--HG-- branch : develop
@ -669,7 +669,7 @@ static void BuildColoredVersionForOneBitmap(const CBuildInfo &bi, const std::str
// we can save it as RGB to optimize it
if (bi.OptimizeTextures > 0 && depth == 32)
{
uint32 size = srcBitmap.getSize(0);
uint32 size = srcBitmap.getPixels().size();
if (size > 0)