Merge with develop

--HG--
branch : compatibility-develop
hg/compatibility-develop
kervala 9 years ago
commit 6471fada97

@ -30,7 +30,7 @@ script:
- cmake --build build -- -j 2
notifications:
irc: "chat.freenode.net#ryzomforge"
irc: "chat.freenode.net#ryzom"
template:
- "%{repository}#%{build_number} (%{branch} - %{commit} : %{author}): %{message}"
- "Description : %{commit_message}"

@ -5177,7 +5177,7 @@ namespace NLGUI
{
if (!it.nextKey().isInteger())
{
nlwarning("%s : bad key encountered with type %s, number expected.", funcName, it.nextKey().getTypename());
nlwarning("%s : bad key encountered with type %s, integer expected.", funcName, it.nextKey().getTypename());
continue;
}
if (!it.nextValue().isString())

@ -231,24 +231,20 @@ namespace NLGUI
}
#if LUA_VERSION_NUM < 503
#define lua_isinteger(a, b) lua_isnumber(a, b)
#endif
// ***************************************************************************
#define LUA_REGISTER_BASIC(_type_) \
luabind::detail::yes_t is_user_defined(luabind::detail::by_value<_type_>); \
_type_ convert_lua_to_cpp(lua_State* L, luabind::detail::by_value<_type_>, int index) \
_type_ convert_lua_to_cpp(lua_State* L, luabind::detail::by_value<_type_>, int index) \
{ \
return (_type_)lua_tointeger(L, index); \
return (_type_)lua_tointeger(L, index); \
} \
int match_lua_to_cpp(lua_State* L, luabind::detail::by_value<_type_>, int index) \
int match_lua_to_cpp(lua_State* L, luabind::detail::by_value<_type_>, int index) \
{ \
if (lua_isinteger(L, index)) return 0; else return -1; \
return lua_isnumber(L, index) ? 0:-1; \
} \
void convert_cpp_to_lua(lua_State* L, const _type_& v) \
void convert_cpp_to_lua(lua_State* L, const _type_& v) \
{ \
lua_pushinteger(L, (double)v); \
lua_pushinteger(L, (lua_Integer)v); \
}
// Basic LUA types

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