Changed: Display of headers from game_share

hg/feature/sound
kervala 14 years ago
parent b485e6e986
commit 9228e00c18

@ -1,13 +1,13 @@
FILE(GLOB SRC *.cpp time_weather_season/*.cpp time_weather_season/*.h) FILE(GLOB SRC *.cpp time_weather_season/*.cpp)
FILE(GLOB PRIV_H *.h) FILE(GLOB PRIV_H *.h time_weather_season/*.h)
SOURCE_GROUP(headers FILES ${PRIV_H} ${PUB_H}) SOURCE_GROUP(headers FILES ${PRIV_H})
# Filter out the source files not actually compiled. # Filter out the source files not actually compiled.
LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.cpp) LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.cpp)
LIST(REMOVE_ITEM PRIV_H ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.h) LIST(REMOVE_ITEM PRIV_H ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.h)
NL_TARGET_LIB(ryzom_gameshare ${SRC}) NL_TARGET_LIB(ryzom_gameshare ${PRIV_H} ${SRC})
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}) INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR})

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