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@ -1108,7 +1108,7 @@ namespace NLGUI
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// Draw a line
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// Draw a line
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if (_Underlined)
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if (_Underlined)
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rVR.drawRotFlipBitmap (_RenderLayer, fx, fy - _FontLegHeight*0.3f / _Scale, line_width / _Scale, 1.0f / _Scale, 0, false, rVR.getBlankTextureId(), col);
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rVR.drawRotFlipBitmap (_RenderLayer, fx, fy - _FontLegHeight*0.6f / _Scale, line_width / _Scale, 1.0f / _Scale, 0, false, rVR.getBlankTextureId(), col);
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if (_StrikeThrough)
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if (_StrikeThrough)
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rVR.drawRotFlipBitmap (_RenderLayer, fx, fy + _FontHeight*0.2f / _Scale, line_width / _Scale, 1.0f / _Scale, 0, false, rVR.getBlankTextureId(), col);
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rVR.drawRotFlipBitmap (_RenderLayer, fx, fy + _FontHeight*0.2f / _Scale, line_width / _Scale, 1.0f / _Scale, 0, false, rVR.getBlankTextureId(), col);
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