Add option to include Z coordinate for zone test

feature/pre-code-move
kaetemi 5 years ago committed by Jan Boon
parent 3ed3841c3a
commit 8d48c8ee74

@ -49,6 +49,8 @@ namespace /* anonymous */
sint32 s_ZoneMinX, s_ZoneMinY, s_ZoneMaxX, s_ZoneMaxY; sint32 s_ZoneMinX, s_ZoneMinY, s_ZoneMaxX, s_ZoneMaxY;
float s_CellSize = 160.0f; float s_CellSize = 160.0f;
bool s_Height = false;
std::string s_ZoneBricksDirIn; // UTF-8 path std::string s_ZoneBricksDirIn; // UTF-8 path
std::string s_ZoneRuntimeDirIn; // UTF-8 path std::string s_ZoneRuntimeDirIn; // UTF-8 path
std::string s_LandFileOut; // UTF-8 path std::string s_LandFileOut; // UTF-8 path
@ -111,9 +113,9 @@ Fail:
return false; return false;
} }
void centerVertices(std::vector<CVector2f> &vertices) void centerVertices(std::vector<CVector> &vertices)
{ {
CVector2f avg = CVector2f(0, 0); CVector avg = CVector(0.0f, 0.0f, 0.0f);
for (ptrdiff_t i = 0; i < vertices.size(); ++i) for (ptrdiff_t i = 0; i < vertices.size(); ++i)
avg += vertices[i]; avg += vertices[i];
avg /= (float)vertices.size(); avg /= (float)vertices.size();
@ -122,19 +124,19 @@ void centerVertices(std::vector<CVector2f> &vertices)
vertices[i] -= avg; vertices[i] -= avg;
} }
void offsetVertices(std::vector<CVector2f> &vertices, int x, int y) void offsetVertices(std::vector<CVector> &vertices, int x, int y)
{ {
CVector2f off = CVector2f((float)x * s_CellSize, (float)y * s_CellSize); CVector off = CVector((float)x * s_CellSize, (float)y * s_CellSize, 0.0f);
for (ptrdiff_t i = 0; i < vertices.size(); ++i) for (ptrdiff_t i = 0; i < vertices.size(); ++i)
vertices[i] -= off; vertices[i] -= off;
} }
float ratePoints(const std::vector<CVector2f> &zone, const std::vector<CVector2f> &ref, float xx, float xy, float yx, float yy) float ratePoints(const std::vector<CVector> &zone, const std::vector<CVector> &ref, float xx, float xy, float yx, float yy)
{ {
// Rudimentary distance rating of vertices (not very reliable, but good enough!) // Rudimentary distance rating of vertices (not very reliable, but good enough!)
float md = 0.f; float md = 0.f;
// std::vector<CVector2f> refcpy = ref; // std::vector<CVector> refcpy = ref;
std::vector<bool> usedref; std::vector<bool> usedref;
usedref.resize(ref.size(), false); usedref.resize(ref.size(), false);
for (ptrdiff_t i = 0; i < zone.size(); ++i) for (ptrdiff_t i = 0; i < zone.size(); ++i)
@ -142,10 +144,10 @@ float ratePoints(const std::vector<CVector2f> &zone, const std::vector<CVector2f
if (ref.size()) if (ref.size())
{ {
int lowj = 0; int lowj = 0;
float lowv = (CVector2f(ref[0].x * xx + ref[0].y * xy, ref[0].x * yx + ref[0].y * yy) - zone[i]).sqrnorm(); float lowv = (CVector(ref[0].x * xx + ref[0].y * xy, ref[0].x * yx + ref[0].y * yy, ref[0].z) - zone[i]).sqrnorm();
for (ptrdiff_t j = 1; j < ref.size(); ++j) for (ptrdiff_t j = 1; j < ref.size(); ++j)
{ {
float v = (CVector2f(ref[j].x * xx + ref[j].y * xy, ref[j].x * yx + ref[j].y * yy) - zone[i]).sqrnorm(); float v = (CVector(ref[j].x * xx + ref[j].y * xy, ref[j].x * yx + ref[j].y * yy, ref[j].z) - zone[i]).sqrnorm();
if (v < lowv) if (v < lowv)
{ {
lowj = j; lowj = j;
@ -240,10 +242,10 @@ float ratePoints(const std::vector<CVector2f> &zone, const std::vector<CVector2f
return md; return md;
} }
void findBestBrick(std::string &brick, int &rotate, int &flip, float &es, std::vector<CVector2f> &zoneVertices, const std::map<std::string, std::vector<CVector2f>> &brickVertices) void findBestBrick(std::string &brick, int &rotate, int &flip, float &es, std::vector<CVector> &zoneVertices, const std::map<std::string, std::vector<CVector>> &brickVertices)
{ {
float bestPoints = (float)(uint32)~0; float bestPoints = (float)(uint32)~0;
for (std::map<std::string, std::vector<CVector2f>>::const_iterator it = brickVertices.begin(), end = brickVertices.end(); it != end; ++it) for (std::map<std::string, std::vector<CVector>>::const_iterator it = brickVertices.begin(), end = brickVertices.end(); it != end; ++it)
{ {
float rating; float rating;
rating = ratePoints(zoneVertices, it->second, 1.0, 0.0, 0.0, 1.0); rating = ratePoints(zoneVertices, it->second, 1.0, 0.0, 0.0, 1.0);
@ -323,7 +325,7 @@ bool unbuildLand()
// Read in all the bricks // Read in all the bricks
std::vector<std::string> brickFiles; std::vector<std::string> brickFiles;
CPath::getPathContent(s_ZoneBricksDirIn, false, false, true, brickFiles); CPath::getPathContent(s_ZoneBricksDirIn, false, false, true, brickFiles);
std::map<std::string, std::vector<CVector2f>> brickVertices; std::map<std::string, std::vector<CVector>> brickVertices;
for (std::vector<std::string>::const_iterator it = brickFiles.begin(), end = brickFiles.end(); it != end; ++it) for (std::vector<std::string>::const_iterator it = brickFiles.begin(), end = brickFiles.end(); it != end; ++it)
{ {
if (CFile::getExtension(*it) != "zone") if (CFile::getExtension(*it) != "zone")
@ -352,9 +354,9 @@ bool unbuildLand()
std::vector<CBorderVertex> zoneBorderVertices; std::vector<CBorderVertex> zoneBorderVertices;
zone.retrieve(zonePatches, zoneBorderVertices); zone.retrieve(zonePatches, zoneBorderVertices);
brickVertices[CFile::getFilenameWithoutExtension(*it)] = std::vector<CVector2f>(); brickVertices[CFile::getFilenameWithoutExtension(*it)] = std::vector<CVector>();
std::vector<CVector2f> &vec = brickVertices[CFile::getFilenameWithoutExtension(*it)]; std::vector<CVector> &vec = brickVertices[CFile::getFilenameWithoutExtension(*it)];
CVector2f off = CVector2f(s_CellSize * 0.5f, s_CellSize * 0.5f); CVector off = CVector(s_CellSize * 0.5f, s_CellSize * 0.5f, 0.0f);
for (ptrdiff_t i = 0; i < zonePatches.size(); ++i) for (ptrdiff_t i = 0; i < zonePatches.size(); ++i)
{ {
for (ptrdiff_t j = 0; j < 4; ++j) for (ptrdiff_t j = 0; j < 4; ++j)
@ -369,7 +371,7 @@ bool unbuildLand()
{ {
float rx = zonePatches[i].Patch.Vertices[j].x - off.x; float rx = zonePatches[i].Patch.Vertices[j].x - off.x;
float ry = zonePatches[i].Patch.Vertices[j].y - off.y; float ry = zonePatches[i].Patch.Vertices[j].y - off.y;
vec.push_back(CVector2f(rx, ry)); vec.push_back(CVector(rx, ry, s_Height ? zonePatches[i].Patch.Vertices[j].z : 0.0f));
} }
SkipA:; SkipA:;
} }
@ -403,8 +405,8 @@ bool unbuildLand()
std::vector<CBorderVertex> zoneBorderVertices; std::vector<CBorderVertex> zoneBorderVertices;
zone.retrieve(zonePatches, zoneBorderVertices); zone.retrieve(zonePatches, zoneBorderVertices);
std::vector<CVector2f> vec; std::vector<CVector> vec;
CVector2f off = CVector2f((float)x * s_CellSize, (float)y * s_CellSize) + CVector2f(s_CellSize * 0.5f, s_CellSize * 0.5f); CVector off = CVector((float)x * s_CellSize, (float)y * s_CellSize, 0.0f) + CVector(s_CellSize * 0.5f, s_CellSize * 0.5f, 0.0f);
for (ptrdiff_t i = 0; i < zonePatches.size(); ++i) for (ptrdiff_t i = 0; i < zonePatches.size(); ++i)
{ {
for (ptrdiff_t j = 0; j < 4; ++j) for (ptrdiff_t j = 0; j < 4; ++j)
@ -419,7 +421,7 @@ bool unbuildLand()
{ {
float rx = zonePatches[i].Patch.Vertices[j].x - off.x; float rx = zonePatches[i].Patch.Vertices[j].x - off.x;
float ry = zonePatches[i].Patch.Vertices[j].y - off.y; float ry = zonePatches[i].Patch.Vertices[j].y - off.y;
vec.push_back(CVector2f(rx, ry)); vec.push_back(CVector(rx, ry, s_Height ? zonePatches[i].Patch.Vertices[j].z : 0.0f));
} }
SkipB:; SkipB:;
} }
@ -457,6 +459,7 @@ int main(int argc, char **argv)
args.addAdditionalArg("zonemin", "Zone boundary"); args.addAdditionalArg("zonemin", "Zone boundary");
args.addAdditionalArg("zonemax", "Zone boundary"); args.addAdditionalArg("zonemax", "Zone boundary");
args.addArg("", "cellsize", "meters", "Zone cell size"); args.addArg("", "cellsize", "meters", "Zone cell size");
args.addArg("", "height", "", "Take Z coordinate into account");
if (!args.parse(argc, argv)) if (!args.parse(argc, argv))
{ {
@ -479,6 +482,8 @@ int main(int argc, char **argv)
s_ZoneMinY = min(zoneMinY, zoneMaxY); s_ZoneMinY = min(zoneMinY, zoneMaxY);
s_ZoneMaxY = max(zoneMinY, zoneMaxY); s_ZoneMaxY = max(zoneMinY, zoneMaxY);
s_Height = args.haveLongArg("height");
if (args.haveLongArg("cellsize")) if (args.haveLongArg("cellsize"))
{ {
if (!NLMISC::fromString(args.getLongArg("cellsize")[0], s_CellSize)) if (!NLMISC::fromString(args.getLongArg("cellsize")[0], s_CellSize))

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