savePlayerActiveChar :DEV:SGM: // save immediatly a player active char, a specific filename can enter for backup a character in specific situation/context
savePlayerActiveChar :DEV:SGM: // save immediatly a player active char, a specific filename can enter for backup a character in specific situation/context
reloadPlayer :DEV:SGM: // set next filename used for loading a character (must be offline and log later) or relaod an online character to previous backup or with a specified filename.
reloadPlayer :DEV:SGM: // set next filename used for loading a character (must be offline and log later) or relaod an online character to previous backup or with a specified filename.
farTPPush :DEV:SGM:GM:VG:SG: // used to tp on a specific session
farTPPush :DEV:SGM:GM:VG:SG:EM: // used to tp on a specific session
farTPReturn :DEV:SGM:GM:VG:SG: // used to tp back to your previous session
farTPReturn :DEV:SGM:GM:VG:SG:EM: // used to tp back to your previous session
characterMissionDump :DEV:SGM:GM: //Dump mission list for a character
characterMissionDump :DEV:SGM:GM: //Dump mission list for a character
removeMission :DEV:SGM:GM: //Remove a mission of a character
removeMission :DEV:SGM:GM: //Remove a mission of a character
addMission :DEV:SGM:GM: //add a mission to a character
addMission :DEV:SGM:GM: //add a mission to a character
@ -135,11 +138,12 @@ Name :DEV:SGM:GM:EM: // Name of a player
Position :DEV:SGM:GM:VG:PR:OBSERVER:EM:EG: // Position of a player (in meters) <posx>,<posy>[,<posz>]] | <bot name> | <player name> | home
Position :DEV:SGM:GM:VG:PR:OBSERVER:EM:EG: // Position of a player (in meters) <posx>,<posy>[,<posz>]] | <bot name> | <player name> | home
Priv :DEV: // User privilege
Priv :DEV: // User privilege
PriviledgePVP :DEV:SGM:GM:EM:EG: // Turns PVP on/off on character (blame coder for typo)
PriviledgePVP :DEV:SGM:GM:EM:EG: // Turns PVP on/off on character (blame coder for typo)
RyzomDate :DEV:SGM:GM: // Current ryzom date
RyzomDate :DEV:SGM:GM:EM: // Current ryzom date
RyzomTime :DEV:SGM:GM: // Current ryzom time
RyzomTime :DEV:SGM:GM:EM: // Current ryzom time
// Event commands
// Event commands
eventCreateNpcGroup :DEV:SGM:GM:EM: // Create a npc group
eventCreateNpcGroup :DEV:SGM:GM:EM: // Create a npc group
eScript :DEV:SGM:GM:EM: // Execute a script on an event npc group (new version)
eventNpcGroupScript :DEV:SGM:GM:EM: // Execute a script on an event npc group
eventNpcGroupScript :DEV:SGM:GM:EM: // Execute a script on an event npc group
eventSetBotName :DEV:SGM:GM:EM: // Set the name of a bot
eventSetBotName :DEV:SGM:GM:EM: // Set the name of a bot
eventSetBotScale :DEV:SGM:GM:EM: // Set the scale of a bot
eventSetBotScale :DEV:SGM:GM:EM: // Set the scale of a bot
@ -155,3 +159,4 @@ eventSetBotFaction :DEV:SGM:GM:EM: // Changes the faction of a bot: <faction
eventSetBotFameByKill :DEV:SGM:GM:EM: // Changes the amount of fame earned for bot faction when killing it: <fame value>
eventSetBotFameByKill :DEV:SGM:GM:EM: // Changes the amount of fame earned for bot faction when killing it: <fame value>
eventSetBotURL :DEV:SGM:GM:EM: // Set the url of a bot
eventSetBotURL :DEV:SGM:GM:EM: // Set the url of a bot
eventSetBotURLName :DEV:SGM:GM:EM: // Set the url name of a bot
eventSetBotURLName :DEV:SGM:GM:EM: // Set the url name of a bot
// Max Bonus/malus/consumable effects displayed by client (database corresponding array must have the same size, and client must process the same size)
// Max Bonus/malus/consumable effects displayed by client (database corresponding array must have the same size, and client must process the same size)