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@ -181,7 +181,7 @@ IStorageObject *CSceneClass::createChunkById(uint16 id, bool container)
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return CStorageContainer::createChunkById(id, container);
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}
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const ucchar *CSceneClass::DisplayName = ucstring("Scene Class").c_str();
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const ucchar *CSceneClass::DisplayName = ucstring("Invalid Scene Class").c_str();
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const char *CSceneClass::InternalName = "SceneClass";
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const NLMISC::CClassId CSceneClass::ClassId = NLMISC::CClassId::Null; // This class is invalid
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const TSClassId CSceneClass::SuperClassId = 0x0000; // This class is invalid
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@ -190,7 +190,12 @@ namespace {
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static const CSceneClassDesc<CSceneClass> SceneClassDesc(static_cast<const IDllPluginDescInternal *>(&DllPluginDescBuiltin));
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} /* anonymous namespace */
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const ISceneClassDesc *CSceneClass::classDesc()
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bool CSceneClass::inherits(const NLMISC::CClassId classId) const
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{
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return false;
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}
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const ISceneClassDesc *CSceneClass::classDesc() const
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{
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return static_cast<const ISceneClassDesc *>(&SceneClassDesc);
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}
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