = ratePoints(zoneVertices, it->second, 0.0, -1.0, -1.0, 0.0);
|
||||
if (rating < bestPoints)
|
||||
{
|
||||
brick = it->first;
|
||||
rotate = 1;
|
||||
flip = 1;
|
||||
bestPoints = rating;
|
||||
}
|
||||
rating = ratePoints(zoneVertices, it->second, 1.0, 0.0, 0.0, -1.0);
|
||||
if (rating < bestPoints)
|
||||
{
|
||||
brick = it->first;
|
||||
rotate = 2;
|
||||
flip = 1;
|
||||
bestPoints = rating;
|
||||
}
|
||||
rating = ratePoints(zoneVertices, it->second, 0.0, 1.0, 1.0, 0.0);
|
||||
if (rating < bestPoints)
|
||||
{
|
||||
brick = it->first;
|
||||
rotate = 3;
|
||||
flip = 1;
|
||||
bestPoints = rating;
|
||||
}
|
||||
}
|
||||
es = bestPoints;
|
||||
}
|
||||
|
||||
bool unbuildLand()
|
||||
{
|
||||
s_Land.resize(s_ZoneMinX, s_ZoneMaxX, s_ZoneMinY, s_ZoneMaxY);
|
||||
|
||||
// float th = s_CellSize * 0.5f;
|
||||
float th = (s_CellSize * 0.5f) - (s_CellSize * 0.2f * 0.5f);
|
||||
|
||||
// Read in all the bricks
|
||||
std::vector<std::string> brickFiles;
|
||||
CPath::getPathContent(s_ZoneBricksDirIn, false, false, true, brickFiles);
|
||||
std::map<std::string, std::vector<CVector>> brickVertices;
|
||||
for (std::vector<std::string>::const_iterator it = brickFiles.begin(), end = brickFiles.end(); it != end; ++it)
|
||||
{
|
||||
if (CFile::getExtension(*it) != "zone")
|
||||
continue;
|
||||
|
||||
if (NLMISC::startsWith(CFile::getFilename(*it), "converted-")) // Not a real ligo
|
||||
continue;
|
||||
|
||||
// if (NLMISC::startsWith(CFile::getFilename(*it), "foret-moor")) // Not useful for r2_forest
|
||||
// continue;
|
||||
// if (NLMISC::startsWith(CFile::getFilename(*it), "goo-")) // Not useful for r2_forest
|
||||
// continue;
|
||||
// if (NLMISC::endsWith(CFile::getFilenameWithoutExtension(*it), "_zc")) // Not useful for r2_forest
|
||||
// continue;
|
||||
|
||||
nldebug("Load %s", CFile::getFilenameWithoutExtension(*it).c_str());
|
||||
|
||||
CIFile zoneFile(*it);
|
||||
CZone zone;
|
||||
zone.serial(zoneFile);
|
||||
zoneFile.close();
|
||||
|
||||
// Retrieve patches and vertices
|
||||
uint16 zoneId = zone.getZoneId();
|
||||
std::vector<CPatchInfo> zonePatches;
|
||||
std::vector<CBorderVertex> zoneBorderVertices;
|
||||
zone.retrieve(zonePatches, zoneBorderVertices);
|
||||
|
||||
brickVertices[CFile::getFilenameWithoutExtension(*it)] = std::vector<CVector>();
|
||||
std::vector<CVector> &vec = brickVertices[CFile::getFilenameWithoutExtension(*it)];
|
||||
CVector off = CVector(s_CellSize * 0.5f, s_CellSize * 0.5f, 0.0f);
|
||||
for (ptrdiff_t i = 0; i < zonePatches.size(); ++i)
|
||||
{
|
||||
for (ptrdiff_t j = 0; j < 4; ++j)
|
||||
{
|
||||
float rx = zonePatches[i].Patch.Vertices[j].x - off.x;
|
||||
float ry = zonePatches[i].Patch.Vertices[j].y - off.y;
|
||||
if (rx <= -th || rx >= th
|
||||
|| ry <= -th || ry >= th)
|
||||
goto SkipA;
|
||||
}
|
||||
for (ptrdiff_t j = 0; j < 4; ++j)
|
||||
{
|
||||
float rx = zonePatches[i].Patch.Vertices[j].x - off.x;
|
||||
float ry = zonePatches[i].Patch.Vertices[j].y - off.y;
|
||||
vec.push_back(CVector(rx, ry, s_Height ? zonePatches[i].Patch.Vertices[j].z : 0.0f));
|
||||
}
|
||||
SkipA:;
|
||||
}
|
||||
|
||||
// centerVertices(vec);
|
||||
}
|
||||
|
||||
std::vector<std::string> runtimeFiles;
|
||||
CPath::getPathContent(s_ZoneRuntimeDirIn, false, false, true, runtimeFiles);
|
||||
for (std::vector<std::string>::const_iterator it = runtimeFiles.begin(), end = runtimeFiles.end(); it != end; ++it)
|
||||
{
|
||||
if (CFile::getExtension(*it) != "zonel")
|
||||
continue;
|
||||
|
||||
int x, y;
|
||||
std::string zoneName = CFile::getFilenameWithoutExtension(*it);
|
||||
if (!getXYFromZoneName(x, y, zoneName))
|
||||
{
|
||||
nlerrornoex("Bad zone name: %s", zoneName.c_str());
|
||||
continue;
|
||||
}
|
||||
|
||||
CIFile zoneFile(*it);
|
||||
CZone zone;
|
||||
zone.serial(zoneFile);
|
||||
zoneFile.close();
|
||||
|
||||
// Retrieve patches and vertices
|
||||
uint16 zoneId = zone.getZoneId();
|
||||
std::vector<CPatchInfo> zonePatches;
|
||||
std::vector<CBorderVertex> zoneBorderVertices;
|
||||
zone.retrieve(zonePatches, zoneBorderVertices);
|
||||
|
||||
std::vector<CVector> vec;
|
||||
CVector off = CVector((float)x * s_CellSize, (float)y * s_CellSize, 0.0f) + CVector(s_CellSize * 0.5f, s_CellSize * 0.5f, 0.0f);
|
||||
for (ptrdiff_t i = 0; i < zonePatches.size(); ++i)
|
||||
{
|
||||
for (ptrdiff_t j = 0; j < 4; ++j)
|
||||
{
|
||||
float rx = zonePatches[i].Patch.Vertices[j].x - off.x;
|
||||
float ry = zonePatches[i].Patch.Vertices[j].y - off.y;
|
||||
if (rx <= -th || rx >= th
|
||||
|| ry <= -th || ry >= th)
|
||||
goto SkipB;
|
||||
}
|
||||
for (ptrdiff_t j = 0; j < 4; ++j)
|
||||
{
|
||||
float rx = zonePatches[i].Patch.Vertices[j].x - off.x;
|
||||
float ry = zonePatches[i].Patch.Vertices[j].y - off.y;
|
||||
vec.push_back(CVector(rx, ry, s_Height ? zonePatches[i].Patch.Vertices[j].z : 0.0f));
|
||||
}
|
||||
SkipB:;
|
||||
}
|
||||
|
||||
// offsetVertices(vec, x, y);
|
||||
// centerVertices(vec);
|
||||
|
||||
std::string brick;
|
||||
int rotate;
|
||||
int flip;
|
||||
float es;
|
||||
findBestBrick(brick, rotate, flip, es, vec, brickVertices);
|
||||
|
||||
nlinfo("Zone: %s, brick: %s, rotate: %i; flip: %i, error score: %f", zoneName.c_str(), brick.c_str(), rotate, flip, es);
|
||||
|
||||
s_Land.setName(x, y, brick);
|
||||
s_Land.setRot(x, y, rotate);
|
||||
s_Land.setFlip(x, y, flip);
|
||||
}
|
||||
|
||||
return saveLand();
|
||||
}
|
||||
|
||||
} /* anonymous namespace */
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
NLMISC::CApplicationContext myApplicationContext;
|
||||
|
||||
NLMISC::CCmdArgs args;
|
||||
|
||||
args.addAdditionalArg("land", "Output ligo land file");
|
||||
args.addAdditionalArg("zonebricks", "Input zone bricks directory");
|
||||
args.addAdditionalArg("zoneruntime", "Input runtime zone directory");
|
||||
args.addAdditionalArg("zonemin", "Zone boundary");
|
||||
args.addAdditionalArg("zonemax", "Zone boundary");
|
||||
args.addArg("", "cellsize", "meters", "Zone cell size");
|
||||
args.addArg("", "height", "", "Take Z coordinate into account");
|
||||
|
||||
if (!args.parse(argc, argv))
|
||||
{
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
s_LandFileOut = args.getAdditionalArg("land")[0];
|
||||
s_ZoneBricksDirIn = args.getAdditionalArg("zonebricks")[0];
|
||||
s_ZoneRuntimeDirIn = args.getAdditionalArg("zoneruntime")[0];
|
||||
|
||||
sint32 zoneMinX, zoneMinY;
|
||||
sint32 zoneMaxX, zoneMaxY;
|
||||
if (!getXYFromZoneName(zoneMinX, zoneMinY, args.getAdditionalArg("zonemin")[0])
|
||||
|| !getXYFromZoneName(zoneMaxX, zoneMaxY, args.getAdditionalArg("zonemax")[0]))
|
||||
{
|
||||
goto Fail;
|
||||
}
|
||||
s_ZoneMinX = min(zoneMinX, zoneMaxX);
|
||||
s_ZoneMaxX = max(zoneMinX, zoneMaxX);
|
||||
s_ZoneMinY = min(zoneMinY, zoneMaxY);
|
||||
s_ZoneMaxY = max(zoneMinY, zoneMaxY);
|
||||
|
||||
s_Height = args.haveLongArg("height");
|
||||
|
||||
if (args.haveLongArg("cellsize"))
|
||||
{
|
||||
if (!NLMISC::fromString(args.getLongArg("cellsize")[0], s_CellSize))
|
||||
goto Fail;
|
||||
}
|
||||
|
||||
if (!unbuildLand())
|
||||
return EXIT_FAILURE;
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
Fail:
|
||||
args.displayHelp();
|
||||
return EXIT_FAILURE;
|
||||
}
|
Loading…
Reference in New Issue