Changed: #1301 Added select path button in project settings dialog. Main window landscape editor is saving own state.

--HG--
branch : gsoc2011-worldeditorqt
hg/feature/sse2
dnk-88 14 years ago
parent b25f78234b
commit 894a41cf97

@ -15,6 +15,7 @@ SET(OVQT_PLUGIN_LANDSCAPE_EDITOR_HDR landscape_editor_plugin.h
list_zones_model.h
list_zones_widget.h
landscape_actions.h
landscape_view.h
project_settings_dialog.h
)

@ -164,6 +164,7 @@ bool ZoneBuilder::initZoneBank (const QString &pathName)
if (!m_zoneBank.addElement((pathName + file).toStdString(), error))
QMessageBox::critical(0, QObject::tr("Landscape editor"), QString(error.c_str()), QMessageBox::Ok);
}
delete dir;
return true;
}

@ -67,8 +67,8 @@ private:
/**
@class ZoneBuilder
@brief ZoneBuilder contains all the shared data between the tools and the engine
@details ZoneBank contains the macro zones that is composed of several zones plus a mask
@brief ZoneBuilder contains all the shared data between the tools and the engine.
@details ZoneBank contains the macro zones that is composed of several zones plus a mask.
PixmapDatabase contains the graphics for the zones
*/
class ZoneBuilder

@ -26,6 +26,8 @@ const char * const LANDSCAPE_EDITOR_PLUGIN = "LandscapeEditor";
//settings
const char * const LANDSCAPE_EDITOR_SECTION = "LandscapeEditor";
const char * const LANDSCAPE_WINDOW_STATE = "LandscapeWindowState";
const char * const LANDSCAPE_WINDOW_GEOMETRY = "LandscapeWindowGeometry";
//resources
const char * const ICON_LANDSCAPE_ITEM = ":/icons/ic_nel_landscape_item.png";

@ -18,6 +18,8 @@
// Project includes
#include "landscape_editor_window.h"
#include "landscape_editor_constants.h"
#include "builder_zone.h"
#include "landscape_scene.h"
#include "project_settings_dialog.h"
#include "../core/icore.h"
@ -30,6 +32,8 @@
// Qt includes
#include <QtCore/QSettings>
#include <QtGui/QFileDialog>
#include <QtOpenGL/QGLWidget>
#include <QtGui/QGraphicsPixmapItem>
namespace LandscapeEditor
{
@ -45,6 +49,12 @@ LandscapeEditorWindow::LandscapeEditorWindow(QWidget *parent)
m_zoneBuilder->init("e:/-nel-/install/continents/newbieland", false);
m_ui.zoneListWidget->setZoneBuilder(m_zoneBuilder);
m_ui.zoneListWidget->updateUi();
m_landscapeScene = new LandscapeScene(this);
m_ui.graphicsView->setScene(m_landscapeScene);
m_ui.graphicsView->setViewport(new QGLWidget(QGLFormat(QGL::DoubleBuffer | QGL::SampleBuffers)));
createMenus();
createToolBars();
readSettings();
@ -113,6 +123,8 @@ void LandscapeEditorWindow::readSettings()
{
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION);
restoreState(settings->value(Constants::LANDSCAPE_WINDOW_STATE).toByteArray());
restoreGeometry(settings->value(Constants::LANDSCAPE_WINDOW_GEOMETRY).toByteArray());
settings->endGroup();
}
@ -120,6 +132,8 @@ void LandscapeEditorWindow::writeSettings()
{
QSettings *settings = Core::ICore::instance()->settings();
settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION);
settings->setValue(Constants::LANDSCAPE_WINDOW_STATE, saveState());
settings->setValue(Constants::LANDSCAPE_WINDOW_GEOMETRY, saveGeometry());
settings->endGroup();
settings->sync();
}

@ -20,7 +20,6 @@
// Project includes
#include "ui_landscape_editor_window.h"
#include "builder_zone.h"
// Qt includes
#include <QtGui/QUndoStack>
@ -28,6 +27,9 @@
namespace LandscapeEditor
{
class LandscapeScene;
class ZoneBuilder;
class LandscapeEditorWindow: public QMainWindow
{
Q_OBJECT
@ -51,6 +53,7 @@ private:
void readSettings();
void writeSettings();
LandscapeScene *m_landscapeScene;
ZoneBuilder *m_zoneBuilder;
QUndoStack *m_undoStack;
Ui::LandscapeEditorWindow m_ui;

@ -19,8 +19,18 @@
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QGridLayout" name="gridLayout">
<property name="margin">
<number>3</number>
</property>
<property name="spacing">
<number>3</number>
</property>
<item row="0" column="0">
<widget class="QGraphicsView" name="graphicsView"/>
<widget class="LandscapeEditor::LandscapeView" name="graphicsView">
<property name="dragMode">
<enum>QGraphicsView::NoDrag</enum>
</property>
</widget>
</item>
</layout>
</widget>
@ -73,6 +83,11 @@
<header>list_zones_widget.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>LandscapeEditor::LandscapeView</class>
<extends>QGraphicsView</extends>
<header>landscape_view.h</header>
</customwidget>
</customwidgets>
<resources>
<include location="landscape_editor.qrc"/>

@ -0,0 +1,52 @@
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// Project includes
#include "landscape_view.h"
#include "landscape_editor_constants.h"
#include "../core/icore.h"
#include "../core/core_constants.h"
// NeL includes
#include <nel/misc/debug.h>
// Qt includes
namespace LandscapeEditor
{
LandscapeView::LandscapeView(QWidget *parent)
: QGraphicsView(parent)
{
setDragMode(ScrollHandDrag);
}
LandscapeView::~LandscapeView()
{
}
void LandscapeView::wheelEvent(QWheelEvent *event)
{
double numDegrees = event->delta() / 8.0;
double numSteps = numDegrees / 15.0;
double factor = std::pow(1.125, numSteps);
scale(factor, factor);
}
} /* namespace LandscapeEditor */

@ -0,0 +1,49 @@
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef LANDSCAPE_VIEW_H
#define LANDSCAPE_VIEW_H
// Project includes
// Qt includes
#include <QtGui/QGraphicsView>
#include <QtGui/QWheelEvent>
namespace LandscapeEditor
{
class LandscapeView: public QGraphicsView
{
Q_OBJECT
public:
LandscapeView(QWidget *parent = 0);
~LandscapeView();
protected:
void wheelEvent(QWheelEvent *event);
private Q_SLOTS:
private:
}; /* class LandscapeView */
} /* namespace LandscapeEditor */
#endif // LANDSCAPE_VIEW_H

@ -59,28 +59,26 @@ QVariant ListZonesModel::data(const QModelIndex &index, int role) const
if (!index.isValid())
return QVariant();
if (role == Qt::TextAlignmentRole)
switch (role)
{
case Qt::TextAlignmentRole:
return int(Qt::AlignLeft | Qt::AlignVCenter);
}
else if (role == Qt::DisplayRole)
{
case Qt::DisplayRole:
return m_listNames.at(index.row());
}
else if (role == Qt::DecorationRole)
case Qt::DecorationRole:
{
QPixmap *pixmap = getPixmap(m_listNames.at(index.row()));
return qVariantFromValue(*pixmap);
}
return QVariant();
default:
return QVariant();
}
}
QVariant ListZonesModel::headerData(int section,
Qt::Orientation /* orientation */,
int role) const
{
if (role != Qt::DisplayRole)
return QVariant();
return QVariant();
}

@ -290,7 +290,14 @@
</widget>
</item>
<item row="2" column="0">
<widget class="QListView" name="listView"/>
<widget class="QListView" name="listView">
<property name="alternatingRowColors">
<bool>false</bool>
</property>
<property name="verticalScrollMode">
<enum>QAbstractItemView::ScrollPerPixel</enum>
</property>
</widget>
</item>
</layout>
</widget>

@ -28,6 +28,7 @@
// Qt includes
#include <QtCore/QSettings>
#include <QtGui/QFileDialog>
#include <QtGui/QFileDialog>
namespace LandscapeEditor
{
@ -38,6 +39,7 @@ ProjectSettingsDialog::ProjectSettingsDialog(const QString &dataPath, QWidget *p
m_ui.setupUi(this);
m_ui.pathLineEdit->setText(dataPath);
setFixedHeight(sizeHint().height());
connect(m_ui.selectPathButton, SIGNAL(clicked()), this, SLOT(selectPath()));
}
ProjectSettingsDialog::~ProjectSettingsDialog()
@ -49,4 +51,11 @@ QString ProjectSettingsDialog::dataPath() const
return m_ui.pathLineEdit->text();
}
void ProjectSettingsDialog::selectPath()
{
QString dataPath = QFileDialog::getExistingDirectory(this, tr("Select data path"), m_ui.pathLineEdit->text());
if (!dataPath.isEmpty())
m_ui.pathLineEdit->setText(dataPath);
}
} /* namespace LandscapeEditor */

@ -36,6 +36,9 @@ public:
QString dataPath() const;
private Q_SLOTS:
void selectPath();
private:
Ui::ProjectSettingsDialog m_ui;

Loading…
Cancel
Save