@ -493,6 +493,9 @@ void CClusteredSound::soundTraverse(const std::vector<CCluster *> &clusters, CSo
CSoundTravContext &travContext = curClusters.back().second;
CClusterSoundStatus css;
css.DistFactor = 0.0f;
css.Position = CVector::Null;
css.PosAlpha = 0.0f;
css.Gain = travContext.Gain;
css.Dist = travContext.Dist;
css.Direction = travContext.Direction;