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@ -39,6 +39,7 @@
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#include <QtGui/QFileDialog>
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#include <QtGui/QFileDialog>
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#include <QtGui/QStatusBar>
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#include <QtGui/QStatusBar>
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#include <QtGui/QMessageBox>
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#include <QtGui/QMessageBox>
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#include <QPersistentModelIndex>
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namespace WorldEditor
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namespace WorldEditor
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{
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{
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@ -108,6 +109,9 @@ WorldEditorWindow::WorldEditorWindow(QWidget *parent)
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connect(m_ui.treePrimitivesView->selectionModel(), SIGNAL(selectionChanged(QItemSelection, QItemSelection)),
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connect(m_ui.treePrimitivesView->selectionModel(), SIGNAL(selectionChanged(QItemSelection, QItemSelection)),
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this, SLOT(updateSelection(QItemSelection, QItemSelection)));
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this, SLOT(updateSelection(QItemSelection, QItemSelection)));
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connect(m_worldEditorScene, SIGNAL(updateSelectedItems(QList<QGraphicsItem *>)),
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this, SLOT(selectedItemsInScene(QList<QGraphicsItem *>)));
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m_statusBarTimer = new QTimer(this);
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m_statusBarTimer = new QTimer(this);
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connect(m_statusBarTimer, SIGNAL(timeout()), this, SLOT(updateStatusBar()));
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connect(m_statusBarTimer, SIGNAL(timeout()), this, SLOT(updateStatusBar()));
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@ -295,6 +299,35 @@ void WorldEditorWindow::updateSelection(const QItemSelection &selected, const QI
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m_worldEditorScene->updateSelection(itemSelected, itemDeselected);
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m_worldEditorScene->updateSelection(itemSelected, itemDeselected);
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}
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}
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void WorldEditorWindow::selectedItemsInScene(const QList<QGraphicsItem *> &selected)
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{
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QItemSelectionModel *selectionModel = m_ui.treePrimitivesView->selectionModel();
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disconnect(m_ui.treePrimitivesView->selectionModel(), SIGNAL(selectionChanged(QItemSelection, QItemSelection)),
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this, SLOT(updateSelection(QItemSelection, QItemSelection)));
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selectionModel->clear();
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QItemSelection itemSelection;
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Q_FOREACH(QGraphicsItem *item, selected)
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{
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QPersistentModelIndex *index = qvariant_cast<QPersistentModelIndex *>(item->data(Constants::NODE_PERISTENT_INDEX));
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if (index->isValid())
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{
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QModelIndex modelIndex = index->operator const QModelIndex &();
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QItemSelection mergeItemSelection(modelIndex, modelIndex);
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itemSelection.merge(mergeItemSelection, QItemSelectionModel::Select);
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}
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QApplication::processEvents();
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}
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selectionModel->select(itemSelection, QItemSelectionModel::Select);
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// TODO: update property editor
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// ...
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connect(m_ui.treePrimitivesView->selectionModel(), SIGNAL(selectionChanged(QItemSelection, QItemSelection)),
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this, SLOT(updateSelection(QItemSelection, QItemSelection)));
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}
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void WorldEditorWindow::showEvent(QShowEvent *showEvent)
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void WorldEditorWindow::showEvent(QShowEvent *showEvent)
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{
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{
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QMainWindow::showEvent(showEvent);
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QMainWindow::showEvent(showEvent);
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