--HG-- branch : opengl3
@ -895,7 +895,7 @@ void CDriverGL3::setupLightMapPass(uint pass)
{
// Here, we are sure that texEnvCombine4 or texEnvCombine3 is OK.
nlassert( _Extensions.ATITextureEnvCombine3);
// nlassert( _Extensions.ATITextureEnvCombine3);
// setup constant color with Lightmap factor.
stdEnv.ConstantColor=lmapFactor;