Added some notes

--HG--
branch : multipass-stereo
hg/feature/sound
kaetemi 12 years ago
parent 78179ed809
commit 8ded099fbb

@ -1038,7 +1038,7 @@ public:
virtual bool activePixelProgram (CPixelProgram *program) =0; virtual bool activePixelProgram (CPixelProgram *program) =0;
/** /**
* Setup vertex program constant values. * Setup vertex program constant (uniform) values.
*/ */
virtual void setConstant (uint index, float, float, float, float) =0; virtual void setConstant (uint index, float, float, float, float) =0;
virtual void setConstant (uint index, double, double, double, double) =0; virtual void setConstant (uint index, double, double, double, double) =0;
@ -1048,9 +1048,10 @@ public:
virtual void setConstant (uint index, uint num, const float *src) =0; virtual void setConstant (uint index, uint num, const float *src) =0;
/// setup several 4 double csts taken from the given tab /// setup several 4 double csts taken from the given tab
virtual void setConstant (uint index, uint num, const double *src) =0; virtual void setConstant (uint index, uint num, const double *src) =0;
// TODO: rename to setVertexProgramConstant
/** /**
* Setup pixel program constant values. * Setup pixel program constant (uniform) values.
*/ */
virtual void setPixelProgramConstant (uint index, float, float, float, float) =0; virtual void setPixelProgramConstant (uint index, float, float, float, float) =0;
virtual void setPixelProgramConstant (uint index, double, double, double, double) =0; virtual void setPixelProgramConstant (uint index, double, double, double, double) =0;
@ -1060,6 +1061,7 @@ public:
virtual void setPixelProgramConstant (uint index, uint num, const float *src) =0; virtual void setPixelProgramConstant (uint index, uint num, const float *src) =0;
/// setup several 4 double csts taken from the given tab /// setup several 4 double csts taken from the given tab
virtual void setPixelProgramConstant (uint index, uint num, const double *src) =0; virtual void setPixelProgramConstant (uint index, uint num, const double *src) =0;
// TODO: uint32 and sint32 uniform types supported in opengl from gp4fp and gp5fp and sint32 in d3d
/** /**
* Setup constants with a current matrix. * Setup constants with a current matrix.

@ -61,6 +61,11 @@ public:
enum TProfile enum TProfile
{ {
// TODO:
// If it's more useful, change this to a flags bitfield and
// change the d3d (and gl) code to generate the bitfield of
// supported modes instead of doing a >= version check.
// direct3d - 0xD3D0,major,minor // direct3d - 0xD3D0,major,minor
ps_1_1 = 0xD3D00101, ps_1_1 = 0xD3D00101,
ps_1_2 = 0xD3D00102, ps_1_2 = 0xD3D00102,

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