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@ -895,7 +895,7 @@ void CDriverGL3::setupLightMapPass(uint pass)
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{
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{
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// Here, we are sure that texEnvCombine4 or texEnvCombine3 is OK.
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// Here, we are sure that texEnvCombine4 or texEnvCombine3 is OK.
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nlassert( _Extensions.ATITextureEnvCombine3);
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// nlassert( _Extensions.ATITextureEnvCombine3);
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// setup constant color with Lightmap factor.
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// setup constant color with Lightmap factor.
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stdEnv.ConstantColor=lmapFactor;
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stdEnv.ConstantColor=lmapFactor;
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