Fixed: #1433 Merge changes from patch 1.13

hg/feature/gsoc2012-fabien
kervala 13 years ago
parent 247e920543
commit 6b293ca23a

@ -40,6 +40,9 @@ forceTargetToDie :DEV:SGM:GM:EM: // Force entity target to die
getEventFaction :DEV:SGM:GM:EM: // Get the event faction of player: <player name> getEventFaction :DEV:SGM:GM:EM: // Get the event faction of player: <player name>
giveRespawnPoint :DEV:SGM:GM: // Give a respawn point to a player: <respawn point name> giveRespawnPoint :DEV:SGM:GM: // Give a respawn point to a player: <respawn point name>
guildInvite // Send a guild invite to a player character without distance constrainte guildInvite // Send a guild invite to a player character without distance constrainte
setLeague // Create a League
leagueInvite // Send a League invite to a Team Leader character without distance constrainte
leagueKick // Kick a player or team from league
roomInvite // Send a room invite roomInvite // Send a room invite
roomKick // Remove a room invite roomKick // Remove a room invite
guildMOTD // Set the guild message of the day, command effective only for officer and more graded guild members guildMOTD // Set the guild message of the day, command effective only for officer and more graded guild members
@ -72,8 +75,6 @@ renameGuild :DEV:SGM:GM:EM: // Rename a guild: <guild name> <new guild name
renamePlayer [SU] :DEV:SGM:GM:EM: // Rename a player: <player name> <new playerName> renamePlayer [SU] :DEV:SGM:GM:EM: // Rename a player: <player name> <new playerName>
renamePlayerForEvent :DEV:SGM:GM:EM:EG: // Rename a player temporarily for an event: <player name> <new playerName> renamePlayerForEvent :DEV:SGM:GM:EM:EG: // Rename a player temporarily for an event: <player name> <new playerName>
resetPowerFlags :DEV:SGM:GM:EM: // Reset the ineffective aura and the power flags for given character resetPowerFlags :DEV:SGM:GM:EM: // Reset the ineffective aura and the power flags for given character
respawnAfterDeath // Respawn after death at re-spawn point name, it must be valid (validated by PC and usable): <Respawn idx>
resurrected // Another PC resurrect PC by giving some energy: <Hp> <Sta> <Sap> <Focus>
root :DEV:SGM:GM:EM:VG:SG: // Root a player: <player name> <time in seconds> root :DEV:SGM:GM:EM:VG:SG: // Root a player: <player name> <time in seconds>
saveToPDR :DEV:SGM: // Save a character to a binary PDR file: <file name> saveToPDR :DEV:SGM: // Save a character to a binary PDR file: <file name>
saveToXML :DEV:SGM: // Save a character to an XML file: <file name> saveToXML :DEV:SGM: // Save a character to an XML file: <file name>
@ -87,6 +88,8 @@ setGuildMessage // Set the guild message of the day: <message>
setItemSapLoad :DEV:SGM:GM:EM: // Set an item sap load: <slot index in bag (starts at 0)> <float value> setItemSapLoad :DEV:SGM:GM:EM: // Set an item sap load: <slot index in bag (starts at 0)> <float value>
setPosFlag :DEV:SGM:GM:EM // Set a position flag: <flag name> setPosFlag :DEV:SGM:GM:EM // Set a position flag: <flag name>
setPvPTag // Set player character PvP tag to true or false setPvPTag // Set player character PvP tag to true or false
setFamePlayer :DEV:SGM:GM:EM: // Set the fame value of a player in the given faction: <faction> <fame>
resetPVPTimers :DEV:SGM:GM:EM: // Reset the pvp timers of a player: <player name>
setSkillsToMaxValue :DEV:SGM:GM:EM: // Set player skills to max value setSkillsToMaxValue :DEV:SGM:GM:EM: // Set player skills to max value
showCSR :DEV:SGM:GM:VG:SG:G:EM:EG: // Show CSR title if the player is a CSR showCSR :DEV:SGM:GM:VG:SG:G:EM:EG: // Show CSR title if the player is a CSR
showFBT :DEV:SGM:GM:EM: // Show Focus Beta Tester title if the player is a FBT showFBT :DEV:SGM:GM:EM: // Show Focus Beta Tester title if the player is a FBT
@ -100,6 +103,7 @@ connectUserChannel // Connect to User Channel Chat
webExecCommand // Execute web command (need HMAC signature) webExecCommand // Execute web command (need HMAC signature)
webDelCommandsIds // Delete web transactions for web_app webDelCommandsIds // Delete web transactions for web_app
webAddCommandsIds // Add web command transactions for web_app webAddCommandsIds // Add web command transactions for web_app
updateTarget // Update current target
teleport :DEV:SGM:GM:VG:SG:G:OBSERVER:EM:EG: // Teleport the CSR in front of a player: <player name> teleport :DEV:SGM:GM:VG:SG:G:OBSERVER:EM:EG: // Teleport the CSR in front of a player: <player name>
tpPosFlag :DEV:SGM:GM:VG:SG:G:EM:EG: // Teleport a player to a position flag: <flag name> tpPosFlag :DEV:SGM:GM:VG:SG:G:EM:EG: // Teleport a player to a position flag: <flag name>
universe :DEV:SGM:GM:EM: // Chat in universe mode: <boolean> universe :DEV:SGM:GM:EM: // Chat in universe mode: <boolean>
@ -107,7 +111,6 @@ unmute :DEV:SGM:GM:EM:VG:SG: // Unmute a user: <player name>
unmuteUniverse :DEV:SGM:GM:EM:VG:SG: // Unmute the universe channel unmuteUniverse :DEV:SGM:GM:EM:VG:SG: // Unmute the universe channel
unroot :DEV:SGM:GM:EM:VG:SG: // Stop rooting a player: <player name> unroot :DEV:SGM:GM:EM:VG:SG: // Stop rooting a player: <player name>
updateGuildMembersList :DEV:SGM:GM: // update guild members list on members clients: <guild name> updateGuildMembersList :DEV:SGM:GM: // update guild members list on members clients: <guild name>
validateRespawnPoint // Validate re-spawn point: <Re-spawn point idx>
//setPvpClan :DEV: // choose a clan for pvp //setPvpClan :DEV: // choose a clan for pvp
summonPet // player can summon it's pet one time only summonPet // player can summon it's pet one time only
allowSummonPet :DEV:SGM:GM: // autorize player to summon it's pet one time per pet allowSummonPet :DEV:SGM:GM: // autorize player to summon it's pet one time per pet
@ -121,6 +124,14 @@ farTPReturn :DEV:SGM:GM:VG:SG:EM: // used to tp back to your previous sessio
characterMissionDump :DEV:SGM:GM: //Dump mission list for a character characterMissionDump :DEV:SGM:GM: //Dump mission list for a character
removeMission :DEV:SGM:GM: //Remove a mission of a character removeMission :DEV:SGM:GM: //Remove a mission of a character
addMission :DEV:SGM:GM: //add a mission to a character addMission :DEV:SGM:GM: //add a mission to a character
characterInventoryDump :DEV:SGM:GM:EM: // Dump character inventory info: <inventory> <from slot> <to slot>
deleteInventoryItem :DEV:SGM:GM:EM: // Delete an item from a characters inventory: <inventory> <slot> <sheetname> <quality> <quantity>
lockItem // Lock/unlock item for trading, selling, destruction.
setTeamLeader // Set the team leader
setPetAnimalSatiety :DEV:SGM:GM:EM: // Set the satiety of pet animal (petIndex in 0..3): <petIndex> full|<value> [<nameForAnswer>]
getPetAnimalSatiety :DEV:SGM:GM:EM: // Get the satiety of pet animal (petIndex in 0..3): <petIndex> [<nameForAnswer>]
setPetAnimalName :DEV:SGM:GM:EM:EG: // Set the name of a pet animal (petIndex in 0..3): <petIndex> <name>
setSimplePhrase :DEV:SGM:GM:EM: // Set an IOS phrase: <id> <phrase> [<language code>]
// Variables // Variables
// //
@ -138,6 +149,7 @@ Name :DEV:SGM:GM:EM: // Name of a player
Position :DEV:SGM:GM:VG:PR:OBSERVER:EM:EG: // Position of a player (in meters) <posx>,<posy>[,<posz>]] | <bot name> | <player name> | home Position :DEV:SGM:GM:VG:PR:OBSERVER:EM:EG: // Position of a player (in meters) <posx>,<posy>[,<posz>]] | <bot name> | <player name> | home
Priv :DEV: // User privilege Priv :DEV: // User privilege
PriviledgePVP :DEV:SGM:GM:EM:EG: // Turns PVP on/off on character (blame coder for typo) PriviledgePVP :DEV:SGM:GM:EM:EG: // Turns PVP on/off on character (blame coder for typo)
FullPVP :DEV:SGM:GM:EM:EG: // Turns Full PVP on/off on character (blame coder for typo)
RyzomDate :DEV:SGM:GM:EM: // Current ryzom date RyzomDate :DEV:SGM:GM:EM: // Current ryzom date
RyzomTime :DEV:SGM:GM:EM: // Current ryzom time RyzomTime :DEV:SGM:GM:EM: // Current ryzom time
@ -160,3 +172,8 @@ eventSetBotFameByKill :DEV:SGM:GM:EM: // Changes the amount of fame earned fo
eventSetBotURL :DEV:SGM:GM:EM: // Set the url of a bot eventSetBotURL :DEV:SGM:GM:EM: // Set the url of a bot
eventSetBotURLName :DEV:SGM:GM:EM: // Set the url name of a bot eventSetBotURLName :DEV:SGM:GM:EM: // Set the url name of a bot
eventSpawnToxic :DEV:SGM:GM:EM: // Add toxic cloud eventSpawnToxic :DEV:SGM:GM:EM: // Add toxic cloud
eventNpcSay :DEV:SGM:GM:EM: // Have an NPC say a text
eventSetBotFacing :DEV:SGM:GM:EM: // Set the direction in which a bot faces
eventGiveControl :DEV:SGM:GM:EM: // Give control of entity A to entity B : <master eid> <slave eid>
eventLeaveControl :DEV:SGM:GM:EM: // Leave control of entity : <master eid>
resetName // Reset player's name; undo a temporary rename

@ -705,9 +705,9 @@ public :
const CItemCraftParameters * getCraftParameters() const { return _CraftParameters; } const CItemCraftParameters * getCraftParameters() const { return _CraftParameters; }
/// get custom string (for scroll-like items) /// get custom string (for scroll-like items)
ucstring getCustomText() const { return _CustomText; } const ucstring& getCustomText() const { return _CustomText; }
/// set custom string (for scroll-like items) /// set custom string (for scroll-like items)
void setCustomText(ucstring val); void setCustomText(const ucstring &val);
uint8 getPetIndex() const { return _PetIndex; } uint8 getPetIndex() const { return _PetIndex; }
void setPetIndex(uint8 val) { _PetIndex = val; } void setPetIndex(uint8 val) { _PetIndex = val; }

@ -2391,9 +2391,9 @@ public:
void haveToUpdateItemsPrerequisit( bool b ); void haveToUpdateItemsPrerequisit( bool b );
void channelAdded( bool b ); void channelAdded( bool b );
bool isChannelAdded(); bool isChannelAdded() const;
uint8 getNbUserChannels() { return _NbUserChannels; }; uint8 getNbUserChannels() const { return _NbUserChannels; };
void addUserChannel() { _NbUserChannels++; }; void addUserChannel() { _NbUserChannels++; };
void removeUserChannel() { _NbUserChannels--; }; void removeUserChannel() { _NbUserChannels--; };
@ -2403,7 +2403,7 @@ public:
bool isAnActiveXpCatalyser( CGameItemPtr item ); bool isAnActiveXpCatalyser( CGameItemPtr item );
void setShowFactionChannelsMode(TChanID channel, bool s); void setShowFactionChannelsMode(TChanID channel, bool s);
bool showFactionChannelsMode(TChanID channel); bool showFactionChannelsMode(TChanID channel) const;
// from offline command // from offline command
void contactListRefChangeFromCommand(const NLMISC::CEntityId &id, const std::string &operation); void contactListRefChangeFromCommand(const NLMISC::CEntityId &id, const std::string &operation);

@ -911,7 +911,7 @@ inline const std::list<TCharacterLogTime>& CCharacter::getLastLogStats() const
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
inline bool CCharacter::isChannelAdded() inline bool CCharacter::isChannelAdded() const
{ {
return _ChannelAdded; return _ChannelAdded;
} }

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