Put the proper version number in service titles

ryzomclassic-develop
kaetemi 3 years ago
parent 25b403556f
commit 7709977b48
No known key found for this signature in database
GPG Key ID: 9873C4D40BB479BC

@ -17,7 +17,12 @@
#ifndef RYZOM_VERSION_H #ifndef RYZOM_VERSION_H
#define RYZOM_VERSION_H #define RYZOM_VERSION_H
#define RYZOM_VERSION "3.0.0" #ifdef HAVE_CONFIG_H
# include "config.h"
#else
# define RYZOM_VERSION "3.0.0.0"
# define RYZOM_PRODUCT_VERSION "3.0.0"
#endif
#endif // RYZOM_VERSION_H #endif // RYZOM_VERSION_H

@ -186,7 +186,7 @@ void CAIService::init (void)
// init static fame manager // init static fame manager
CStaticFames::getInstance(); CStaticFames::getInstance();
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
// Init ligo // Init ligo
if (!LigoConfig.readPrimitiveClass ("world_editor_classes.xml", false)) if (!LigoConfig.readPrimitiveClass ("world_editor_classes.xml", false))

@ -352,7 +352,7 @@ void CDynamicScenarioService::init()
nlwarning("No variable ShardId in config file, this could result in miss registered DSS into SU because of late WS shard id message"); nlwarning("No variable ShardId in config file, this could result in miss registered DSS into SU because of late WS shard id message");
} }
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
// setup the update systems // setup the update systems
setUpdateTimeout(100); setUpdateTimeout(100);

@ -1308,7 +1308,7 @@ void CPlayerService::init()
// a little boolean set to true if we are just packing sheets and then exitting, allowing us to skip stuff that we don't really need to do // a little boolean set to true if we are just packing sheets and then exitting, allowing us to skip stuff that we don't really need to do
bool packingSheets= haveArg('Q'); bool packingSheets= haveArg('Q');
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
StatPath = "data_shard_local/statistics/egs_stat.log"; StatPath = "data_shard_local/statistics/egs_stat.log";
CFile::createDirectory("data_shard_local"); CFile::createDirectory("data_shard_local");

@ -1187,7 +1187,7 @@ inline void CFrontEndService::onTick()
void CFrontEndService::init() void CFrontEndService::init()
{ {
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
nlinfo( "Initializing front-end service..." ); nlinfo( "Initializing front-end service..." );

@ -58,7 +58,7 @@ using namespace NLNET;
void CServiceClass::init() void CServiceClass::init()
{ {
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
// if we are connecting to a shard then start by initializing the tick interface // if we are connecting to a shard then start by initializing the tick interface
if (IService::getInstance()->ConfigFile.getVarPtr("DontUseTS")==NULL || IService::getInstance()->ConfigFile.getVarPtr("DontUseTS")->asInt()==0) if (IService::getInstance()->ConfigFile.getVarPtr("DontUseTS")==NULL || IService::getInstance()->ConfigFile.getVarPtr("DontUseTS")->asInt()==0)

@ -29,7 +29,6 @@
//#include "game_share/bot_chat_types.h" //#include "game_share/bot_chat_types.h"
//#include "game_share/brick_types.h" //#include "game_share/brick_types.h"
//#include "game_share/loot_harvest_state.h" //#include "game_share/loot_harvest_state.h"
//#include "game_share/ryzom_version.h"
//#include "game_share/ryzom_mirror_properties.h" //#include "game_share/ryzom_mirror_properties.h"
#include "server_share/r2_variables.h" #include "server_share/r2_variables.h"

@ -263,7 +263,7 @@ void cbMirrorIsReady( CMirror *mirror )
// init the service // init the service
void CGlobalPositionManagerService::init() void CGlobalPositionManagerService::init()
{ {
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
// keep pointer on class // keep pointer on class
pCGPMS = this; pCGPMS = this;

@ -35,7 +35,6 @@
//#include "game_share/bot_chat_types.h" //#include "game_share/bot_chat_types.h"
//#include "game_share/brick_types.h" //#include "game_share/brick_types.h"
//#include "game_share/loot_harvest_state.h" //#include "game_share/loot_harvest_state.h"
//#include "game_share/ryzom_version.h"
//#include "game_share/synchronised_message.h" //#include "game_share/synchronised_message.h"
using namespace std; using namespace std;

@ -333,7 +333,7 @@ void CInputOutputService::init()
// init string manager parameter traits // init string manager parameter traits
CStringManager::CParameterTraits::init(); CStringManager::CParameterTraits::init();
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
IOS = this; IOS = this;
setUpdateTimeout(100); setUpdateTimeout(100);

@ -30,8 +30,7 @@
#include "game_share/news_types.h" #include "game_share/news_types.h"
#include "game_share/bot_chat_types.h" #include "game_share/bot_chat_types.h"
#include "game_share/brick_types.h" #include "game_share/brick_types.h"
#include "game_share/loot_harvest_state.h" #include "game_share/loot_harvest_state.h"*/
#include "game_share/ryzom_version.h"*/
#include "game_share/generic_xml_msg_mngr.h" #include "game_share/generic_xml_msg_mngr.h"
/*#include <nel/misc/command.h>*/ /*#include <nel/misc/command.h>*/

@ -83,7 +83,6 @@
#include "game_share/roles.h" #include "game_share/roles.h"
#include "game_share/ryzom_entity_id.h" #include "game_share/ryzom_entity_id.h"
#include "game_share/ryzom_mirror_properties.h" #include "game_share/ryzom_mirror_properties.h"
#include "game_share/ryzom_version.h"
#include "game_share/scores.h" #include "game_share/scores.h"
#include "game_share/shard_names.h" #include "game_share/shard_names.h"
#include "game_share/singleton_registry.h" #include "game_share/singleton_registry.h"

@ -147,7 +147,7 @@ extern void cbOnMasterSync();
*/ */
void CMirrorService::init() void CMirrorService::init()
{ {
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
MSInstance = this; MSInstance = this;

@ -502,7 +502,7 @@ static void cbServiceDown( const std::string& serviceName, TServiceId serviceId
void CMonitorService::init () void CMonitorService::init ()
{ {
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
// Init the server on port // Init the server on port
Server = new CCallbackServer(); Server = new CCallbackServer();

@ -61,7 +61,7 @@ using namespace NLNET;
void CServiceClass::init() void CServiceClass::init()
{ {
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
_ExitRequested= false; _ExitRequested= false;
// // run self tests before we begin // // run self tests before we begin

@ -69,7 +69,7 @@ using namespace NLNET;
void CServiceClass::init() void CServiceClass::init()
{ {
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
// if we are connecting to a shard then start by initializing the tick interface // if we are connecting to a shard then start by initializing the tick interface
if (IService::getInstance()->ConfigFile.getVarPtr("DontUseTS")==NULL || IService::getInstance()->ConfigFile.getVarPtr("DontUseTS")->asInt()==0) if (IService::getInstance()->ConfigFile.getVarPtr("DontUseTS")==NULL || IService::getInstance()->ConfigFile.getVarPtr("DontUseTS")->asInt()==0)

@ -586,7 +586,7 @@ void CTickService::displayGameTime() const
*/ */
void CTickService::init() void CTickService::init()
{ {
setVersion (RYZOM_VERSION); setVersion (RYZOM_PRODUCT_VERSION);
CurrentMode = TickRunning; CurrentMode = TickRunning;

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