Add lua function CCtrlBase::setTooltipUtf8 to set tooltip from html page

--HG--
branch : develop
hg/feature/material-editor
Nimetu 9 years ago
parent 55e687e80d
commit 76ee797e49

@ -151,8 +151,12 @@ namespace NLGUI
// called when keyboard capture has been lost // called when keyboard capture has been lost
virtual void onKeyboardCaptureLost() {} virtual void onKeyboardCaptureLost() {}
// 'tooltip' property expects string to be ucstring or latin1 which is not possible from html page
int luaSetTooltipUtf8(CLuaState &ls);
REFLECT_EXPORT_START(CCtrlBase, CViewBase) REFLECT_EXPORT_START(CCtrlBase, CViewBase)
REFLECT_UCSTRING("tooltip", getDefaultContextHelp, setDefaultContextHelp); REFLECT_UCSTRING("tooltip", getDefaultContextHelp, setDefaultContextHelp);
REFLECT_LUA_METHOD("setTooltipUtf8", luaSetTooltipUtf8);
REFLECT_EXPORT_END REFLECT_EXPORT_END
// special for mouse over : return true and fill the name of the cursor to display // special for mouse over : return true and fill the name of the cursor to display

@ -19,6 +19,7 @@
#include "libxml/globals.h" #include "libxml/globals.h"
#include "nel/misc/debug.h" #include "nel/misc/debug.h"
#include "nel/misc/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "nel/gui/lua_ihm.h"
#include "nel/gui/ctrl_base.h" #include "nel/gui/ctrl_base.h"
#include "nel/gui/interface_group.h" #include "nel/gui/interface_group.h"
#include "nel/gui/widget_manager.h" #include "nel/gui/widget_manager.h"
@ -556,5 +557,17 @@ namespace NLGUI
return itr2->second; return itr2->second;
} }
// ***************************************************************************
int CCtrlBase::luaSetTooltipUtf8(CLuaState &ls)
{
const char *funcName = "setTooltipUtf8";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING);
std::string tooltip = ls.toString(1);
setDefaultContextHelp(ucstring::makeFromUtf8(tooltip));
return 0;
}
} }

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