Changed: If symbol not found, return false

--HG--
branch : compatibility-develop
hg/compatibility-develop
kervala 9 years ago
parent b4b2721369
commit 89e29c8a43

@ -37,7 +37,9 @@ typedef void (__cdecl *SteamAPI_RunCallbacksFuncPtr)();
// macros to simplify dynamic functions loading // macros to simplify dynamic functions loading
#define NL_DECLARE_SYMBOL(symbol) symbol##FuncPtr nl##symbol = NULL #define NL_DECLARE_SYMBOL(symbol) symbol##FuncPtr nl##symbol = NULL
#define NL_LOAD_SYMBOL(symbol) nl##symbol = (symbol##FuncPtr)NLMISC::nlGetSymbolAddress(_Handle, #symbol) #define NL_LOAD_SYMBOL(symbol) \
nl##symbol = (symbol##FuncPtr)NLMISC::nlGetSymbolAddress(_Handle, #symbol); \
if (nl##symbol == NULL) return false
NL_DECLARE_SYMBOL(SteamAPI_Init); NL_DECLARE_SYMBOL(SteamAPI_Init);
NL_DECLARE_SYMBOL(SteamAPI_Shutdown); NL_DECLARE_SYMBOL(SteamAPI_Shutdown);

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