Changed: Use /X everytime with MSVC

hg/feature/sound
kervala 11 years ago
parent 3a7cee4aa7
commit 6ddf4786ff

@ -125,10 +125,6 @@ MACRO(NL_DEFAULT_PROPS name label)
COMPILE_FLAGS "/GA" COMPILE_FLAGS "/GA"
LINK_FLAGS "/VERSION:${NL_VERSION_MAJOR}.${NL_VERSION_MINOR}") LINK_FLAGS "/VERSION:${NL_VERSION_MAJOR}.${NL_VERSION_MINOR}")
ENDIF(${type} STREQUAL EXECUTABLE AND WIN32) ENDIF(${type} STREQUAL EXECUTABLE AND WIN32)
IF(WITH_STLPORT AND WIN32)
SET_TARGET_PROPERTIES(${name} PROPERTIES COMPILE_FLAGS "/X")
ENDIF(WITH_STLPORT AND WIN32)
ENDMACRO(NL_DEFAULT_PROPS) ENDMACRO(NL_DEFAULT_PROPS)
### ###
@ -540,6 +536,9 @@ MACRO(NL_SETUP_BUILD)
SET(MSVC11 ON) SET(MSVC11 ON)
ENDIF(MSVC_VERSION EQUAL "1700" AND NOT MSVC11) ENDIF(MSVC_VERSION EQUAL "1700" AND NOT MSVC11)
# Ignore default include paths
ADD_PLATFORM_FLAGS("/X")
IF(MSVC11) IF(MSVC11)
ADD_PLATFORM_FLAGS("/Gy- /MP") ADD_PLATFORM_FLAGS("/Gy- /MP")
# /Ox is working with VC++ 2010, but custom optimizations don't exist # /Ox is working with VC++ 2010, but custom optimizations don't exist
@ -1069,74 +1068,14 @@ MACRO(SETUP_EXTERNAL)
IF(WIN32) IF(WIN32)
FIND_PACKAGE(External REQUIRED) FIND_PACKAGE(External REQUIRED)
IF(NOT VC_DIR) # If using custom boost, we need to define the right variables used by official boost CMake module
SET(VC_DIR $ENV{VC_DIR}) IF(DEFINED BOOST_DIR)
ENDIF(NOT VC_DIR) SET(BOOST_INCLUDEDIR ${BOOST_DIR}/include)
SET(BOOST_LIBRARYDIR ${BOOST_DIR}/lib)
IF(MSVC11) ENDIF(DEFINED BOOST_DIR)
IF(NOT MSVC_REDIST_DIR)
# If you have VC++ 2012 Express, put x64/Microsoft.VC110.CRT/*.dll in ${EXTERNAL_PATH}/redist
SET(MSVC_REDIST_DIR "${EXTERNAL_PATH}/redist")
ENDIF(NOT MSVC_REDIST_DIR)
IF(NOT VC_DIR)
IF(NOT VC_ROOT_DIR)
GET_FILENAME_COMPONENT(VC_ROOT_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\11.0_Config;InstallDir]" ABSOLUTE)
# VC_ROOT_DIR is set to "registry" when a key is not found
IF(VC_ROOT_DIR MATCHES "registry")
GET_FILENAME_COMPONENT(VC_ROOT_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\WDExpress\\11.0_Config\\Setup\\VC;InstallDir]" ABSOLUTE)
IF(VC_ROOT_DIR MATCHES "registry")
SET(VS110COMNTOOLS $ENV{VS110COMNTOOLS})
IF(VS110COMNTOOLS)
FILE(TO_CMAKE_PATH ${VS110COMNTOOLS} VC_ROOT_DIR)
ENDIF(VS110COMNTOOLS)
IF(NOT VC_ROOT_DIR)
MESSAGE(FATAL_ERROR "Unable to find VC++ 2012 directory!")
ENDIF(NOT VC_ROOT_DIR)
ENDIF(VC_ROOT_DIR MATCHES "registry")
ENDIF(VC_ROOT_DIR MATCHES "registry")
ENDIF(NOT VC_ROOT_DIR)
# convert IDE fullpath to VC++ path
STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${VC_ROOT_DIR})
ENDIF(NOT VC_DIR)
ELSEIF(MSVC10)
IF(NOT MSVC_REDIST_DIR)
# If you have VC++ 2010 Express, put x64/Microsoft.VC100.CRT/*.dll in ${EXTERNAL_PATH}/redist
SET(MSVC_REDIST_DIR "${EXTERNAL_PATH}/redist")
ENDIF(NOT MSVC_REDIST_DIR)
IF(NOT VC_DIR)
IF(NOT VC_ROOT_DIR)
GET_FILENAME_COMPONENT(VC_ROOT_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0_Config;InstallDir]" ABSOLUTE)
# VC_ROOT_DIR is set to "registry" when a key is not found
IF(VC_ROOT_DIR MATCHES "registry")
GET_FILENAME_COMPONENT(VC_ROOT_DIR "[HKEY_CURRENT_USER\\Software\\Microsoft\\VCExpress\\10.0_Config;InstallDir]" ABSOLUTE)
IF(VC_ROOT_DIR MATCHES "registry")
SET(VS100COMNTOOLS $ENV{VS100COMNTOOLS})
IF(VS100COMNTOOLS)
FILE(TO_CMAKE_PATH ${VS100COMNTOOLS} VC_ROOT_DIR)
ENDIF(VS100COMNTOOLS)
IF(NOT VC_ROOT_DIR)
MESSAGE(FATAL_ERROR "Unable to find VC++ 2010 directory!")
ENDIF(NOT VC_ROOT_DIR)
ENDIF(VC_ROOT_DIR MATCHES "registry")
ENDIF(VC_ROOT_DIR MATCHES "registry")
ENDIF(NOT VC_ROOT_DIR)
# convert IDE fullpath to VC++ path
STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${VC_ROOT_DIR})
ENDIF(NOT VC_DIR)
ELSE(MSVC11)
IF(NOT VC_DIR)
IF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
# convert IDE fullpath to VC++ path
STRING(REGEX REPLACE "Common7/.*" "VC" VC_DIR ${CMAKE_MAKE_PROGRAM})
ELSE(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
# convert compiler fullpath to VC++ path
STRING(REGEX REPLACE "VC/bin/.+" "VC" VC_DIR ${CMAKE_CXX_COMPILER})
ENDIF(${CMAKE_MAKE_PROGRAM} MATCHES "Common7")
ENDIF(NOT VC_DIR)
ENDIF(MSVC11)
ELSE(WIN32) ELSE(WIN32)
FIND_PACKAGE(External QUIET)
IF(APPLE) IF(APPLE)
IF(WITH_STATIC_EXTERNAL) IF(WITH_STATIC_EXTERNAL)
SET(CMAKE_FIND_LIBRARY_SUFFIXES .a) SET(CMAKE_FIND_LIBRARY_SUFFIXES .a)
@ -1152,15 +1091,22 @@ MACRO(SETUP_EXTERNAL)
ENDIF(APPLE) ENDIF(APPLE)
ENDIF(WIN32) ENDIF(WIN32)
# Android and iOS have pthread
IF(ANDROID OR IOS)
SET(CMAKE_USE_PTHREADS_INIT 1)
SET(Threads_FOUND TRUE)
ELSE(ANDROID OR IOS)
FIND_PACKAGE(Threads REQUIRED)
# TODO: replace all -l<lib> by absolute path to <lib> in CMAKE_THREAD_LIBS_INIT
ENDIF(ANDROID OR IOS)
IF(WITH_STLPORT) IF(WITH_STLPORT)
FIND_PACKAGE(STLport REQUIRED) FIND_PACKAGE(STLport REQUIRED)
INCLUDE_DIRECTORIES(${STLPORT_INCLUDE_DIR}) INCLUDE_DIRECTORIES(${STLPORT_INCLUDE_DIR})
IF(MSVC) ENDIF(WITH_STLPORT)
SET(VC_INCLUDE_DIR "${VC_DIR}/include")
IF(MSVC)
FIND_PACKAGE(MSVC REQUIRED)
FIND_PACKAGE(WindowsSDK REQUIRED) FIND_PACKAGE(WindowsSDK REQUIRED)
# use VC++ and Windows SDK include paths
INCLUDE_DIRECTORIES(${VC_INCLUDE_DIR} ${WINSDK_INCLUDE_DIRS})
ENDIF(MSVC) ENDIF(MSVC)
ENDIF(WITH_STLPORT)
ENDMACRO(SETUP_EXTERNAL) ENDMACRO(SETUP_EXTERNAL)

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