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@ -1,30 +1,32 @@
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ADD_SUBDIRECTORY(skill_extractor)
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ADD_SUBDIRECTORY(make_alias_file)
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ADD_SUBDIRECTORY(make_anim_by_race)
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ADD_SUBDIRECTORY(make_anim_melee_impact)
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ADD_SUBDIRECTORY(pd_parser)
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ADD_SUBDIRECTORY(assoc_mem)
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ADD_SUBDIRECTORY(leveldesign)
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IF(WITH_LIGO)
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IF(WITH_RYZOM_TOOLS)
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ADD_SUBDIRECTORY(skill_extractor)
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ADD_SUBDIRECTORY(make_alias_file)
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ADD_SUBDIRECTORY(make_anim_by_race)
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ADD_SUBDIRECTORY(make_anim_melee_impact)
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ADD_SUBDIRECTORY(pd_parser)
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ADD_SUBDIRECTORY(assoc_mem)
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ADD_SUBDIRECTORY(leveldesign)
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IF(WITH_LIGO)
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ADD_SUBDIRECTORY(translation_tools)
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ENDIF(WITH_LIGO)
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ENDIF()
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IF(WITH_NET)
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IF(WITH_NET)
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ADD_SUBDIRECTORY(stats_scan)
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ADD_SUBDIRECTORY(pdr_util)
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ADD_SUBDIRECTORY(patch_gen)
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IF(WIN32)
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ADD_SUBDIRECTORY(sheets_packer_shard)
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ENDIF(WIN32)
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ENDIF(WITH_NET)
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ENDIF()
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ENDIF()
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IF(WITH_LIGO AND WITH_NET)
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IF(WITH_LIGO AND WITH_NET)
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ADD_SUBDIRECTORY(sheets_packer)
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ENDIF(WITH_LIGO AND WITH_NET)
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ENDIF()
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ENDIF()
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ADD_SUBDIRECTORY(client)
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ADD_SUBDIRECTORY(server)
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# Old stuff that doesn't compile anymore.
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