Changed: #1304: Checks in the mission compiler if the do_mission objective is correct (for a guild mission) when we add a number (the number of members from the guild needed to complete the mission) after a mission name
// We check to see if we specified a number after the mission name. If so, we check if it's a guild mission
std::size_tpos=_Missions[i].find_first_of("\t");
if(pos!=std::string::npos&&!md.isGuildMission())
{
stringerr=toString("primitive(%s): CContentMission: Number of members needed to complete the mission specified but the mission is not a guild mission.",_Prim->getName().c_str());
throwEParseException(_Prim,err.c_str());
}
}
// Add the 'nb_guild_members_needed' parameter if needed