Merge from Git repository

--HG--
branch : develop
hg/develop
NO-BREAK SPACE OÜ 5 years ago
commit 80076ae97a

@ -974,37 +974,6 @@ void CAudioMixerUser::buildSampleBankList()
CPath::addSearchPath(sbp);
}
/// Build the sound bank packed sheets file from georges sound sheet files with .sound extension in the search path, and return the path to the written file.
std::string UAudioMixer::buildSoundBank(const std::string &packedSheetDir)
{
CGroupControllerRoot *tempRoot = NULL;
if (!CGroupControllerRoot::isInitialized())
tempRoot = new CGroupControllerRoot();
std::string dir = CPath::standardizePath(packedSheetDir, true);
CSoundBank *soundBank = new CSoundBank();
soundBank->load(dir, true);
delete soundBank;
delete tempRoot;
return dir + "sounds.packed_sheets";
}
/// Build the cluster sound_group sheets.
std::string UAudioMixer::buildClusteredSoundGroupSheets(const std::string &packedSheetDir)
{
std::string dir = CPath::standardizePath(packedSheetDir, true);
CClusteredSound::buildSheets(dir);
return dir + "sound_groups.packed_sheets";
}
/// Build the user var binding sheets.
std::string UAudioMixer::buildUserVarBindingSheets(const std::string &packedSheetDir)
{
std::string dir = CPath::standardizePath(packedSheetDir, true);
std::map<std::string, CUserVarSerializer> container;
::loadForm("user_var_binding", dir + "user_var_binding.packed_sheets", container, true, false);
return dir + "user_var_binding.packed_sheets";
}
void CAudioMixerUser::setBackgroundFlagName(uint flagIndex, const std::string &flagName)
{
if (flagIndex < TBackgroundFlags::NB_BACKGROUND_FLAGS)
@ -1144,6 +1113,37 @@ void CAudioMixerUser::initUserVar()
}
/// Build the sound bank packed sheets file from georges sound sheet files with .sound extension in the search path, and return the path to the written file.
std::string UAudioMixer::buildSoundBank(const std::string &packedSheetDir)
{
CGroupControllerRoot *tempRoot = NULL;
if (!CGroupControllerRoot::isInitialized())
tempRoot = new CGroupControllerRoot();
std::string dir = CPath::standardizePath(packedSheetDir, true);
CSoundBank *soundBank = new CSoundBank();
soundBank->load(dir, true);
delete soundBank;
delete tempRoot;
return dir + "sounds.packed_sheets";
}
/// Build the cluster sound_group sheets.
std::string UAudioMixer::buildClusteredSoundGroupSheets(const std::string &packedSheetDir)
{
std::string dir = CPath::standardizePath(packedSheetDir, true);
CClusteredSound::buildSheets(dir);
return dir + "sound_groups.packed_sheets";
}
/// Build the user var binding sheets.
std::string UAudioMixer::buildUserVarBindingSheets(const std::string &packedSheetDir)
{
std::string dir = CPath::standardizePath(packedSheetDir, true);
std::map<std::string, CUserVarSerializer> container;
::loadForm("user_var_binding", dir + "user_var_binding.packed_sheets", container, true, false);
return dir + "user_var_binding.packed_sheets";
}
// ******************************************************************
void CAudioMixerUser::CControledSources::serial(NLMISC::IStream &s)

@ -187,6 +187,18 @@ if not args.noconf:
PatchmanBridgeServerDirectory
except NameError:
PatchmanBridgeServerDirectory = "T:/bridge_server"
try:
SignToolExecutable
except NameError:
SignToolExecutable = "C:/Program Files/Microsoft SDKs/Windows/v6.0A/Bin/signtool.exe"
try:
SignToolSha1
except NameError:
SignToolSha1 = ""
try:
SignToolTimestamp
except NameError:
SignToolTimestamp = "http://timestamp.comodoca.com/authenticode"
try:
MaxAvailable
except NameError:
@ -258,6 +270,9 @@ if not args.noconf:
PatchmanCfgAdminDirectory = askVar(log, "[IN] Patchman Cfg Admin Directory", PatchmanCfgAdminDirectory).replace("\\", "/")
PatchmanCfgDefaultDirectory = askVar(log, "[IN] Patchman Cfg Default Directory", PatchmanCfgDefaultDirectory).replace("\\", "/")
PatchmanBridgeServerDirectory = askVar(log, "[OUT] Patchman Bridge Server Patch Directory", PatchmanBridgeServerDirectory).replace("\\", "/")
SignToolExecutable = askVar(log, "Sign Tool Executable", SignToolExecutable).replace("\\", "/")
SignToolSha1 = askVar(log, "Sign Tool Signature SHA1", SignToolSha1)
SignToolTimestamp = askVar(log, "Sign Tool Timestamp Authority", SignToolTimestamp)
MaxAvailable = int(askVar(log, "3dsMax Available", str(MaxAvailable)))
if MaxAvailable:
MaxDirectory = askVar(log, "3dsMax Directory", MaxDirectory).replace("\\", "/")
@ -346,6 +361,11 @@ if not args.noconf:
sf.write("PatchmanCfgDefaultDirectory = \"" + str(PatchmanCfgDefaultDirectory) + "\"\n")
sf.write("PatchmanBridgeServerDirectory = \"" + str(PatchmanBridgeServerDirectory) + "\"\n")
sf.write("\n")
sf.write("# Sign tool\n")
sf.write("SignToolExecutable = \"" + str(SignToolExecutable) + "\"\n")
sf.write("SignToolSha1 = \"" + str(SignToolSha1) + "\"\n")
sf.write("SignToolTimestamp = \"" + str(SignToolTimestamp) + "\"\n")
sf.write("\n")
sf.write("# 3dsMax directives\n")
sf.write("MaxAvailable = " + str(MaxAvailable) + "\n")
sf.write("MaxDirectory = \"" + str(MaxDirectory) + "\"\n")

@ -541,6 +541,7 @@ def needUpdateDirNoSubdirLogExtMultidir(log, all_dir_base, all_dir_source, dir_s
def findFileMultiDir(log, dirs_where, file_name):
try:
for dir in dirs_where:
if dir != "":
file = findFile(log, dir, file_name)
if file != "":
return file
@ -552,6 +553,7 @@ def findFileMultiDir(log, dirs_where, file_name):
def findTool(log, dirs_where, file_name, suffix):
try:
for dir in dirs_where:
if dir != "":
tool = findFile(log, dir, file_name + suffix)
if tool != "":
printLog(log, "TOOL " + tool)

@ -1,3 +1,9 @@
title Ryzom Core: 0_setup.py (EXECUTABLES)
0_setup.py --noconf -ipj common/gamedev common/exedll common/cfg common/data_common
title Ryzom Core: 1_export.py (EXECUTABLES)
1_export.py -ipj common/gamedev common/exedll common/cfg common/data_common
title Ryzom Core: 2_build.py (EXECUTABLES)
2_build.py -ipj common/gamedev common/exedll common/cfg common/data_common
title Ryzom Core: 3_install.py (EXECUTABLES)
3_install.py -ipj common/gamedev common/exedll common/cfg common/data_common
title Ryzom Core: b1_client_dev.py

@ -0,0 +1,64 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup sign
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup sign
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup sign")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
# Setup build directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + UnsignedExeDllDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
mkPath(log, ExportBuildDirectory + "/" + SignedExeDllDirectory)
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + SignInstallDirectory)
log.close()
# end of file

@ -0,0 +1,57 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export sign
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export sign
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export sign")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
mkPath(log, ExportBuildDirectory + "/" + UnsignedExeDllDirectory)
for file in SignExeDllFiles:
printLog(log, str(WindowsExeDllCfgDirectories))
printLog(log, file)
filePath = findFileMultiDir(log, WindowsExeDllCfgDirectories, file)
if (filePath != ""):
copyFileIfNeeded(log, filePath, ExportBuildDirectory + "/" + UnsignedExeDllDirectory + "/" + os.path.basename(file))
log.close()
# end of file

@ -0,0 +1,61 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build sign
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build sign
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build sign")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
if SignToolSha1 != "":
unsignedDirectory = ExportBuildDirectory + "/" + UnsignedExeDllDirectory
signedDirectory = ExportBuildDirectory + "/" + SignedExeDllDirectory
mkPath(log, unsignedDirectory)
mkPath(log, signedDirectory)
unsignedFiles = os.listdir(unsignedDirectory)
for fileName in unsignedFiles:
if (fileName != ".svn" and fileName != ".." and fileName != "." and fileName != "*.*"):
if needUpdateLogRemoveDest(log, unsignedDirectory + "/" + fileName, signedDirectory + "/" + fileName):
shutil.copy(unsignedDirectory + "/" + fileName, signedDirectory + "/" + fileName)
subprocess.call([ SignToolExecutable, "sign", "/sha1", SignToolSha1, "/t", SignToolTimestamp, signedDirectory + "/" + fileName ])
log.close()
# end of file

@ -0,0 +1,58 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install sign
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install sign
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install sign")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
srcDir = ExportBuildDirectory + "/" + SignedExeDllDirectory
if SignToolSha1 == "":
srcDir = ExportBuildDirectory + "/" + UnsignedExeDllDirectory
mkPath(log, srcDir)
destDir = InstallDirectory + "/" + SignInstallDirectory
mkPath(log, destDir)
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
printLog(log, "")
log.close()
# end of file

@ -0,0 +1,65 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief setup sound
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup sound
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup sound")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
mkPath(log, SoundDirectory)
mkPath(log, SoundDfnDirectory)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
mkPath(log, ExportBuildDirectory + "/" + SoundExportDirectory)
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + SoundInstallDirectory)
log.close()
# end of file

@ -0,0 +1,65 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export sound
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export sound
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export sound")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# For each sound directory
printLog(log, ">>> Export sound <<<")
mkPath(log, ExportBuildDirectory + "/" + SoundExportDirectory)
mkPath(log, SoundDirectory)
mkPath(log, SoundDfnDirectory)
copyFilesExtNoTreeIfNeeded(log, SoundDfnDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".dfn")
copyFilesExtNoTreeIfNeeded(log, SoundDfnDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".typ")
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".mixer_config")
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".mp3")
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".ogg")
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".flac")
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".primitive")
copyFilesExtNoTreeIfNeeded(log, SoundDirectory, ExportBuildDirectory + "/" + SoundExportDirectory, ".sound_anim")
printLog(log, "")
log.close()
# end of file

@ -0,0 +1,49 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build sound
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build sound
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build sound")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
log.close()
# end of file

@ -0,0 +1,57 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install sound
# \date 2010-05-24 13:42GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install sound
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
import time, sys, os, shutil, subprocess, distutils.dir_util
sys.path.append("../../configuration")
if os.path.isfile("log.log"):
os.remove("log.log")
log = open("log.log", "w")
from scripts import *
from buildsite import *
from process import *
from tools import *
from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install sound")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install sound <<<")
srcDir = ExportBuildDirectory + "/" + SoundExportDirectory
mkPath(log, srcDir)
destDir = InstallDirectory + "/" + SoundInstallDirectory
mkPath(log, destDir)
copyFilesNoTreeIfNeeded(log, srcDir, destDir)
printLog(log, "")
log.close()
# end of file

@ -39,14 +39,15 @@ Gamma_max = 1.0;
// NETWORK //
/////////////
Application = { "ryzom_live", "./client_ryzom_r.exe", "./" };
Application = { "open", "./client_ryzom_r.exe", "./" };
BackgroundDownloader = 0;
StartupHost = "shard.ryzom.com:40916";
StartupHost = "https://open.ryzom.dev";
StartupPage = "/login/r2_login.php";
StartupVerify = 1;
ConditionsTermsURL = "http://app.ryzom.com/app_forum/index.php?page=topic/view/21885/1&post148782=en#1";
LoginSupportURL = "http://app.ryzom.com/app_forum/index.php?page=topic/view/22047/1&post149889=en#1";
NamingPolicyURL = "http://app.ryzom.com/app_forum/index.php?page=topic/view/21885/1&post148784=en#3";
ConditionsTermsURL = "http://www.gnu.org/licenses/agpl-3.0.html";
LoginSupportURL = "https://open.ryzom.dev/ams/";
NamingPolicyURL = "https://open.ryzom.dev/ams/";
// Full path and filename where cURL can find certificate bundle file
// cacert.pem file can be downloaded from https://curl.haxx.se/docs/caextract.html
@ -84,11 +85,15 @@ XMLOutGameInterfaceFiles = {
"out_v2_keys.xml",
};
TexturesInterface = "texture_interfaces_v3";
TexturesInterfaceDXTC = "texture_interfaces_dxtc";
// The ligo primitive class file
LigoPrimitiveClass = "world_editor_classes.xml";
VerboseLog = 1;
///////////
// MOUSE //
///////////
@ -604,11 +609,11 @@ ChannelIgnoreFilter =
// interval in minutes for webig notify thread to run
WebIgNotifInterval = 10;
WebIgMainDomain = "app.ryzom.com";
WebIgMainDomain = "https://open.ryzom.dev";
WebIgTrustedDomains = {
"api.ryzom.com", "app.ryzom.com"
"open.ryzom.dev"
};
PatchletUrl = "http://app.ryzom.com/app_patchlet/index.php?patch=preload";
PatchletUrl = "https://open.ryzom.dev/app_patchlet/index.php?patch=preload";
SelectedSlot = 0;

@ -317,6 +317,10 @@ int main(int argc, char **argv)
LoginCustomParameters = "&steam_auth_session_ticket=" + steamClient.getAuthSessionTicket();
#endif
#if !FINAL_VERSION
LoginCustomParameters += "&dbg=1";
#endif
// initialize patch manager and set the ryzom full path, before it's used
CPatchManager *pPM = CPatchManager::getInstance();
pPM->setRyzomFilename(Args.getProgramPath() + Args.getProgramName());

@ -330,9 +330,9 @@ CClientConfig::CClientConfig()
TexturesLoginInterface.push_back("texture_interfaces_v3_login");
DisplayAccountButtons = true;
CreateAccountURL = "https://account.ryzom.com/signup/from_client.php";
EditAccountURL = "https://account.ryzom.com/payment_profile/index.php";
ForgetPwdURL = "https://account.ryzom.com/payment_profile/lost_secure_password.php";
CreateAccountURL = "https://open.ryzom.dev/ams/";
EditAccountURL = "https://open.ryzom.dev/ams/";
ForgetPwdURL = "https://open.ryzom.dev/ams/";
Position = CVector(0.f, 0.f, 0.f); // Default Position.
Heading = CVector(0.f, 1.f, 0.f); // Default Heading.
EyesHeight = 1.5f; // Default User Eyes Height.
@ -428,15 +428,15 @@ CClientConfig::CClientConfig()
PatchletUrl.clear();
PatchVersion.clear();
WebIgMainDomain = "atys.ryzom.com";
WebIgTrustedDomains.push_back(WebIgMainDomain);
WebIgMainDomain = "https://open.ryzom.dev";
WebIgTrustedDomains.push_back("open.ryzom.dev");
WebIgNotifInterval = 10; // time in minutes
CurlMaxConnections = 5;
CurlCABundle.clear();
RingReleaseNotePath = "http://" + WebIgMainDomain + "/releasenotes_ring/index.php";
ReleaseNotePath = "http://" + WebIgMainDomain + "/releasenotes/index.php";
RingReleaseNotePath = WebIgMainDomain + "/releasenotes_ring/index.php";
ReleaseNotePath = WebIgMainDomain + "/releasenotes/index.php";
///////////////
@ -452,7 +452,7 @@ CClientConfig::CClientConfig()
SoundOn = true; // Default is with sound.
DriverSound = SoundDrvAuto;
SoundForceSoftwareBuffer = true;
SoundOutGameMusic = "Main Menu Loop.ogg";
SoundOutGameMusic = "main menu loop.ogg";
SoundSFXVolume = 1.f;
SoundGameMusicVolume = 1.f;
SoundTPFade = 500;
@ -1093,6 +1093,9 @@ void CClientConfig::setValues()
///////////
// WEBIG //
READ_STRING_FV(WebIgMainDomain);
if (ClientCfg.WebIgMainDomain.find("http://") == std::string::npos
|| ClientCfg.WebIgMainDomain.find("https://") == std::string::npos)
ClientCfg.WebIgMainDomain = "http://" + ClientCfg.WebIgMainDomain;
READ_STRINGVECTOR_FV(WebIgTrustedDomains);
READ_INT_FV(WebIgNotifInterval);
READ_INT_FV(CurlMaxConnections);

@ -63,7 +63,7 @@ bool CCurlHttpClient::authenticate(const std::string &user, const std::string &p
return true;
}
static const std::string CAFilename = "ssl_ca_cert.pem"; // this is the certificate "Thawte Server CA"
static const std::string CAFilename = "cacert.pem"; // https://curl.haxx.se/docs/caextract.html
// ***************************************************************************
bool CCurlHttpClient::verifyServer(bool verify)

@ -416,7 +416,7 @@ class CAHUIShowHide : public IActionHandler
nlwarning("%s is not a group html", window.c_str());
return;
}
pGH->setURL("http://"+ClientCfg.WebIgMainDomain+"/index.php?app="+webapp);
pGH->setURL(ClientCfg.WebIgMainDomain + "/index.php?app=" + webapp);
}
}
else

@ -267,7 +267,7 @@ public:
uint c = 0;
while (_Running)
{
string url = "https://"+domain+"/index.php?app=notif&format=lua&rnd="+randomString();
string url = domain + "/index.php?app=notif&format=lua&rnd=" + randomString();
addWebIGParams(url, true);
get(url);

@ -155,7 +155,8 @@ CLoginStateMachine LoginSM;
bool CStartupHttpClient::connectToLogin()
{
return connect(ClientCfg.ConfigFile.getVar("StartupHost").asString(0));
return connect(ClientCfg.ConfigFile.getVar("StartupHost").asString(0))
&& verifyServer(ClientCfg.ConfigFile.getVar("StartupVerify").asBool(0));
}
CStartupHttpClient HttpClient;
@ -2825,7 +2826,36 @@ string checkLogin(const string &login, const string &password, const string &cli
if(res.empty())
return "Empty answer from server (error code 62)";
if(res[0] == '0')
size_t first = res.find("\n\n");
if (first == std::string::npos)
{
first = res.find("\r\r");
if (first == std::string::npos)
{
first = res.find("\r\n\r\n");
if (first != std::string::npos)
{
res = res.substr(first + 4);
}
}
else
{
res = res.substr(first + 2);
}
}
else
{
res = res.substr(first + 2);
}
nldebug("res1: %s", res.c_str());
if (res[0] == 'H')
{
nlwarning("missing response body: %s", res.c_str());
return "missing response body (error code 64)";
}
else if(res[0] == '0')
{
// server returns an error
nlwarning("server error: %s", res.substr(2).c_str());
@ -2878,7 +2908,36 @@ string checkLogin(const string &login, const string &password, const string &cli
if(res.empty())
return "Empty answer from server (error code 4)";
if(res[0] == '0')
size_t first = res.find("\n\n");
if (first == std::string::npos)
{
first = res.find("\r\r");
if (first == std::string::npos)
{
first = res.find("\r\n\r\n");
if (first != std::string::npos)
{
res = res.substr(first + 4);
}
}
else
{
res = res.substr(first + 2);
}
}
else
{
res = res.substr(first + 2);
}
nldebug("res2: %s", res.c_str());
if (res[0] == 'H')
{
nlwarning("missing response body: %s", res.c_str());
return "missing response body (error code 65)";
}
else if(res[0] == '0')
{
// server returns an error
nlwarning("server error: %s", res.substr(2).c_str());
@ -2960,7 +3019,36 @@ string checkLogin(const string &login, const string &password, const string &cli
if(res.empty())
return "Empty answer from server (error code 4)";
if(res[0] == '0')
size_t first = res.find("\n\n");
if (first == std::string::npos)
{
first = res.find("\r\r");
if (first == std::string::npos)
{
first = res.find("\r\n\r\n");
if (first != std::string::npos)
{
res = res.substr(first + 4);
}
}
else
{
res = res.substr(first + 2);
}
}
else
{
res = res.substr(first + 2);
}
nldebug("res2: %s", res.c_str());
if (res[0] == 'H')
{
nlwarning("missing response body: %s", res.c_str());
return "missing response body (error code 66)";
}
else if(res[0] == '0')
{
// server returns an error
nlwarning("server error: %s", res.substr(2).c_str());
@ -3065,7 +3153,36 @@ string selectShard(uint32 shardId, string &cookie, string &addr)
if(res.empty())
return "Empty result (error code 13)";
if(res[0] == '0')
size_t first = res.find("\n\n");
if (first == std::string::npos)
{
first = res.find("\r\r");
if (first == std::string::npos)
{
first = res.find("\r\n\r\n");
if (first != std::string::npos)
{
res = res.substr(first + 4);
}
}
else
{
res = res.substr(first + 2);
}
}
else
{
res = res.substr(first + 2);
}
nldebug("res2: %s", res.c_str());
if (res[0] == 'H')
{
nlwarning("missing response body: %s", res.c_str());
return "missing response body (error code 66)";
}
else if(res[0] == '0')
{
// server returns an error
nlwarning("server error: %s", res.substr(2).c_str());

@ -19,7 +19,7 @@
#define CL_LOGIN_H
#include "nel/misc/types_nl.h"
#include "game_share/http_client.h"
#include "http_client_curl.h"
#include <string>
#include <vector>
@ -74,7 +74,7 @@ extern sint32 ShardSelected;
/*
* HTTP client preconfigured to connect to the startup login host
*/
class CStartupHttpClient : public CHttpClient
class CStartupHttpClient : public CCurlHttpClient
{
public:

@ -3292,7 +3292,7 @@ private:
if(i != digitMaxEnd)
{
ucstring web_app = contentStr.substr(digitStart, i-digitStart);
contentStr = ucstring("http://"+ClientCfg.WebIgMainDomain+"/")+web_app+ucstring("/index.php?")+contentStr.substr(i+1);
contentStr = ucstring(ClientCfg.WebIgMainDomain + "/") + web_app + ucstring("/index.php?") + contentStr.substr((size_t)i + 1);
}
else
{

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