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@ -16,6 +16,8 @@
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// Project includes
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// Project includes
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#include "world_editor_scene.h"
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#include "world_editor_scene.h"
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#include "world_editor_scene_item.h"
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#include "world_editor_actions.h"
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// NeL includes
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// NeL includes
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#include <nel/misc/debug.h>
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#include <nel/misc/debug.h>
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@ -29,12 +31,14 @@
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namespace WorldEditor
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namespace WorldEditor
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{
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{
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WorldEditorScene::WorldEditorScene(int sizeCell, QObject *parent)
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WorldEditorScene::WorldEditorScene(int sizeCell, PrimitivesTreeModel *model, QUndoStack *undoStack, QObject *parent)
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: LandscapeEditor::LandscapeSceneBase(sizeCell, parent),
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: LandscapeEditor::LandscapeSceneBase(sizeCell, parent),
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m_editedSelectedItems(false),
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m_editedSelectedItems(false),
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m_lastPickedPrimitive(0),
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m_lastPickedPrimitive(0),
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m_mode(SelectMode),
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m_mode(SelectMode),
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m_editMode(false)
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m_editMode(false),
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m_undoStack(undoStack),
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m_model(model)
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{
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{
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setItemIndexMethod(NoIndex);
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setItemIndexMethod(NoIndex);
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@ -134,7 +138,7 @@ void WorldEditorScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
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// if ((!m_editedSelectedItems) && (m_mode != WorldEditorScene::SelectMode))
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// if ((!m_editedSelectedItems) && (m_mode != WorldEditorScene::SelectMode))
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if ((!m_editedSelectedItems && m_selectedItems.isEmpty()) ||
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if ((!m_editedSelectedItems && m_selectedItems.isEmpty()) ||
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(!calcBoundingShape(m_selectedItems).contains(mouseEvent->scenePos())))
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(!calcBoundingRect(m_selectedItems).contains(mouseEvent->scenePos())))
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{
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{
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updatePickSelection(mouseEvent->scenePos());
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updatePickSelection(mouseEvent->scenePos());
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m_firstSelection = true;
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m_firstSelection = true;
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@ -190,29 +194,38 @@ void WorldEditorScene::mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent)
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}
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}
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case WorldEditorScene::RotateMode:
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case WorldEditorScene::RotateMode:
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{
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{
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QRectF pivot = calcBoundingRect(m_selectedItems);
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QPointF pivot = calcBoundingRect(m_selectedItems).center();
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// Caluculate angle between two line
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// Caluculate angle between two line
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QLineF firstLine(pivot.center(), mouseEvent->lastScenePos());
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QLineF firstLine(pivot, mouseEvent->lastScenePos());
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QLineF secondLine(pivot.center(), mouseEvent->scenePos());
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QLineF secondLine(pivot, mouseEvent->scenePos());
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qreal angle = secondLine.angleTo(firstLine);
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qreal angle = secondLine.angleTo(firstLine);
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Q_FOREACH(QGraphicsItem *item, m_selectedItems)
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Q_FOREACH(QGraphicsItem *item, m_selectedItems)
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{
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{
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qgraphicsitem_cast<AbstractWorldItem *>(item)->rotateOn(pivot.center(), angle);
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qgraphicsitem_cast<AbstractWorldItem *>(item)->rotateOn(pivot, angle);
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}
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}
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break;
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break;
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}
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}
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case WorldEditorScene::ScaleMode:
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case WorldEditorScene::ScaleMode:
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{
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{
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// float scale = (_SelectionMin.x - _SelectionMax.x + _SelectionMax.y - _SelectionMin.y) * SCALE_PER_PIXEL + 1.f;
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// moveAction->setScale (std::max (0.001f, scale), _MainFrame->getTransformMode ()==CMainFrame::Scale, radius);
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// TODO: perfomance
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// TODO: perfomance
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QRectF pivot = calcBoundingRect(m_selectedItems);
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QPointF pivot = calcBoundingRect(m_selectedItems).center();
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// Calculate scale factor
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if (offset.x() > 0)
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offset.setX(1.0 + (offset.x() / 5000));
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else
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offset.setX(1.0 / (1.0 + (-offset.x() / 5000)));
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if (offset.y() < 0)
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offset.setY(1.0 + (-offset.y() / 5000));
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else
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offset.setY(1.0 / (1.0 + (offset.y() / 5000)));
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Q_FOREACH(QGraphicsItem *item, m_selectedItems)
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Q_FOREACH(QGraphicsItem *item, m_selectedItems)
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{
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{
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qgraphicsitem_cast<AbstractWorldItem *>(item)->scaleOn(pivot.center(), offset);
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qgraphicsitem_cast<AbstractWorldItem *>(item)->scaleOn(pivot, offset);
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}
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}
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break;
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break;
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}
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}
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@ -240,6 +253,51 @@ void WorldEditorScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
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if (mouseEvent->button() != Qt::LeftButton)
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if (mouseEvent->button() != Qt::LeftButton)
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return;
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return;
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if (m_editedSelectedItems)
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{
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switch (m_mode)
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{
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case WorldEditorScene::SelectMode:
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break;
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case WorldEditorScene::MoveMode:
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{
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QPointF offset = mouseEvent->scenePos() - m_firstPick;
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m_undoStack->push(new MoveWorldItemsCommand(m_selectedItems, offset, m_model));
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break;
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}
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case WorldEditorScene::RotateMode:
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{
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QPointF pivot = calcBoundingRect(m_selectedItems).center();
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// Caluculate angle between two line
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QLineF firstLine(pivot, m_firstPick);
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QLineF secondLine(pivot, mouseEvent->scenePos());
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qreal angle = secondLine.angleTo(firstLine);
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m_undoStack->push(new RotateWorldItemsCommand(m_selectedItems, angle, pivot, m_model));
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break;
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}
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case WorldEditorScene::ScaleMode:
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{
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QPointF pivot = calcBoundingRect(m_selectedItems).center();
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QPointF offset = mouseEvent->scenePos() - m_firstPick;
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// Calculate scale factor
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offset.setX(1.0 + (offset.x() / 5000));
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offset.setY(1.0 + (-offset.y() / 5000));
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m_undoStack->push(new ScaleWorldItemsCommand(m_selectedItems, offset, pivot, m_model));
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break;
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}
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case WorldEditorScene::TurnMode:
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break;
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case WorldEditorScene::RadiusMode:
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break;
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};
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}
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if ((m_selectionArea.left() != 0) && (m_selectionArea.right() != 0))
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if ((m_selectionArea.left() != 0) && (m_selectionArea.right() != 0))
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{
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{
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QList<QGraphicsItem *> listItems;
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QList<QGraphicsItem *> listItems;
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