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@ -1803,13 +1803,41 @@ namespace NLGUI
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// apply opacity settings
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const std::vector< CViewBase* > &vs = groupContextHelp->getViews();
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// content opacity: only target views or else breaks
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for( std::vector< CViewBase* >::const_iterator itr = vs.begin(); itr != vs.end(); ++itr )
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for( uint i = 0; i < vs.size(); ++i)
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{
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CViewBase *pVB = vs[i];
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pVB->setAlpha(_ContextHelpContentAlpha);
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}
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// go into sub groups and apply opacity to views and controls (this is mainly for crystallized_spell_context_help)
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const std::vector<CInterfaceGroup*> &rG = groupContextHelp->getGroups();
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if (!rG.empty()) {
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for(uint i = 0; i < rG.size(); ++i) {
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const std::vector< CInterfaceGroup* > &vs = rG[i]->getGroups();
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if (!vs.empty()) {
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for( uint j = 0; j < vs.size(); ++j)
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{
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const std::vector< CViewBase* > &vb = vs[j]->getViews();
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if (!vb.empty()) {
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for( uint k = 0; k < vb.size(); ++k)
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{
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CViewBase *pVB = vb[k];
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pVB->setAlpha(_ContextHelpContentAlpha);
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}
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}
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}
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}
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const std::vector< CViewBase* > &vb = rG[i]->getViews();
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if (!vb.empty()) {
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for( uint k = 0; k < vb.size(); ++k)
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{
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CViewBase *pVB = *itr;
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CViewBase *pVB = vb[k];
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pVB->setAlpha(_ContextHelpContentAlpha);
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}
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}
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}
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}
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// container opacity
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CInterfaceGroup* container = dynamic_cast<CInterfaceGroup*>(groupContextHelp->findFromShortId("border"))
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CInterfaceGroup* container = dynamic_cast<CInterfaceGroup*>(groupContextHelp->findFromShortId("border"));
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if (container)
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container->setAlpha(_ContextHelpContainerAlpha);
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