Merge branch 'atys' into fixes

fixes
Nuno 4 years ago
commit 7bd936ea24

@ -5566,7 +5566,7 @@ namespace NLGUI
string suri = elm.getAttribute("href");
if(suri.find("ah:") == 0)
{
if (_TrustedDomain)
if (_TrustedDomain || suri.find("ah:script:") == 0)
_Link.back() = suri;
}
else
@ -6423,11 +6423,13 @@ namespace NLGUI
void CGroupHTML::htmlOBJECTend(const CHtmlElement &elm)
{
if (!_TrustedDomain)
return;
if (_ObjectType=="application/ryzom-data")
{
if (!_TrustedDomain)
return;
if (!_ObjectData.empty())
{
if (addBnpDownload(_ObjectData, _ObjectAction, _ObjectScript, _ObjectMD5Sum))
@ -6437,6 +6439,20 @@ namespace NLGUI
_ObjectScript.clear();
}
}
else if (_ObjectType=="application/ryzom-tutorial")
{
while(strFindReplace(_ObjectScript, "[", ""));
while(strFindReplace(_ObjectScript, "]", ""));
CLuaManager::getInstance().executeLuaScript("\ngame:executeTutorial([["+_ObjectScript+"]])\n", true);
_ObjectScript.clear();
}
else if (_ObjectType=="application/ryzom-script")
{
while(strFindReplace(_ObjectScript, "[", ""));
while(strFindReplace(_ObjectScript, "]", ""));
CLuaManager::getInstance().executeLuaScript("\ngame:executeRyzomScript([["+_ObjectScript+"]])\n", true);
_ObjectScript.clear();
}
_Object = false;
}

@ -180,6 +180,7 @@ int main(int argc, char **argv)
Args.setVersion(getDisplayVersion());
Args.setDescription("Ryzom client");
Args.addArg("n", "nopatch", "value", "Use this to not use patch system");
Args.addArg("p", "profile", "id", "Use this profile to determine what directory to use by default");
Args.addAdditionalArg("login", "Login to use", true, false);
Args.addAdditionalArg("password", "Password to use", true, false);

@ -326,8 +326,8 @@ CClientConfig::CClientConfig()
Local = false; // Default is Net Mode.
FSHost = ""; // Default Host.
TexturesInterface.push_back("texture_interfaces_v3");
TexturesInterfaceDXTC.push_back("texture_interfaces_dxtc");
TexturesInterface.push_back("texture_interfaces_v3_2x");
TexturesInterfaceDXTC.push_back("texture_interfaces_dxtc_2x");
TexturesOutGameInterface.push_back("texture_interfaces_v3_outgame_ui");
@ -782,8 +782,8 @@ void CClientConfig::setValues()
READ_STRINGVECTOR_FV(TexturesOutGameInterfaceDXTC);
// interface textures ingame and r2
READ_STRINGVECTOR_FV(TexturesInterface);
READ_STRINGVECTOR_FV(TexturesInterfaceDXTC);
//READ_STRINGVECTOR_FV(TexturesInterface);
//READ_STRINGVECTOR_FV(TexturesInterfaceDXTC);
// interface files login menus
READ_STRINGVECTOR_FV(XMLLoginInterfaceFiles);

@ -549,6 +549,6 @@ bool CSBrickSheet::mustDisplayLevel() const
// NB: Yoyo Hack. special interface with indexInFamily==63 means "want to display the level"
return !( isMandatory() ||
isRoot() ||
(BrickFamily>= BRICK_FAMILIES::BeginInterface && BrickFamily<= BRICK_FAMILIES::EndInterface && IndexInFamily!=63) ||
//(BrickFamily>= BRICK_FAMILIES::BeginInterface && BrickFamily<= BRICK_FAMILIES::EndInterface && IndexInFamily!=63) ||
Level==0 );
}

@ -193,6 +193,7 @@ bool hasPrivilegeG() { return (UserPrivileges.find(":G:") != std::string::npos);
bool hasPrivilegeEM() { return (UserPrivileges.find(":EM:") != std::string::npos); }
bool hasPrivilegeEG() { return (UserPrivileges.find(":EG:") != std::string::npos); }
bool hasPrivilegeOBSERVER() { return (UserPrivileges.find(":OBSERVER:") != std::string::npos); }
bool hasPrivilegeTESTER() { return (UserPrivileges.find(":TESTER:") != std::string::npos); }
// Restore the video mode (fullscreen for example) after the connection (done in a window)

@ -52,6 +52,7 @@ bool hasPrivilegeEM();
bool hasPrivilegeEG();
bool hasPrivilegeVG();
bool hasPrivilegeOBSERVER();
bool hasPrivilegeTESTER();
// connection with the server. (login, shard list, etc.).

@ -49,12 +49,12 @@
#include "login_progress_post_thread.h"
#include "interface_v3/action_handler_base.h"
#include "item_group_manager.h"
#include "nel/misc/cmd_args.h"
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#endif
using namespace NLMISC;
using namespace NLNET;
using namespace NL3D;
@ -210,6 +210,7 @@ extern bool IsInRingSession;
extern void selectTipsOfTheDay (uint tips);
#define BAR_STEP_TP 2
extern NLMISC::CCmdArgs Args;
CLoginStateMachine::TEvent CLoginStateMachine::waitEvent()
{
@ -462,12 +463,14 @@ void CLoginStateMachine::run()
case st_check_patch:
/// check the data to check if patch needed
CLoginProgressPostThread::getInstance().step(CLoginStep(LoginStep_PostLogin, "login_step_post_login"));
if (!ClientCfg.PatchWanted)
if (!ClientCfg.PatchWanted || (Args.haveArg("n") && Args.getLongArg("nopatch").front() == "1"))
{
// client don't want to be patched !
_CurrentState = st_display_eula;
break;
}
initPatchCheck();
SM_BEGIN_EVENT_TABLE
if (isBGDownloadEnabled())
@ -1517,4 +1520,3 @@ void CFarTP::farTPmainLoop()
if(welcomeWindow)
initWelcomeWindow();
}

@ -267,7 +267,7 @@ void CGameContextMenu::update()
setupContextMenuCantTalk(); // can't talk by default
bool showGMOptions = (hasPrivilegeDEV() || hasPrivilegeSGM() || hasPrivilegeGM() || hasPrivilegeVG() || hasPrivilegeSG() || hasPrivilegeEM() || hasPrivilegeEG() || hasPrivilegeOBSERVER());
bool showGMOptions = (hasPrivilegeDEV() || hasPrivilegeSGM() || hasPrivilegeGM() || hasPrivilegeVG() || hasPrivilegeSG() || hasPrivilegeEM() || hasPrivilegeEG() || hasPrivilegeOBSERVER() || hasPrivilegeTESTER());
if (_TextInvisible)
_TextInvisible->setActive(showGMOptions);

@ -1086,6 +1086,7 @@ void CDBCtrlSheet::clearIconBuffs()
{
_EnchantIcons.clear();
_BuffIcons.clear();
_BoostIcons.clear();
}
// ***************************************************************************
@ -1118,8 +1119,15 @@ void CDBCtrlSheet::infoReceived()
if (brick)
{
if (!brick->isRoot() && !brick->isCredit() && !brick->isParameter())
if (brick->BrickFamily == BRICK_FAMILIES::BSGMCB) // Boost of Allegories, use it as boost icon
{
if (!haveRoot)
_BoostIcons.push_back(SBuffIcon(rVR.getTextureIdFromName(brick->getIcon()), brick->IconColor));
rVR.getTextureSizeFromId(_BoostIcons.back().TextureId, _BoostIcons.back().IconW, _BoostIcons.back().IconH);
}
else if (!brick->isRoot() && !brick->isCredit() && !brick->isParameter())
{
if (!haveRoot && !brick->getIconBack().empty())
{
_EnchantIcons.push_back(SBuffIcon(rVR.getTextureIdFromName(brick->getIconBack()), brick->IconBackColor));
rVR.getTextureSizeFromId(_EnchantIcons.back().TextureId, _EnchantIcons.back().IconW, _EnchantIcons.back().IconH);
@ -2445,8 +2453,15 @@ void CDBCtrlSheet::drawSheet (sint32 x, sint32 y, bool draging, bool showSelecti
yIcon -= hIcon;
rVR.drawRotFlipBitmap(_RenderLayer + 1, xIcon, yIcon, wIcon, hIcon, 0, false, _EnchantIcons[0].TextureId, fastMulRGB(curSheetColor, _EnchantIcons[0].Color));
rVR.drawRotFlipBitmap(_RenderLayer + 1, xIcon, yIcon, wIcon, hIcon, 0, false, _EnchantIcons[i].TextureId, fastMulRGB(curSheetColor, _EnchantIcons[i].Color));
if ((i - 1) < _BoostIcons.size()) {
rVR.drawRotFlipBitmap(_RenderLayer + 2, xIcon+wIcon-_BoostIcons[i-1].IconW, yIcon, _BoostIcons[i-1].IconW, _BoostIcons[i-1].IconH, 0, false, _BoostIcons[i-1].TextureId, fastMulRGB(curSheetColor, _BoostIcons[i-1].Color));
}
}
}
// Draw Quality. -1 for lookandfeel. Draw it with global color
if (_DispQuality != -1)
@ -3804,6 +3819,7 @@ void CDBCtrlSheet::resetAllTexIDs()
_ItemInfoChanged = true;
_EnchantIcons.clear();
_BuffIcons.clear();
_BoostIcons.clear();
}

@ -682,6 +682,7 @@ protected:
};
std::vector<SBuffIcon> _BuffIcons;
std::vector<SBuffIcon> _EnchantIcons;
std::vector<SBuffIcon> _BoostIcons;
// Level Brick or Quality
union

@ -28,6 +28,7 @@
#include "nel/gui/action_handler.h"
#include "../entities.h"
#include "nel/gui/group_paragraph.h" // For CCtrlLink
#include "nel/gui/view_bitmap.h"
#include "../net_manager.h"
#include "../string_manager_client.h"
#include "../login.h"
@ -644,14 +645,42 @@ void CGroupInSceneBubbleManager::addMessagePopupCenter (const ucstring &message,
"ui:interface", templateParams.empty()?NULL:&(templateParams[0]), (uint)templateParams.size());
if (group)
{
ucstring finalMessage = message;
ucstring::size_type pos = message.find(ucstring("|"));
if (pos != std::string::npos)
{
CViewBitmap *pViewIcon = dynamic_cast<CViewBitmap*>(group->getView("iconA"));
if (pViewIcon != NULL)
{
string texture = message.substr(0, pos).toString();
pViewIcon->setTexture(texture);
}
ucstring::size_type end = message.find(ucstring("|"), pos+1);
if (end != std::string::npos)
{
CViewBitmap *pViewIcon = dynamic_cast<CViewBitmap*>(group->getView("iconZ"));
if (pViewIcon != NULL)
{
string texture = message.substr(end+1).toString();
pViewIcon->setTexture(texture);
}
finalMessage = message.substr(pos+1, end-pos-1);
}
else
finalMessage = message.substr(pos+1);
}
// Skill name
CViewText *pViewName = dynamic_cast<CViewText*>(group->getView("name"));
if (pViewName != NULL)
{
pViewName->setTextFormatTaged(message);
pViewName->setTextFormatTaged(finalMessage);
pViewName->setColor (color);
}
// Link to the interface
CWidgetManager::getInstance()->addWindowToMasterGroup("ui:interface", group);
CInterfaceGroup *pRoot = dynamic_cast<CInterfaceGroup*>(CWidgetManager::getInstance()->getElementFromId("ui:interface"));

@ -2654,7 +2654,7 @@ void CGroupMap::createContinentLandMarks()
static void hideTeleportButtonsInPopupMenuIfNotEnoughPriv()
{
bool showTeleport = (hasPrivilegeDEV() || hasPrivilegeSGM() || hasPrivilegeGM() || hasPrivilegeVG() || hasPrivilegeSG() || hasPrivilegeEM() || hasPrivilegeEG() || hasPrivilegeOBSERVER());
bool showTeleport = (hasPrivilegeDEV() || hasPrivilegeSGM() || hasPrivilegeGM() || hasPrivilegeVG() || hasPrivilegeSG() || hasPrivilegeEM() || hasPrivilegeEG() || hasPrivilegeOBSERVER()|| hasPrivilegeTESTER());
CInterfaceManager *im = CInterfaceManager::getInstance();
CInterfaceElement *ie = CWidgetManager::getInstance()->getElementFromId("ui:interface:map_menu:teleport");

@ -74,6 +74,8 @@ bool CGroupQuickHelp::submitEvent (const char *event)
// Update the text
updateParagraph ();
CLuaManager::getInstance().executeLuaScript(toString("\ngame:processTutorialEvent(\"%s\")\n", event), true);
}
}
return false;

@ -2523,6 +2523,17 @@ void CInterfaceManager::displaySystemInfo(const ucstring &str, const string &cat
CClientConfig::SSysInfoParam::TMode mode = CClientConfig::SSysInfoParam::Normal;
CRGBA color = CRGBA::White;
ucstring cleanStr = str;
ucstring::size_type pos = str.find(ucstring("|"));
if (pos != std::string::npos)
{
ucstring::size_type end = str.find(ucstring("|"), pos+1);
if (end != std::string::npos)
cleanStr = str.substr(pos+1, end-pos-1);
else
cleanStr = str.substr(pos+1);
}
// If broadcast, parse lua code
if (toLower(cat) == "bc" && str.size() > 3 && str[0]=='@' && str[1]=='L' && str[2]=='U' && str[3]=='A')
{
@ -2542,11 +2553,11 @@ void CInterfaceManager::displaySystemInfo(const ucstring &str, const string &cat
if (mode != CClientConfig::SSysInfoParam::OverOnly && mode != CClientConfig::SSysInfoParam::Around)
{
if (PeopleInterraction.SystemInfo)
PeopleInterraction.ChatInput.SystemInfo.displayMessage(str, color, 2);
PeopleInterraction.ChatInput.SystemInfo.displayMessage(cleanStr, color, 2);
else
{
CPeopleInterraction::CSysMsg sysMsg;
sysMsg.Str = str;
sysMsg.Str = cleanStr;
sysMsg.Cat = cat;
PeopleInterraction.SystemMessageBuffer.push_back( sysMsg );
}
@ -2557,10 +2568,10 @@ void CInterfaceManager::displaySystemInfo(const ucstring &str, const string &cat
// If over popup a string at the bottom of the screen
if ((mode == CClientConfig::SSysInfoParam::Over) || (mode == CClientConfig::SSysInfoParam::OverOnly))
InSceneBubbleManager.addMessagePopup(str, color);
InSceneBubbleManager.addMessagePopup(cleanStr, color);
else if ( (mode == CClientConfig::SSysInfoParam::Around || mode == CClientConfig::SSysInfoParam::CenterAround)
&& PeopleInterraction.AroundMe.Window)
PeopleInterraction.ChatInput.AroundMe.displayMessage(str, color, 2);
PeopleInterraction.ChatInput.AroundMe.displayMessage(cleanStr, color, 2);
}

@ -184,6 +184,21 @@ private:
REGISTER_ACTION_HANDLER(CHandlerLUA, "lua");
std::deque<CRefPtr<CCtrlBase> > CHandlerLUA::_UICallerStack;
// ***************************************************************************
class CHandlerSCRIPT : public IActionHandler
{
public:
void execute(CCtrlBase *pCaller, const std::string &sParams)
{
string script = sParams;
while(strFindReplace(script, "[", ""));
while(strFindReplace(script, "]", ""));
strFindReplace(script, "|", "\n");
CLuaManager::getInstance().executeLuaScript("\ngame:executeRyzomScript([["+script+"]])\n", true);
}
};
REGISTER_ACTION_HANDLER(CHandlerSCRIPT, "script");
// ***************************************************************************
// Allow also to call script from expression
static DECLARE_INTERFACE_USER_FCT(lua)
@ -566,6 +581,7 @@ void CLuaIHMRyzom::RegisterRyzomFunctions(NLGUI::CLuaState &ls)
LUABIND_FUNC(isFullyPatched),
LUABIND_FUNC(getSheetType),
LUABIND_FUNC(getSheetShape),
LUABIND_FUNC(getCharacterSheetScale),
LUABIND_FUNC(getSheetFamily),
LUABIND_FUNC(getSheetName),
LUABIND_FUNC(getFameIndex),
@ -3493,7 +3509,15 @@ std::string CLuaIHMRyzom::getSheetShape(const std::string &sheet)
return "";
}
// ***************************************************************************
float CLuaIHMRyzom::getCharacterSheetScale(const std::string &sheet)
{
const CEntitySheet *sheetPtr = SheetMngr.get(CSheetId(sheet));
const CCharacterSheet *charSheet = dynamic_cast<const CCharacterSheet*>(sheetPtr);
if (charSheet) return charSheet->Scale;
return 1;
}
// ***************************************************************************
std::string CLuaIHMRyzom::getSheetFamily(const std::string &sheet)

@ -205,6 +205,7 @@ private:
static bool isFullyPatched();
static std::string getSheetType(const std::string &sheet);
static std::string getSheetShape(const std::string &sheet);
static float getCharacterSheetScale(const std::string &sheet);
static std::string getSheetFamily(const std::string &sheet);
static std::string getSheetName(uint32 sheetId);
static sint32 getFameIndex(const std::string &factionName);

@ -33,6 +33,7 @@
#include "game_share/chat_group.h"
#include "game_share/character_summary.h"
#include "game_share/sphrase_com.h"
#include "game_share/outpost.h"
#include "game_share/msg_client_server.h"
#include "game_share/ryzom_database_banks.h"
#include "game_share/msg_encyclopedia.h"
@ -3205,9 +3206,11 @@ void impulseUserBars(NLMISC::CBitMemStream &impulse)
void impulseOutpostChooseSide(NLMISC::CBitMemStream &impulse)
{
// read message
uint8 type;
bool outpostInFire;
bool playerGuildInConflict;
bool playerGuildIsAttacker;
impulse.serial(type);
impulse.serial(outpostInFire);
impulse.serial(playerGuildInConflict);
impulse.serial(playerGuildIsAttacker);
@ -3219,7 +3222,7 @@ void impulseOutpostChooseSide(NLMISC::CBitMemStream &impulse)
impulse.serial( declTimer );
// start
OutpostManager.startPvpJoinProposal(outpostInFire, playerGuildInConflict, playerGuildIsAttacker,
OutpostManager.startPvpJoinProposal((OUTPOSTENUMS::TPVPType)type, outpostInFire, playerGuildInConflict, playerGuildIsAttacker,
ownerGuildNameId, attackerGuildNameId, declTimer);
}

@ -40,7 +40,7 @@ COutpostManager::COutpostManager()
// ***************************************************************************
void COutpostManager::startPvpJoinProposal(bool outpostInFire, bool playerGuildInConflict, bool playerGuildIsAttacker,
void COutpostManager::startPvpJoinProposal(OUTPOSTENUMS::TPVPType type, bool outpostInFire, bool playerGuildInConflict, bool playerGuildIsAttacker,
uint32 ownerGuildNameId, uint32 attackerGuildNameId, uint32 declTimer)
{
// reset counter that force player to be neutral (eg: 10 seconds)
@ -64,10 +64,22 @@ void COutpostManager::startPvpJoinProposal(bool outpostInFire, bool playerGuildI
CCtrlBase *ctrl = dynamic_cast<CCtrlBase *>(CWidgetManager::getInstance()->getElementFromId("ui:interface:join_pvp_outpost_proposal:content:random"));
if (ctrl)
ctrl->setActive(outpostInFire);
ctrl->setActive(type != OUTPOSTENUMS::GVE && outpostInFire);
ctrl = dynamic_cast<CCtrlBase *>(CWidgetManager::getInstance()->getElementFromId("ui:interface:join_pvp_outpost_proposal:content:neutral"));
if (ctrl)
ctrl->setActive(!outpostInFire);
ctrl->setActive(type == OUTPOSTENUMS::GVE || !outpostInFire);
// GvE: only attacker guild can have the option
ctrl = dynamic_cast<CCtrlBase *>(CWidgetManager::getInstance()->getElementFromId("ui:interface:join_pvp_outpost_proposal:content:attack"));
if (ctrl && type == OUTPOSTENUMS::GVE)
ctrl->setActive(playerGuildIsAttacker);
// GvE : No defend option
ctrl = dynamic_cast<CCtrlBase *>(CWidgetManager::getInstance()->getElementFromId("ui:interface:join_pvp_outpost_proposal:content:defend"));
if (ctrl && type == OUTPOSTENUMS::GVE)
ctrl->setActive(false);
CGroupContainer *pGC = dynamic_cast<CGroupContainer*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:join_pvp_outpost_proposal"));
if (pGC)

@ -40,7 +40,7 @@ public:
COutpostManager();
/// Called when the server ask to join for PVP in a Outpost Zone
void startPvpJoinProposal(bool outpostInFire, bool playerGuildInConflict, bool playerGuildIsAttacker,
void startPvpJoinProposal(OUTPOSTENUMS::TPVPType type, bool outpostInFire, bool playerGuildInConflict, bool playerGuildIsAttacker,
uint32 ownerGuildNameId, uint32 attackerGuildNameId, uint32 declTimer);
/// Called when the client answer to the join for PVP in a Outpost Zone

@ -264,6 +264,19 @@ namespace BRICK_FAMILIES
NL_STRING_CONVERSION_TABLE_ENTRY(BCOKARM02)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOKARR02)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOKART02)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOMARM01)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOMARR01)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOMART01)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOMARM02)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOMARR02)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOMART02)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOGENM01)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOGENR01)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOGENT01)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOGENM02)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOGENR02)
NL_STRING_CONVERSION_TABLE_ENTRY(BCOGENT02)
// Faber options
NL_STRING_CONVERSION_TABLE_ENTRY(BCOA)
@ -558,6 +571,7 @@ namespace BRICK_FAMILIES
NL_STRING_CONVERSION_TABLE_ENTRY(BSCMC)
NL_STRING_CONVERSION_TABLE_ENTRY(BSCMD)
NL_STRING_CONVERSION_TABLE_ENTRY(BSGMC)
NL_STRING_CONVERSION_TABLE_ENTRY(BSGMCB)
NL_STRING_CONVERSION_TABLE_ENTRY(BSXCA)

@ -297,7 +297,20 @@ namespace BRICK_FAMILIES
BCOKARM02,
BCOKARR02,
BCOKART02,
EndFaberMandatory = BCOKART02,
BCOMARM01,
BCOMARR01,
BCOMART01,
BCOMARM02,
BCOMARR02,
BCOMART02,
BCOGENM01,
BCOGENR01,
BCOGENT01,
BCOGENM02,
BCOGENR02,
BCOGENT02,
EndFaberMandatory = BCOGENT02,
// OPTION FABER
BeginFaberOption,
@ -675,7 +688,8 @@ namespace BRICK_FAMILIES
BSCMD, // heal Focus
EndPowerParameter = BSCMD,
BSGMC, // jewels s2e0
BSGMC, // allegories
BSGMCB, // boost allegories
BeginMagicPowerCredit,
BSXCA = BeginMagicPowerCredit, // recast time

@ -633,7 +633,7 @@ sint32 CStaticFames::getStaticFameIndexed(uint factionIndex1, uint factionIndex2
if (factionIndex1 >= _FameTableSize || factionIndex2 >= _FameTableSize)
{
nlwarning("FAME: CStaticFames::getStaticFame invalid faction, return 0");
//nlwarning("FAME: CStaticFames::getStaticFame invalid faction, return 0");
return 0;
}

@ -136,6 +136,7 @@ namespace MAGICFX
OtherFireWall = 14,
TeleportKami = 15, // No effect aura
TeleportKara = 16, // No effect aura
TeleportMarauder = 17, // No effect aura
};
}

@ -32,6 +32,8 @@ namespace OUTPOSTENUMS
NL_STRING_CONVERSION_TABLE_ENTRY(PVP)
NL_STRING_CONVERSION_TABLE_ENTRY(RVR)
NL_STRING_CONVERSION_TABLE_ENTRY(Full)
NL_STRING_CONVERSION_TABLE_ENTRY(GVE)
NL_STRING_CONVERSION_TABLE_ENTRY(GVG)
NL_STRING_CONVERSION_TABLE_ENTRY(UnknownPVPType)
NL_END_STRING_CONVERSION_TABLE(TPVPType, StaticCOutpostTPVPTypeConversion, UnknownPVPType)

@ -50,7 +50,9 @@ namespace OUTPOSTENUMS
PVE, // can only be attacked if the outpost is held by a tribe and if the attacking guild comes from the same continent as the outpost
PVP, // can only be attacked if the attacking guild comes from the same continent as the outpost
RVR, // can only be attacked if the attacking guild comes from another continent as the outpost
Full // same as RVR but cant be set by the high council
Full, // same as RVR but cant be set by the high council
GVE, // Only one guild vs tribes
GVG, // Only one guild vs another guild
};
enum TPVPSide

@ -37,7 +37,7 @@ struct SPropVisualA
uint64 JacketColor : 3; // max: 8 current: 8
uint64 TrouserModel : 8; // max: 256 current: 104
uint64 TrouserColor : 3; // max: 8 current: 8
uint64 WeaponRightHand : 10; // max: 1024 current: 457
uint64 WeaponRightHand : 10; // max: 1024 current: 625
uint64 WeaponLeftHand : 8; // max: 256 current: 63
uint64 ArmModel : 8; // max: 256 current: 94
uint64 ArmColor : 3; // max: 8 current: 8

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