Merge branch 'develop' into ryzomclassic-develop

ryzomclassic-develop
kaetemi 5 years ago
commit 636d8dae55

@ -21,7 +21,6 @@
#include "nel/misc/string_mapper.h"
#include "nel/3d/ps_located.h"
#include "nel/3d/ps_attrib.h"
#include "nel/misc/sheet_id.h"
@ -64,13 +63,13 @@ public:
virtual void step(TPSProcessPass pass);
/// set the name of the sound
void setSoundName(const NLMISC::CSheetId &soundName)
void setSoundName(const NLMISC::TStringId &soundName)
{
_SoundName = soundName;
}
/// get the name of the sound
const NLMISC::CSheetId &getSoundName(void) const
const NLMISC::TStringId &getSoundName(void) const
{
return _SoundName;
}
@ -162,7 +161,7 @@ protected:
void removeAllSources();
CPSAttrib<UPSSoundInstance *> _Sounds;
NLMISC::CSheetId _SoundName;
NLMISC::TStringId _SoundName;
float _Gain;
CPSAttribMaker<float> * _GainScheme;
float _Pitch;

@ -162,7 +162,7 @@ public:
/// inherited from IPSSoundServer
UPSSoundInstance *createSound(const NLMISC::CSheetId &soundName, bool spawned = true)
UPSSoundInstance *createSound(const NLMISC::TStringId &soundName, bool spawned = true)
{
if (!_AudioMixer)
return NULL;

@ -19,7 +19,6 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/string_mapper.h"
#include "nel/misc/sheet_id.h"
#include <string>
namespace NLMISC
@ -51,7 +50,7 @@ struct UPSSoundServer
* \param spawn true if the sound must be spawned e.g it continues after this interface is removed
* \param cb useful only for spawned sound, it tells when a spawned sound has been removed
*/
virtual UPSSoundInstance *createSound(const NLMISC::CSheetId &soundName, bool spawn = false) = 0;
virtual UPSSoundInstance *createSound(const NLMISC::TStringId &soundName, bool spawn = false) = 0;
};

@ -25,7 +25,6 @@
#include <nel/misc/time_nl.h>
#include <nel/misc/stream.h>
#include <nel/misc/singleton.h>
#include <nel/misc/sheet_id.h>
#include <nel/sound/u_audio_mixer.h>
#include <nel/georges/u_form.h>
@ -181,7 +180,7 @@ public:
// Load environment sounds ; treeRoot can be null if you don't want an access to the envsounds
// virtual void loadEnvSounds( const char *filename, UEnvSound **treeRoot=NULL );
/// Get a TSoundId from a name (returns NULL if not found)
virtual TSoundId getSoundId( const NLMISC::CSheetId &name );
virtual TSoundId getSoundId( const NLMISC::TStringId &name );
/// Gets the group controller for the given group tree path with separator '/', if it doesn't exist yet it will be created.
/// Examples: "music", "effects", "dialog", "music/background", "music/loading", "music/player", etcetera
@ -193,7 +192,7 @@ public:
* pass a callback function that will be called (if not NULL) just before deleting the spawned
* source.
*/
virtual USource *createSource( const NLMISC::CSheetId &name, bool spawn=false, TSpawnEndCallback cb=NULL, void *cbUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL);
virtual USource *createSource( const NLMISC::TStringId &name, bool spawn=false, TSpawnEndCallback cb=NULL, void *cbUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL);
/// Add a logical sound source (by sound id). To remove a source, just delete it. See createSource(const char*)
virtual USource *createSource( TSoundId id, bool spawn=false, TSpawnEndCallback cb=NULL, void *cbUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL);
/// Add a source which was created by an EnvSound
@ -224,7 +223,7 @@ public:
/// Return the names of the sounds (call this method after loadSounds())
virtual void getSoundNames( std::vector<NLMISC::CSheetId> &names ) const;
virtual void getSoundNames( std::vector<NLMISC::TStringId> &names ) const;
/// Return the number of mixing tracks (voices)
virtual uint getPolyphony() const { return (uint)_Tracks.size(); }
/// Return the number of sources instance.
@ -445,7 +444,7 @@ private:
/// Witch parameter to control
TControledParamId ParamId;
/// The controled sounds names.
std::vector<NLMISC::CSheetId> SoundNames;
std::vector<NLMISC::TStringId> SoundNames;
/// Current parameter value
float Value;
/// All the sources controled by this variable

@ -64,12 +64,22 @@ public:
/// Associtation clas for storage of sound / filter.
struct TSoundInfo
{
NLMISC::CSheetId SoundName;
NLMISC::TStringId SoundName;
UAudioMixer::TBackgroundFlags Filter;
void serial(NLMISC::IStream &s)
{
SoundName.serialString(s, "sound");
std::string soundName;
if (s.isReading())
{
s.serial(soundName);
SoundName = NLMISC::CStringMapper::map(soundName);
}
else
{
soundName = NLMISC::CStringMapper::unmap(SoundName);
s.serial(soundName);
}
s.serial(Filter);
}
};

@ -229,7 +229,7 @@ private:
struct TSoundData
{
/// The name of the sound.
NLMISC::CSheetId SoundName;
NLMISC::TStringId SoundName;
/// The reference to the sound.
CSound *Sound;
/// A source instance of the sound (may be NULL).

@ -19,7 +19,6 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/string_mapper.h"
#include "nel/misc/sheet_id.h"
#include <vector>
#include <map>
@ -254,9 +253,9 @@ private:
/// The current cluster playing source indexed with sound group id
TClusterSoundCont _Sources;
typedef CHashMap<NLMISC::TStringId, NLMISC::CSheetId, NLMISC::CStringIdHashMapTraits> TStringSheetMap;
typedef CHashMap<NLMISC::TStringId, NLMISC::TStringId, NLMISC::CStringIdHashMapTraits> TStringStringMap;
/// The sound_group to sound assoc
TStringSheetMap _SoundGroupToSound;
TStringStringMap _SoundGroupToSound;
};
} // NLSOUND

@ -52,8 +52,8 @@ public:
const std::vector<uint32> &getSoundSeq() const { return _SoundSeq;}
const std::vector<uint32> &getDelaySeq() const { return _DelaySeq;}
NLMISC::CSheetId getSound(uint index) const { return !_Sounds.empty() ? _Sounds[index%_Sounds.size()]:NLMISC::CSheetId::Unknown;}
const std::vector<NLMISC::CSheetId> &getSounds() const { return _Sounds;}
NLMISC::TStringId getSound(uint index) const { return !_Sounds.empty() ? _Sounds[index%_Sounds.size()]:0;}
const std::vector<NLMISC::TStringId> &getSounds() const { return _Sounds;}
uint32 getFadeLength() const { return _XFadeLength;}
@ -87,7 +87,7 @@ private:
virtual float getMaxDistance() const;
TPATTERN_MODE _PatternMode;
std::vector<NLMISC::CSheetId> _Sounds;
std::vector<NLMISC::TStringId> _Sounds;
float _TicksPerSeconds;
std::vector<uint32> _SoundSeq;
/// Sequence of delay in millisec.

@ -144,7 +144,7 @@ class CContextSoundContainer : public IContextSoundContainer
virtual void addSound(CSound *sound, const std::string &baseName)
{
const std::string &patternName = sound->getName().toString(); /*NLMISC::CStringMapper::unmap(sound->getName())*/;
const std::string &patternName = NLMISC::CStringMapper::unmap(sound->getName());
nlassert(patternName.size() >= baseName.size());
std::string arg;
@ -183,7 +183,7 @@ class CContextSoundContainer : public IContextSoundContainer
if (i != NbJoker)
return;
nlassertex(i==NbJoker, ("Error while adding sound '%s' into context sound container", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/));
nlassertex(i==NbJoker, ("Error while adding sound '%s' into context sound container", NLMISC::CStringMapper::unmap(sound->getName()).c_str()));
sint randomValue = 0;
if (UseRandom)
@ -198,7 +198,7 @@ class CContextSoundContainer : public IContextSoundContainer
}
else if (!arg.empty())
{
nlassertex (!ok, ("Error while adding sound '%s' into context sound container", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/));
nlassertex (!ok, ("Error while adding sound '%s' into context sound container", NLMISC::CStringMapper::unmap(sound->getName()).c_str()));
// end of the argument.
NLMISC::fromString(arg, randomValue);
arg.clear();
@ -210,13 +210,13 @@ class CContextSoundContainer : public IContextSoundContainer
// read the potential last arg.
if (!arg.empty())
{
nlassertex (!ok, ("Error while adding sound '%s' into context sound container", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/));
nlassertex (!ok, ("Error while adding sound '%s' into context sound container", NLMISC::CStringMapper::unmap(sound->getName()).c_str()));
// end of the argument.
NLMISC::fromString(arg, randomValue);
arg.clear();
ok = true;
}
nlassertex (ok, ("Error while adding sound '%s' into context sound container", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/));
nlassertex (ok, ("Error while adding sound '%s' into context sound container", NLMISC::CStringMapper::unmap(sound->getName()).c_str()));
}
else
@ -232,9 +232,9 @@ class CContextSoundContainer : public IContextSoundContainer
if (!ret.second)
{
typename THashContextSound::iterator it = _ContextSounds.find(cm);
nlassertex(it != _ContextSounds.end(), ("Error wile adding soudn '%s' into context sound container", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/));
nlassertex(it != _ContextSounds.end(), ("Error wile adding soudn '%s' into context sound container", NLMISC::CStringMapper::unmap(sound->getName()).c_str()));
nlwarning("Sound %s has the same context matcher as the sound %s", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/, it->second->getName().toString().c_str() /*NLMISC::CStringMapper::unmap(it->second->getName()).c_str()*/);
nlwarning("Sound %s has the same context matcher as the sound %s", NLMISC::CStringMapper::unmap(sound->getName()).c_str(), NLMISC::CStringMapper::unmap(it->second->getName()).c_str());
}
}
@ -260,7 +260,7 @@ class CContextSoundContainer : public IContextSoundContainer
typename THashContextSound::const_iterator first(_ContextSounds.begin()), last(_ContextSounds.end());
for (; first != last; ++first)
{
subsounds.push_back(std::make_pair(first->second->getName().toString()/*NLMISC::CStringMapper::unmap(first->second->getName())*/, first->second));
subsounds.push_back(std::make_pair(NLMISC::CStringMapper::unmap(first->second->getName()), first->second));
}
}

@ -22,7 +22,6 @@
#include "nel/misc/string_mapper.h"
#include "nel/sound/u_source.h"
#include "nel/georges/u_form_elm.h"
#include "nel/misc/sheet_id.h"
#include <string>
namespace NLSOUND {
@ -36,7 +35,7 @@ class CGroupController;
/// Sound names hash map
//typedef std::hash_map<std::string, CSound*> TSoundMap;
typedef CHashMap<NLMISC::CSheetId, CSound*, NLMISC::CStringIdHashMapTraits> TSoundMap;
typedef CHashMap<NLMISC::TStringId, CSound*, NLMISC::CStringIdHashMapTraits> TSoundMap;
/// Sound names set (for ambiant sounds)
typedef std::set<CSound*> TSoundSet;
@ -54,7 +53,7 @@ class CSound
friend class CAudioMixerUser;
public:
/// Factory for specialized sound.
static CSound *createSound(const std::string &name, NLGEORGES::UFormElm& formRoot);
static CSound *createSound(const std::string &filename, NLGEORGES::UFormElm& formRoot);
enum TSOUND_TYPE
{
@ -100,7 +99,7 @@ public:
/// Return the length of the sound in ms
virtual uint32 getDuration() = 0;
/// Return the name (must be unique)
const NLMISC::CSheetId& getName() const { return _Name; }
const NLMISC::TStringId& getName() const { return _Name; }
/// Return the min distance (if detailed()) (default 1.0f if not implemented by sound type)
virtual float getMinDistance() const { return _MinDist; }
@ -122,8 +121,7 @@ public:
bool operator<( const CSound& otherSound ) const
{
//return NLMISC::CStringMapper::unmap(_Name) < NLMISC::CStringMapper::unmap(otherSound._Name);
return _Name.toString() < otherSound._Name.toString();
return NLMISC::CStringMapper::unmap(_Name) < NLMISC::CStringMapper::unmap(otherSound._Name);
}
protected:
@ -144,7 +142,7 @@ protected:
float _MaxDist;
// Sound name.
NLMISC::CSheetId _Name;
NLMISC::TStringId _Name;
/// An optional user var controler.
NLMISC::TStringId _UserVarControler;

@ -20,7 +20,6 @@
#include "nel/misc/string_mapper.h"
#include "nel/3d/cluster.h"
#include "nel/sound/u_source.h"
#include "nel/misc/sheet_id.h"
namespace NLMISC
@ -32,7 +31,7 @@ namespace NLMISC
namespace NLSOUND {
typedef std::set<NLMISC::CSheetId> TMarkerSoundSet;
typedef std::set<NLMISC::TStringId> TMarkerSoundSet;
class UAudioMixer;
@ -51,13 +50,13 @@ public:
virtual float getTime() const { return _Time; }
/** Add a new sound in the set of to-be-played sounds for this marker */
virtual void addSound(const NLMISC::CSheetId &soundName);
virtual void addSound(const NLMISC::TStringId &soundName);
/** Remove a sound */
virtual void removeSound(const NLMISC::CSheetId &soundName);
virtual void removeSound(const NLMISC::TStringId &soundName);
/** Return the set of sounds of this marker */
virtual void getSounds(std::vector<NLMISC::CSheetId> &sounds);
virtual void getSounds(std::vector<NLMISC::TStringId> &sounds);
/** Play all the sounds of this marker */
virtual void play(UAudioMixer* mixer, NL3D::CCluster *cluster, CSoundContext &context);

@ -20,7 +20,6 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/string_mapper.h"
#include "nel/sound/audio_mixer_user.h"
#include "nel/misc/sheet_id.h"
#include <string>
namespace NLSOUND {
@ -68,16 +67,16 @@ public:
bool isLoaded();
/// Return a sound corresponding to a name.
CSound *getSound(const NLMISC::CSheetId &sheetId);
CSound *getSound(const NLMISC::TStringId &name);
/// Return the names of the sounds
void getNames( std::vector<NLMISC::CSheetId> &sheetIds );
void getNames( std::vector<NLMISC::TStringId> &names );
/// Return the number of sounds in this bank.
uint countSounds();
void addSound(CSound *sound);
void removeSound(const NLMISC::CSheetId &sheetId);
void removeSound(const NLMISC::TStringId &name);
private:
@ -89,8 +88,7 @@ private:
typedef CHashMap<NLMISC::TStringId, TSimpleSoundContainer, NLMISC::CStringIdHashMapTraits> TBufferAssocContainer;
/// Sound names hash map
// typedef std::hash_map<std::string, CSound*> TSoundTable;
// typedef CHashMap<NLMISC::CSheetId, CSound*, NLMISC::CSheetIdHashMapTraits> TSoundTable;
typedef std::vector<CSound *> TSoundTable; // list the sheets by shortId of the sheetId
typedef CHashMap<NLMISC::TStringId, CSound*, NLMISC::CStringIdHashMapTraits> TSoundTable;
/// Assoc from buffer to sound. Used for sound unloading.
TBufferAssocContainer _BufferAssoc;

@ -23,7 +23,6 @@
#include "nel/3d/cluster.h"
#include "nel/sound/sound.h"
#include "nel/sound/group_controller.h"
#include "nel/misc/sheet_id.h"
namespace NLSOUND {

@ -19,7 +19,6 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/string_mapper.h"
#include "nel/misc/sheet_id.h"
#include "nel/sound/u_source.h"
#include "nel/sound/u_group_controller.h"
#include "nel/ligo/primitive.h"
@ -285,7 +284,7 @@ public:
//@}
/// Get a TSoundId from a name (returns NULL if not found)
virtual TSoundId getSoundId( const NLMISC::CSheetId &name ) = 0;
virtual TSoundId getSoundId( const NLMISC::TStringId &name ) = 0;
/// Gets the group controller for the given group tree path with separator '/', if it doesn't exist yet it will be created.
/// Examples: "music", "effects", "dialog", "music/background", "music/loading", "music/player", etcetera
@ -297,7 +296,7 @@ public:
* pass a callback function that will be called (if not NULL) just before deleting the spawned
* source.
*/
virtual USource *createSource(const NLMISC::CSheetId &name, bool spawn=false, TSpawnEndCallback cb=NULL, void *callbackUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL) = 0;
virtual USource *createSource(const NLMISC::TStringId &name, bool spawn=false, TSpawnEndCallback cb=NULL, void *callbackUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL) = 0;
/// Add a logical sound source (by sound id). To remove a source, just delete it. See createSource(const char*)
virtual USource *createSource(TSoundId id, bool spawn=false, TSpawnEndCallback cb=NULL, void *callbackUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL) = 0;
@ -321,7 +320,7 @@ public:
//@{
//@name Statistic and utility methods
/// Fill a vector with the names of all loaded sounds.
virtual void getSoundNames( std::vector<NLMISC::CSheetId> &names ) const = 0;
virtual void getSoundNames( std::vector<NLMISC::TStringId> &names ) const = 0;
/// Return the number of mixing tracks (voices)
virtual uint getPolyphony() const = 0;
/// Return the number of sources

@ -1,5 +1,13 @@
/**
* UStreamSource
* \file u_stream_source.h
* \brief UStreamSource
* \date 2010-01-28 12:58GMT
* \author Jan Boon (Kaetemi)
*/
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2010 by authors
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as

@ -49,7 +49,6 @@ void Init()
{
try
{
CSheetId::initWithoutSheet();
CPath::addSearchPath(NL_SOUND_DATA"/data", true, false);
@ -101,7 +100,7 @@ USource *OnAddSource( const char *name, float x, float y, float z )
/*
* Create a source with sound 'name', and set some of its initial properties, if successful
*/
USource *source = AudioMixer->createSource(CSheetId(name, "sound"));
USource *source = AudioMixer->createSource( CStringMapper::map(name) );
if ( source != NULL )
{
source->setPos( CVector(x,y,z) );

@ -62,7 +62,6 @@ static void initSample()
{
if (!INelContext::isContextInitialised())
new CApplicationContext();
CSheetId::initWithoutSheet();
CPath::addSearchPath(NL_SOUND_DATA"/data", true, false);
printf("Sample demonstrating OGG playback using stream file .sound sheets.");
@ -98,7 +97,7 @@ static void initSample()
//NLMISC::CHTimer::startBench();
s_Source = s_AudioMixer->createSource(CSheetId("stream_file.sound"));
s_Source = s_AudioMixer->createSource(CStringMapper::map("stream_file"));
nlassert(s_Source);
s_StreamFileSource = dynamic_cast<CStreamFileSource *>(s_Source);
nlassert(s_StreamFileSource);

@ -59,7 +59,6 @@ static void initSample()
{
if (!INelContext::isContextInitialised())
new CApplicationContext();
CSheetId::initWithoutSheet();
CPath::addSearchPath(NL_SOUND_DATA"/database/build/", true, false);
printf("Sample demonstrating OGG playback using UStreamSource.");
@ -88,7 +87,7 @@ static void initSample()
//NLMISC::CHTimer::startBench();
USource *source = s_AudioMixer->createSource(CSheetId("default_stream.sound"));
USource *source = s_AudioMixer->createSource(CStringMapper::map("default_stream"));
nlassert(source);
s_StreamSource = dynamic_cast<UStreamSource *>(source);
nlassert(s_StreamSource);

@ -49,7 +49,7 @@ CPSSound::CPSSound() : _Gain(1.f),
{
NL_PS_FUNC(CPSSound_CPSSound)
if (CParticleSystem::getSerializeIdentifierFlag()) _Name = std::string("sound");
_SoundName = NLMISC::CSheetId::Unknown /*NLMISC::CStringMapper::emptyId()*/;
_SoundName = NLMISC::CStringMapper::emptyId();
}
// ***************************************************************************************************
@ -270,13 +270,18 @@ void CPSSound::serial(NLMISC::IStream &f)
// FIXME: CPSSound is reserialized from the _ParticleSystemProto
// cache when a non-_Shared particle system is instanced, this
// causes unnecessary sheet id lookups from string.
// SLN1: Serialize as uint32, but this requires the editor to know
// the correct sheet id (and thus requires a built sheet_id.bin).
// SLN2: Create a tool that reserializes all ps with sound sheet id
// instead of sheet names, based on a global flag, and serialize
// a flag that specifies if the ps is serialized with id or name.
_SoundName.serialString(f, "sound");
// causes unnecessary id lookups from string.
if (f.isReading())
{
std::string soundName;
f.serial(soundName);
_SoundName = NLMISC::CStringMapper::map(soundName);
}
else
{
std::string soundName = NLMISC::CStringMapper::unmap(_SoundName);
f.serial(soundName);
}
sint32 nbSounds;
bool hasScheme;

@ -30,35 +30,30 @@
using namespace std;
#ifdef DEBUG_NEW
#define new DEBUG_NEW
#define new DEBUG_NEW
#endif
namespace NLMISC {
namespace NLMISC
{
CSheetId::CChar CSheetId::_AllStrings;
CStaticMap<uint32,CSheetId::CChar> CSheetId::_SheetIdToName;
CStaticMap<CSheetId::CChar,uint32, CSheetId::CCharComp> CSheetId::_SheetNameToId;
CStaticMap<uint32, CSheetId::CChar> CSheetId::_SheetIdToName;
CStaticMap<CSheetId::CChar, uint32, CSheetId::CCharComp> CSheetId::_SheetNameToId;
//map<uint32,std::string> CSheetId::_SheetIdToName;
//map<std::string,uint32> CSheetId::_SheetNameToId;
vector<std::string> CSheetId::_FileExtensions;
bool CSheetId::_Initialised=false;
bool CSheetId::_RemoveUnknownSheet=true;
bool CSheetId::_Initialised = false;
bool CSheetId::_RemoveUnknownSheet = true;
bool CSheetId::_DontHaveSheetKnowledge = false;
std::map<std::string, uint32> CSheetId::_DevTypeNameToId;
std::vector<std::vector<std::string> > CSheetId::_DevSheetIdToName;
std::vector<std::vector<std::string>> CSheetId::_DevSheetIdToName;
std::map<std::string, uint32> CSheetId::_DevSheetNameToId;
#define NL_TEMP_YUBO_NO_SOUND_SHEET_ID
#ifdef NL_TEMP_YUBO_NO_SOUND_SHEET_ID
namespace { bool a_NoSoundSheetId = false; const uint32 a_NoSoundSheetType = 80; }
#endif
const CSheetId CSheetId::Unknown(0);
void CSheetId::cbFileChange (const std::string &filename)
void CSheetId::cbFileChange(const std::string &filename)
{
nlinfo ("SHEETID: %s changed, reload it", filename.c_str());
nlinfo("SHEETID: %s changed, reload it", filename.c_str());
loadSheetId();
}
@ -67,14 +62,14 @@ void CSheetId::cbFileChange (const std::string &filename)
// CSheetId
//
//-----------------------------------------------
CSheetId::CSheetId( uint32 sheetRef)
CSheetId::CSheetId(uint32 sheetRef)
{
_Id.Id = sheetRef;
#ifdef NL_DEBUG_SHEET_ID
// Yoyo: don't access the static map, because of order of static ctor call.
// For now, all static CSheetId are 0 (eg: CSheetId::Unknown)
if(sheetRef)
if (sheetRef)
{
CStaticMap<uint32, CChar>::iterator it(_SheetIdToName.find(sheetRef));
if (it != _SheetIdToName.end())
@ -91,19 +86,18 @@ CSheetId::CSheetId( uint32 sheetRef)
#endif
}
//-----------------------------------------------
// CSheetId
//
//-----------------------------------------------
CSheetId::CSheetId( const string& sheetName )
CSheetId::CSheetId(const string &sheetName)
{
if (!buildSheetId(sheetName))
{
if(sheetName.empty())
if (sheetName.empty())
nlwarning("SHEETID: Try to create an CSheetId with empty name. TODO: check why.");
else
nlwarning("SHEETID: The sheet '%s' is not in sheet_id.bin, setting it to Unknown",sheetName.c_str());
nlwarning("SHEETID: The sheet '%s' is not in sheet_id.bin, setting it to Unknown", sheetName.c_str());
//std::string stack;
//NLMISC::getCallStack(stack);
//std::vector<std::string> contexts;
@ -118,7 +112,7 @@ CSheetId::CSheetId( const string& sheetName )
} // CSheetId //
CSheetId::CSheetId( const std::string& sheetName, const std::string &defaultType )
CSheetId::CSheetId(const std::string &sheetName, const std::string &defaultType)
{
// Don't use this function without defaultType, use the one above.
nlassert(defaultType.size() != 0);
@ -135,12 +129,11 @@ CSheetId::CSheetId( const std::string& sheetName, const std::string &defaultType
}
}
//-----------------------------------------------
// Build
//
//-----------------------------------------------
bool CSheetId::buildSheetId(const std::string& sheetName)
bool CSheetId::buildSheetId(const std::string &sheetName)
{
nlassert(_Initialised);
@ -188,15 +181,15 @@ bool CSheetId::buildSheetId(const std::string& sheetName)
}
// try looking up the sheet name in _SheetNameToId
CStaticMap<CChar,uint32,CCharComp>::const_iterator itId;
CStaticMap<CChar, uint32, CCharComp>::const_iterator itId;
CChar c;
c.Ptr = new char [sheetName.size()+1];
c.Ptr = new char[sheetName.size() + 1];
strcpy(c.Ptr, sheetName.c_str());
toLower(c.Ptr);
itId = _SheetNameToId.find (c);
delete [] c.Ptr;
if( itId != _SheetNameToId.end() )
itId = _SheetNameToId.find(c);
delete[] c.Ptr;
if (itId != _SheetNameToId.end())
{
_Id.Id = itId->second;
#ifdef NL_DEBUG_SHEET_ID
@ -207,40 +200,21 @@ bool CSheetId::buildSheetId(const std::string& sheetName)
}
// we failed to find the sheet name in the sheetname map so see if the string is numeric
if (sheetName.size()>1 && sheetName[0]=='#')
if (sheetName.size() > 1 && sheetName[0] == '#')
{
uint32 numericId;
NLMISC::fromString((const char*)(sheetName.c_str()+1), numericId);
if (NLMISC::toString("#%u",numericId)==sheetName)
NLMISC::fromString((const char *)(sheetName.c_str() + 1), numericId);
if (NLMISC::toString("#%u", numericId) == sheetName)
{
_Id.Id= numericId;
_Id.Id = numericId;
return true;
}
}
#ifdef NL_TEMP_YUBO_NO_SOUND_SHEET_ID
if (a_NoSoundSheetId && sheetName.find(".sound") != std::string::npos)
{
std::string sheetNameLc = toLower(sheetName);
std::map<std::string, uint32>::iterator it = _DevSheetNameToId.find(sheetNameLc);
if (it == _DevSheetNameToId.end())
{
// nldebug("SHEETID: Creating a temporary sheet id for '%s'", sheetName.c_str());
_DevSheetIdToName[0].push_back(sheetName);
_Id.IdInfos.Type = a_NoSoundSheetType;
_Id.IdInfos.Id = _DevSheetIdToName[0].size() - 1;
_DevSheetNameToId[sheetNameLc] = _Id.Id;
return true;
}
_Id.Id = it->second;
return true;
}
#endif
return false;
}
void CSheetId::loadSheetId ()
void CSheetId::loadSheetId()
{
H_AUTO(CSheetIdInit);
//nldebug("Loading sheet_id.bin");
@ -248,18 +222,18 @@ void CSheetId::loadSheetId ()
// Open the sheet id to sheet file name association
CIFile file;
std::string path = CPath::lookup("sheet_id.bin", false, false);
if(!path.empty() && file.open(path))
if (!path.empty() && file.open(path))
{
// clear entries
_FileExtensions.clear ();
_SheetIdToName.clear ();
_SheetNameToId.clear ();
_FileExtensions.clear();
_SheetIdToName.clear();
_SheetNameToId.clear();
// reserve space for the vector of file extensions
_FileExtensions.resize(1 << (NL_SHEET_ID_TYPE_BITS));
// Get the map from the file
map<uint32,string> tempMap;
map<uint32, string> tempMap;
contReset(tempMap);
file.serialCont(tempMap);
file.close();
@ -270,23 +244,23 @@ void CSheetId::loadSheetId ()
uint32 nbfiles = (uint32)tempMap.size();
// now we remove all files that not available
map<uint32,string>::iterator itStr2;
for( itStr2 = tempMap.begin(); itStr2 != tempMap.end(); )
map<uint32, string>::iterator itStr2;
for (itStr2 = tempMap.begin(); itStr2 != tempMap.end();)
{
if (CPath::exists ((*itStr2).second))
if (CPath::exists((*itStr2).second))
{
++itStr2;
}
else
{
map<uint32,string>::iterator olditStr = itStr2;
map<uint32, string>::iterator olditStr = itStr2;
//nldebug ("Removing file '%s' from CSheetId because the file not exists", (*olditStr).second.c_str ());
itStr2++;
tempMap.erase (olditStr);
tempMap.erase(olditStr);
removednbfiles++;
}
}
nlinfo ("SHEETID: Removed %d files on %d from CSheetId because these files don't exist", removednbfiles, nbfiles);
nlinfo("SHEETID: Removed %d files on %d from CSheetId because these files don't exist", removednbfiles, nbfiles);
}
// Convert the map to one big string and 1 static map (id to name)
@ -295,10 +269,10 @@ void CSheetId::loadSheetId ()
vector<CChar> tempVec; // Used to initialise the first map
uint32 nNb = 0;
uint32 nSize = 0;
map<uint32,string>::const_iterator it = tempMap.begin();
map<uint32, string>::const_iterator it = tempMap.begin();
while (it != tempMap.end())
{
nSize += (uint32)it->second.size()+1;
nSize += (uint32)it->second.size() + 1;
nNb++;
it++;
}
@ -311,10 +285,10 @@ void CSheetId::loadSheetId ()
nNb = 0;
while (it != tempMap.end())
{
tempVec[nNb].Ptr = _AllStrings.Ptr+nSize;
strcpy(_AllStrings.Ptr+nSize, it->second.c_str());
toLower(_AllStrings.Ptr+nSize);
nSize += (uint32)it->second.size()+1;
tempVec[nNb].Ptr = _AllStrings.Ptr + nSize;
strcpy(_AllStrings.Ptr + nSize, it->second.c_str());
toLower(_AllStrings.Ptr + nSize);
nSize += (uint32)it->second.size() + 1;
nNb++;
it++;
}
@ -339,15 +313,15 @@ void CSheetId::loadSheetId ()
{
uint32 nSize = (uint32)_SheetIdToName.size();
_SheetNameToId.reserve(nSize);
CStaticMap<uint32,CChar>::iterator itStr;
for( itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr )
CStaticMap<uint32, CChar>::iterator itStr;
for (itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr)
{
// add entry to the inverse map
_SheetNameToId.add( make_pair((*itStr).second, (*itStr).first) );
_SheetNameToId.add(make_pair((*itStr).second, (*itStr).first));
// work out the type value for this entry in the map
TSheetId sheetId;
sheetId.Id=(*itStr).first;
sheetId.Id = (*itStr).first;
uint32 type = sheetId.IdInfos.Type;
// check whether we need to add an entry to the file extensions vector
@ -365,10 +339,9 @@ void CSheetId::loadSheetId ()
{
nlerror("<CSheetId::init> Can't open the file sheet_id.bin");
}
nldebug("Finished loading sheet_id.bin: %u entries read",_SheetIdToName.size());
nldebug("Finished loading sheet_id.bin: %u entries read", _SheetIdToName.size());
}
//-----------------------------------------------
// init
//
@ -383,30 +356,12 @@ void CSheetId::init(bool removeUnknownSheet)
return;
}
// CFile::addFileChangeCallback ("sheet_id.bin", cbFileChange);
// CFile::addFileChangeCallback ("sheet_id.bin", cbFileChange);
_RemoveUnknownSheet = removeUnknownSheet;
loadSheetId ();
_Initialised=true;
#ifdef NL_TEMP_YUBO_NO_SOUND_SHEET_ID
if (typeFromFileExtension("sound") == std::numeric_limits<uint32>::max())
{
nlwarning("SHEETID: Loading without known sound sheet id, please update sheet_id.bin with .sound sheets");
nlassert(_FileExtensions.size() == 1 << (NL_SHEET_ID_TYPE_BITS));
nlassert(_FileExtensions[a_NoSoundSheetType].empty());
_FileExtensions[a_NoSoundSheetType] = "sound";
_DevSheetIdToName.push_back(std::vector<std::string>());
_DevSheetIdToName[0].push_back("unknown.sound");
TSheetId id;
id.IdInfos.Type = a_NoSoundSheetType;
id.IdInfos.Id = _DevSheetIdToName[0].size() - 1;
nlassert(id.IdInfos.Id == 0);
_DevSheetNameToId["unknown.sound"] = id.Id;
a_NoSoundSheetId = true;
}
#endif
loadSheetId();
_Initialised = true;
} // init //
@ -422,19 +377,17 @@ void CSheetId::initWithoutSheet()
_DontHaveSheetKnowledge = true;
// Initialize id 0,0 as unknown.unknown
CSheetId unknownunknown = CSheetId("unknown.unknown");
nlassert(unknownunknown == CSheetId::Unknown);
CSheetId unknownUnknown = CSheetId("unknown.unknown");
nlassert(unknownUnknown == CSheetId::Unknown);
}
//-----------------------------------------------
// uninit
//
//-----------------------------------------------
void CSheetId::uninit()
{
delete [] _AllStrings.Ptr;
delete[] _AllStrings.Ptr;
_FileExtensions.clear();
_DevTypeNameToId.clear();
_DevSheetIdToName.clear();
@ -445,11 +398,12 @@ void CSheetId::uninit()
// operator=
//
//-----------------------------------------------
CSheetId& CSheetId::operator=( const CSheetId& sheetId )
CSheetId &CSheetId::operator=(const CSheetId &sheetId)
{
if (!_Initialised) init(false);
if (!_Initialised)
init(false);
if(this == &sheetId)
if (this == &sheetId)
{
return *this;
}
@ -462,15 +416,13 @@ CSheetId& CSheetId::operator=( const CSheetId& sheetId )
return *this;
} // operator= //
//-----------------------------------------------
// operator=
//
//-----------------------------------------------
CSheetId& CSheetId::operator=( const string& sheetName )
CSheetId &CSheetId::operator=(const string &sheetName)
{
if (!buildSheetId(sheetName))
@ -482,14 +434,14 @@ CSheetId& CSheetId::operator=( const string& sheetName )
} // operator= //
//-----------------------------------------------
// operator=
//
//-----------------------------------------------
CSheetId& CSheetId::operator=( uint32 sheetRef )
CSheetId &CSheetId::operator=(uint32 sheetRef)
{
if (!_Initialised) init(false);
if (!_Initialised)
init(false);
_Id.Id = sheetRef;
@ -497,15 +449,14 @@ CSheetId& CSheetId::operator=( uint32 sheetRef )
} // operator= //
//-----------------------------------------------
// operator<
//
//-----------------------------------------------
bool CSheetId::operator < (const CSheetId& sheetRef ) const
bool CSheetId::operator<(const CSheetId &sheetRef) const
{
if (!_Initialised) init(false);
if (!_Initialised)
init(false);
if (_Id.Id < sheetRef.asInt())
{
@ -516,46 +467,52 @@ bool CSheetId::operator < (const CSheetId& sheetRef ) const
} // operator< //
//-----------------------------------------------
// toString
//
//-----------------------------------------------
string CSheetId::toString(bool ifNotFoundUseNumericId) const
{
if (!_Initialised) init(false);
if (!_Initialised)
init(false);
if (_DontHaveSheetKnowledge)
{
// FIXME: When someone punches in a fake sheet id this will
// fail.
if (_Id.IdInfos.Type < _DevSheetIdToName.size()
&& _Id.IdInfos.Id < _DevSheetIdToName[_Id.IdInfos.Type].size())
{
return _DevSheetIdToName[_Id.IdInfos.Type][_Id.IdInfos.Id];
}
CStaticMap<uint32,CChar>::const_iterator itStr = _SheetIdToName.find (_Id.Id);
if( itStr != _SheetIdToName.end() )
else
{
return string((*itStr).second.Ptr);
if (ifNotFoundUseNumericId)
{
return NLMISC::toString("#%u", _Id.Id);
}
else
{
#ifdef NL_TEMP_YUBO_NO_SOUND_SHEET_ID
if (a_NoSoundSheetId && _Id.IdInfos.Type == a_NoSoundSheetType)
return NLMISC::toString("<Sheet %u not found in loaded sheets>", _Id.Id);
}
}
}
CStaticMap<uint32, CChar>::const_iterator itStr = _SheetIdToName.find(_Id.Id);
if (itStr != _SheetIdToName.end())
{
return _DevSheetIdToName[0][_Id.IdInfos.Id];
return string((*itStr).second.Ptr);
}
#endif
else
{
// This nlwarning is commented out because the loggers are mutexed, therefore
// you couldn't use toString() within a nlwarning().
//nlwarning("<CSheetId::toString> The sheet %08x is not in sheet_id.bin",_Id.Id);
if (ifNotFoundUseNumericId)
{
return NLMISC::toString( "#%u", _Id.Id );
return NLMISC::toString("#%u", _Id.Id);
}
else
{
return NLMISC::toString( "<Sheet %u not found in sheet_id.bin>", _Id.Id );
return NLMISC::toString("<Sheet %u not found in sheet_id.bin>", _Id.Id);
}
}
@ -565,7 +522,7 @@ void CSheetId::serial(NLMISC::IStream &f)
{
nlassert(!_DontHaveSheetKnowledge);
f.serial( _Id.Id );
f.serial(_Id.Id);
#ifdef NL_DEBUG_SHEET_ID
CStaticMap<uint32, CChar>::iterator it(_SheetIdToName.find(_Id.Id));
@ -595,90 +552,88 @@ void CSheetId::serialString(NLMISC::IStream &f, const std::string &defaultType)
}
}
//-----------------------------------------------
// display
//
//-----------------------------------------------
void CSheetId::display()
{
if (!_Initialised) init(false);
if (!_Initialised)
init(false);
CStaticMap<uint32,CChar>::const_iterator itStr;
for( itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr )
CStaticMap<uint32, CChar>::const_iterator itStr;
for (itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr)
{
//nlinfo("%d %s",(*itStr).first,(*itStr).second.c_str());
nlinfo("SHEETID: (%08x %d) %s",(*itStr).first,(*itStr).first,(*itStr).second.Ptr);
nlinfo("SHEETID: (%08x %d) %s", (*itStr).first, (*itStr).first, (*itStr).second.Ptr);
}
} // display //
//-----------------------------------------------
// display
//
//-----------------------------------------------
void CSheetId::display(uint32 type)
{
if (!_Initialised) init(false);
if (!_Initialised)
init(false);
CStaticMap<uint32,CChar>::const_iterator itStr;
for( itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr )
CStaticMap<uint32, CChar>::const_iterator itStr;
for (itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr)
{
// work out the type value for this entry in the map
TSheetId sheetId;
sheetId.Id=(*itStr).first;
sheetId.Id = (*itStr).first;
// decide whether or not to display the entry
if (type==sheetId.IdInfos.Type)
if (type == sheetId.IdInfos.Type)
{
//nlinfo("%d %s",(*itStr).first,(*itStr).second.c_str());
nlinfo("SHEETID: (%08x %d) %s",(*itStr).first,(*itStr).first,(*itStr).second.Ptr);
nlinfo("SHEETID: (%08x %d) %s", (*itStr).first, (*itStr).first, (*itStr).second.Ptr);
}
}
} // display //
//-----------------------------------------------
// buildIdVector
//
//-----------------------------------------------
void CSheetId::buildIdVector(std::vector <CSheetId> &result)
void CSheetId::buildIdVector(std::vector<CSheetId> &result)
{
if (!_Initialised) init(false);
if (!_Initialised)
init(false);
CStaticMap<uint32,CChar>::const_iterator itStr;
for( itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr )
CStaticMap<uint32, CChar>::const_iterator itStr;
for (itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr)
{
result.push_back( (CSheetId)(*itStr).first );
result.push_back((CSheetId)(*itStr).first);
}
} // buildIdVector //
//-----------------------------------------------
// buildIdVector
//
//-----------------------------------------------
void CSheetId::buildIdVector(std::vector <CSheetId> &result, uint32 type)
void CSheetId::buildIdVector(std::vector<CSheetId> &result, uint32 type)
{
if (!_Initialised) init(false);
if (!_Initialised)
init(false);
nlassert(type < (1 << (NL_SHEET_ID_TYPE_BITS)));
CStaticMap<uint32,CChar>::const_iterator itStr;
for( itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr )
CStaticMap<uint32, CChar>::const_iterator itStr;
for (itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr)
{
// work out the type value for this entry in the map
TSheetId sheetId;
sheetId.Id=(*itStr).first;
sheetId.Id = (*itStr).first;
// decide whether or not to use the entry
if (type==sheetId.IdInfos.Type)
if (type == sheetId.IdInfos.Type)
{
result.push_back( (CSheetId)sheetId.Id );
result.push_back((CSheetId)sheetId.Id);
}
}
@ -688,23 +643,24 @@ void CSheetId::buildIdVector(std::vector <CSheetId> &result, uint32 type)
// buildIdVector
//
//-----------------------------------------------
void CSheetId::buildIdVector(std::vector <CSheetId> &result, std::vector <std::string> &resultFilenames,uint32 type)
void CSheetId::buildIdVector(std::vector<CSheetId> &result, std::vector<std::string> &resultFilenames, uint32 type)
{
if (!_Initialised) init(false);
if (!_Initialised)
init(false);
nlassert(type < (1 << (NL_SHEET_ID_TYPE_BITS)));
CStaticMap<uint32,CChar>::const_iterator itStr;
for( itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr )
CStaticMap<uint32, CChar>::const_iterator itStr;
for (itStr = _SheetIdToName.begin(); itStr != _SheetIdToName.end(); ++itStr)
{
// work out the type value for this entry in the map
TSheetId sheetId;
sheetId.Id=(*itStr).first;
sheetId.Id = (*itStr).first;
// decide whether or not to use the entry
if (type==sheetId.IdInfos.Type)
if (type == sheetId.IdInfos.Type)
{
result.push_back( (CSheetId)sheetId.Id );
resultFilenames.push_back( (*itStr).second.Ptr );
result.push_back((CSheetId)sheetId.Id);
resultFilenames.push_back((*itStr).second.Ptr);
}
}
@ -714,9 +670,9 @@ void CSheetId::buildIdVector(std::vector <CSheetId> &result, std::vector <std::s
// buildIdVector
//
//-----------------------------------------------
void CSheetId::buildIdVector(std::vector <CSheetId> &result,const std::string &fileExtension)
void CSheetId::buildIdVector(std::vector<CSheetId> &result, const std::string &fileExtension)
{
uint32 type=typeFromFileExtension(fileExtension);
uint32 type = typeFromFileExtension(fileExtension);
if (type != std::numeric_limits<uint32>::max())
buildIdVector(result, type);
@ -726,40 +682,40 @@ void CSheetId::buildIdVector(std::vector <CSheetId> &result,const std::string &f
// buildIdVector
//
//-----------------------------------------------
void CSheetId::buildIdVector(std::vector <CSheetId> &result, std::vector <std::string> &resultFilenames,const std::string &fileExtension)
void CSheetId::buildIdVector(std::vector<CSheetId> &result, std::vector<std::string> &resultFilenames, const std::string &fileExtension)
{
uint32 type=typeFromFileExtension(fileExtension);
uint32 type = typeFromFileExtension(fileExtension);
if (type != std::numeric_limits<uint32>::max())
buildIdVector(result,resultFilenames, type);
buildIdVector(result, resultFilenames, type);
} // buildIdVector //
//-----------------------------------------------
// typeFromFileExtension
//
//-----------------------------------------------
uint32 CSheetId::typeFromFileExtension(const std::string &fileExtension)
{
if (!_Initialised) init(false);
if (!_Initialised)
init(false);
uint i;
for (i=0;i<_FileExtensions.size();i++)
if (toLower(fileExtension)==_FileExtensions[i])
for (i = 0; i < _FileExtensions.size(); i++)
if (toLower(fileExtension) == _FileExtensions[i])
return i;
return std::numeric_limits<uint32>::max();
} // typeFromFileExtension //
//-----------------------------------------------
// fileExtensionFromType
//
//-----------------------------------------------
const std::string &CSheetId::fileExtensionFromType(uint32 type)
{
if (!_Initialised) init(false);
nlassert(type < (1<<(NL_SHEET_ID_TYPE_BITS)));
if (!_Initialised)
init(false);
nlassert(type < (1 << (NL_SHEET_ID_TYPE_BITS)));
return _FileExtensions[type];
@ -771,11 +727,11 @@ const std::string &CSheetId::fileExtensionFromType(uint32 type)
//-----------------------------------------------
void CSheetId::buildSheetId(uint32 shortId, uint32 type)
{
nlassert(shortId < (1<<NL_SHEET_ID_ID_BITS));
nlassert(type < (1<<(NL_SHEET_ID_TYPE_BITS)));
nlassert(shortId < (1 << NL_SHEET_ID_ID_BITS));
nlassert(type < (1 << (NL_SHEET_ID_TYPE_BITS)));
_Id.IdInfos.Id= shortId;
_Id.IdInfos.Type= type;
_Id.IdInfos.Id = shortId;
_Id.IdInfos.Type = type;
#ifdef NL_DEBUG_SHEET_ID
CStaticMap<uint32, CChar>::iterator it(_SheetIdToName.find(_Id.Id));
@ -786,7 +742,6 @@ void CSheetId::buildSheetId(uint32 shortId, uint32 type)
else
_DebugSheetName = NULL;
#endif
}
} // NLMISC

@ -23,7 +23,6 @@
#include "nel/misc/command.h"
#include "nel/misc/file.h"
#include "nel/misc/path.h"
#include "nel/misc/sheet_id.h"
#include "nel/georges/u_form_loader.h"
#include "nel/georges/u_form_elm.h"
@ -769,8 +768,11 @@ std::string UAudioMixer::buildSampleBank(const std::vector<std::string> &sampleL
}
// Sample number MUST be even
nlassert(mono16Data.size() == (mono16Data.size() & 0xfffffffe));
nlassert(adpcmData.size() == mono16Data.size() / 2);
// nlassert(mono16Data.size() == (mono16Data.size() & 0xfffffffe));
if (mono16Data.size() & 1)
nlwarning("Uneven sample numbers, ADPCM will miss a sample. File: %s, Samples: %i, ADPCM Size: %i",
sampleList[j].c_str(), (int)mono16Data.size(), (int)adpcmData.size());
nlassert(adpcmData.size() == (mono16Data.size() >> 1));
adpcmBuffers[j].swap(adpcmData);
mono16Buffers[j].swap(mono16Data);
@ -1058,8 +1060,9 @@ public:
for (uint i=0; i<size; ++i)
{
items->getArrayValue(soundName, i);
nlassert(soundName.find(".sound") != std::string::npos);
cs.SoundNames.push_back(CSheetId(soundName));
soundName = soundName.substr(0, soundName.find(".sound"));
cs.SoundNames.push_back(CStringMapper::map(soundName));
}
if (!cs.SoundNames.empty())
@ -1109,7 +1112,7 @@ void CAudioMixerUser::initUserVar()
TUserVarControlsContainer::iterator first(_UserVarControls.begin()), last(_UserVarControls.end());
for(; first != last; ++first)
{
std::vector<NLMISC::CSheetId>::iterator first2(first->second.SoundNames.begin()), last2(first->second.SoundNames.end());
std::vector<NLMISC::TStringId>::iterator first2(first->second.SoundNames.begin()), last2(first->second.SoundNames.end());
for (; first2 != last2; ++first2)
{
CSound *sound = getSoundId(*first2);
@ -1140,7 +1143,7 @@ void CAudioMixerUser::CControledSources::serial(NLMISC::IStream &s)
for (uint i=0; i<size; ++i)
{
s.serial(soundName);
SoundNames.push_back(CSheetId(soundName, "sound"));
SoundNames.push_back(CStringMapper::map(soundName));
}
}
else
@ -1154,7 +1157,7 @@ void CAudioMixerUser::CControledSources::serial(NLMISC::IStream &s)
for (uint i=0; i<size; ++i)
{
soundName = SoundNames[i].toString();;
soundName = CStringMapper::unmap(SoundNames[i]);
s.serial(soundName);
}
}
@ -1788,7 +1791,7 @@ void CAudioMixerUser::update()
// ******************************************************************
TSoundId CAudioMixerUser::getSoundId( const NLMISC::CSheetId &name )
TSoundId CAudioMixerUser::getSoundId( const NLMISC::TStringId &name )
{
return _SoundBank->getSound(name);
}
@ -1902,7 +1905,7 @@ retrySound:
if (invalid)
{
nlwarning("The sound %s contain an infinite recursion !", id->getName().toString().c_str()/*CStringMapper::unmap(id->getName()).c_str()*/);
nlwarning("The sound %s contain an infinite recursion !", CStringMapper::unmap(id->getName()).c_str());
return NULL;
}
@ -2043,7 +2046,7 @@ retrySound:
// ******************************************************************
USource *CAudioMixerUser::createSource( const NLMISC::CSheetId &name, bool spawn, TSpawnEndCallback cb, void *userParam, NL3D::CCluster *cluster, CSoundContext *context, UGroupController *groupController)
USource *CAudioMixerUser::createSource( const NLMISC::TStringId &name, bool spawn, TSpawnEndCallback cb, void *userParam, NL3D::CCluster *cluster, CSoundContext *context, UGroupController *groupController)
{
return createSource( getSoundId( name ), spawn, cb, userParam, cluster, context, groupController);
}
@ -2170,7 +2173,7 @@ bool CAudioMixerUser::unloadSampleBank(const std::string &name)
// ******************************************************************
void CAudioMixerUser::getSoundNames( std::vector<NLMISC::CSheetId> &names ) const
void CAudioMixerUser::getSoundNames( std::vector<NLMISC::TStringId> &names ) const
{
_SoundBank->getNames(names);
}
@ -2320,6 +2323,7 @@ void CAudioMixerUser::getLoadedSampleBankInfo(std::vector<std::pair<std::strin
}
void CAudioMixerUser::setListenerPos (const NLMISC::CVector &pos)
{
_Listener.setPos(pos);

@ -84,8 +84,7 @@ void CBackgroundSound::importForm(const std::string& filename, NLGEORGES::UFormE
// Read the sound name.
std::string soundName;
psoundItem->getValueByName(soundName, "Sound");
nlassert(soundName.find(".sound") != std::string::npos);
sound.SoundName = NLMISC::CSheetId(soundName);
sound.SoundName = CStringMapper::map(CFile::getFilenameWithoutExtension(soundName));
// Read the environnement flag.
@ -134,7 +133,7 @@ void CBackgroundSound::getSubSoundList(std::vector<std::pair<std::string, CSound
for (; first != last; ++first)
{
CSound *sound = mixer->getSoundId(first->SoundName);
subsounds.push_back(make_pair(first->SoundName.toString()/*CStringMapper::unmap(first->SoundName)*/, sound));
subsounds.push_back(make_pair(CStringMapper::unmap(first->SoundName), sound));
}
}

@ -86,7 +86,7 @@ void CBackgroundSoundManager::addSound(const std::string &soundName, uint layerI
CAudioMixerUser *mixer = CAudioMixerUser::instance();
TSoundData sd;
sd.SoundName = NLMISC::CSheetId(soundName, "sound"); // note: loaded from .primitive
sd.SoundName = CStringMapper::map(soundName);
sd.Sound = mixer->getSoundId(sd.SoundName);
sd.Source = 0;
@ -133,7 +133,7 @@ void CBackgroundSoundManager::addSound(const std::string &soundName, uint layerI
}
else
{
nlwarning ("The sound '%s' can't be loaded", sd.SoundName.toString().c_str()/*CStringMapper::unmap(sd.SoundName).c_str()*/);
nlwarning ("The sound '%s' can't be loaded", CStringMapper::unmap(sd.SoundName).c_str());
}
}
@ -1431,15 +1431,21 @@ void CBackgroundSoundManager::TBanksData::serial(NLMISC::IStream &s)
void CBackgroundSoundManager::TSoundData::serial(NLMISC::IStream &s)
{
//std::string str;
SoundName.serialString(s, "sound");
std::string str;
if (s.isReading())
{
CAudioMixerUser *mixer = CAudioMixerUser::instance();
s.serial(str);
SoundName = NLMISC::CStringMapper::map(str);
Sound = mixer->getSoundId(SoundName);
Source = NULL;
Selected = false;
}
else
{
s.serial(const_cast<std::string&>(NLMISC::CStringMapper::unmap(SoundName)));
}
s.serial(MinBox);
s.serial(MaxBox);
s.serial(Surface);

@ -70,7 +70,7 @@ float EAX_MATERIAL_PARAM[] =
class CSoundGroupSerializer
{
public:
std::vector<std::pair<NLMISC::TStringId, NLMISC::CSheetId> > _SoundGroupAssoc;
std::vector<std::pair<NLMISC::TStringId, NLMISC::TStringId> > _SoundGroupAssoc;
// load the values using the george sheet (called by GEORGE::loadForm)
void readGeorges (const NLMISC::CSmartPtr<NLGEORGES::UForm> &form, const std::string &/* name */)
@ -95,9 +95,15 @@ public:
item->getValueByName(soundGroup, ".SoundGroup");
item->getValueByName(sound, ".Sound");
nlassert(sound.find(".sound") != std::string::npos);
string::size_type n = sound.rfind(".sound");
_SoundGroupAssoc.push_back(make_pair(CStringMapper::map(soundGroup), CSheetId(sound)));
if (n != string::npos)
{
// remove the tailing .sound
sound = sound.substr(0, n);
}
_SoundGroupAssoc.push_back(make_pair(CStringMapper::map(soundGroup), CStringMapper::map(sound)));
}
}
catch(...)
@ -119,18 +125,24 @@ public:
{
if (s.isReading())
{
TStringId soundGroup;
CSheetId sound;
std::string soundGroup;
std::string sound;
CStringMapper::serialString(s, soundGroup);
sound.serialString(s, "sound");
s.serial(soundGroup);
s.serial(sound);
_SoundGroupAssoc.push_back(make_pair(soundGroup, sound));
_SoundGroupAssoc.push_back(make_pair(CStringMapper::map(soundGroup), CStringMapper::map(sound)));
}
else
{
CStringMapper::serialString(s, _SoundGroupAssoc[i].first);
_SoundGroupAssoc[i].second.serialString(s, "sound");
std::string soundGroup;
std::string sound;
soundGroup = CStringMapper::unmap(_SoundGroupAssoc[i].first);
sound = CStringMapper::unmap(_SoundGroupAssoc[i].second);
s.serial(soundGroup);
s.serial(sound);
}
}
}
@ -277,10 +289,10 @@ void CClusteredSound::update(const CVector &listenerPos, const CVector &/* view
// nldebug("Searching sound assoc for group [%s]", CStringMapper::unmap(soundGroup).c_str());
TStringSheetMap::iterator it2(_SoundGroupToSound.find(soundGroup));
TStringStringMap::iterator it2(_SoundGroupToSound.find(soundGroup));
if (it2 != _SoundGroupToSound.end())
{
NLMISC::CSheetId soundName = it2->second;
NLMISC::TStringId soundName = it2->second;
CClusterSound cs;
// nldebug("Found the sound [%s] for sound group [%s]", CStringMapper::unmap(soundName).c_str(), CStringMapper::unmap(soundGroup).c_str());

@ -19,7 +19,6 @@
#include "nel/misc/path.h"
#include "nel/misc/common.h"
#include "nel/sound/audio_mixer_user.h"
#include "nel/misc/sheet_id.h"
using namespace std;
using namespace NLMISC;
@ -64,11 +63,11 @@ void CComplexSound::parseSequence(const std::string &str, std::vector<uint32> &s
void CComplexSound::getSubSoundList(std::vector<std::pair<std::string, CSound*> > &subsounds) const
{
CAudioMixerUser *mixer = CAudioMixerUser::instance();
std::vector<NLMISC::CSheetId>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
std::vector<NLMISC::TStringId>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
for (; first != last; ++first)
{
CSound *sound = mixer->getSoundId(*first);
subsounds.push_back(make_pair((*first).toString()/*CStringMapper::unmap(*first)*/, sound));
subsounds.push_back(make_pair(CStringMapper::unmap(*first), sound));
}
}
@ -84,7 +83,7 @@ uint32 CComplexSound::getDuration()
CAudioMixerUser *mixer = CAudioMixerUser::instance();
vector<sint32> durations;
std::vector<NLMISC::CSheetId>::iterator first(_Sounds.begin()), last(_Sounds.end());
std::vector<NLMISC::TStringId>::iterator first(_Sounds.begin()), last(_Sounds.end());
for (; first != last; ++first)
{
CSound *sound = mixer->getSoundId(*first);
@ -205,7 +204,7 @@ float CComplexSound::getMaxDistance() const
CComplexSound *This = const_cast<CComplexSound*>(this);
This->_MaxDist = 0.0f;
std::vector<NLMISC::CSheetId>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
std::vector<NLMISC::TStringId>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
for (; first != last; ++first)
{
@ -237,7 +236,7 @@ void CComplexSound::serial(NLMISC::IStream &s)
{
std::string name;
s.serial(name);
_Sounds.push_back(NLMISC::CSheetId(name, "sound"));
_Sounds.push_back(CStringMapper::map(name));
}
}
else
@ -246,7 +245,7 @@ void CComplexSound::serial(NLMISC::IStream &s)
s.serial(nb);
for (uint i=0; i<nb; ++i)
{
std::string name = _Sounds[i].toString();
std::string name = CStringMapper::unmap(_Sounds[i]);
s.serial(name);
}
}
@ -301,8 +300,8 @@ void CComplexSound::importForm(const std::string& filename, NLGEORGES::UFormElm&
string soundname;
if (psoundsArray->getArrayValue(soundname, i))
{
nlassert(soundname.find(".sound") != std::string::npos);
_Sounds.push_back(NLMISC::CSheetId(soundname));
soundname = CFile::getFilenameWithoutExtension(soundname);
_Sounds.push_back(CStringMapper::map(soundname));
}
}
}

@ -191,9 +191,9 @@ void CComplexSource::playStuf()
case CComplexSound::MODE_ALL_IN_ONE:
{
// just spanw all the listed source.
const std::vector<NLMISC::CSheetId> &sounds = _PatternSound->getSounds();
const std::vector<NLMISC::TStringId> &sounds = _PatternSound->getSounds();
std::vector<NLMISC::CSheetId>::const_iterator first(sounds.begin()), last(sounds.end());
std::vector<NLMISC::TStringId>::const_iterator first(sounds.begin()), last(sounds.end());
if (_AllSources.empty())
{
@ -525,7 +525,7 @@ void CComplexSource::onUpdate()
else
{
// no sound after, just set an event at end of current sound to stop the complex sound.
nldebug("Setting last event for sound %s in %u millisec.", _Source1->getSound()->getName().toString().c_str()/*CStringMapper::unmap(_Source1->getSound()->getName()).c_str()*/, _Source1->getSound()->getDuration());
nldebug("Setting last event for sound %s in %u millisec.", CStringMapper::unmap(_Source1->getSound()->getName()).c_str(), _Source1->getSound()->getDuration());
if (_PatternSound->doFadeOut())
{
// set the event to begin fade out.

@ -187,7 +187,7 @@ void CContextSound::init()
}
else
{
nlassertex(nbJoker < SoundContextNbArgs, ("Error will trying to play ContextSound '%s'", _Name.toString().c_str()/*CStringMapper::unmap(_Name).c_str()*/));
nlassertex(nbJoker < SoundContextNbArgs, ("Error will trying to play ContextSound '%s'", CStringMapper::unmap(_Name).c_str()));
fromString(index, contextArgIndex[nbJoker++]);
parseArg = false;
index.clear();
@ -195,13 +195,13 @@ void CContextSound::init()
}
else if (*first == 'r')
{
nlassertex(useRandom == false, ("Error will trying to play ContextSound '%s'", _Name.toString().c_str()/*CStringMapper::unmap(_Name).c_str()*/));
nlassertex(useRandom == false, ("Error will trying to play ContextSound '%s'", CStringMapper::unmap(_Name).c_str()));
useRandom = true;
}
}
else if (*first == '%')
{
nlassertex(useRandom == false, ("Error will trying to play ContextSound '%s'", _Name.toString().c_str()/*CStringMapper::unmap(_Name).c_str()*/));
nlassertex(useRandom == false, ("Error will trying to play ContextSound '%s'", CStringMapper::unmap(_Name).c_str()));
parseArg = true;
}
}
@ -215,7 +215,7 @@ void CContextSound::init()
}
else
{
nlassertex(nbJoker < SoundContextNbArgs, ("Error will trying to play ContextSound '%s'", _Name.toString().c_str()/*CStringMapper::unmap(_Name).c_str()*/));
nlassertex(nbJoker < SoundContextNbArgs, ("Error will trying to play ContextSound '%s'", CStringMapper::unmap(_Name).c_str()));
fromString(index, contextArgIndex[nbJoker++]);
parseArg = false;
}
@ -247,7 +247,7 @@ void CContextSound::init()
LM_CASE_CONTAINER_CREATOR(9)
LM_CASE_CONTAINER_CREATOR(10)
default:
nlwarning("Unsuported number of context argument in context sound '%s'!", _Name.toString().c_str()/*CStringMapper::unmap(_Name).c_str()*/);
nlwarning("Unsuported number of context argument in context sound '%s'!", CStringMapper::unmap(_Name).c_str());
return;
}
// cleanup macro
@ -257,14 +257,14 @@ void CContextSound::init()
// ok, we have the container, now fill it with the sound
{
std::vector<NLMISC::CSheetId> allSounds;
std::vector<NLMISC::TStringId> allSounds;
// CSoundBank::getSoundNames(allSounds);
CAudioMixerUser::instance()->getSoundNames(allSounds);
std::vector<NLMISC::CSheetId>::iterator first(allSounds.begin()), last(allSounds.end());
std::vector<NLMISC::TStringId>::iterator first(allSounds.begin()), last(allSounds.end());
for (; first != last; ++first)
{
const std::string &soundName = first->toString()/*CStringMapper::unmap(*first)*/;
const std::string &soundName = CStringMapper::unmap(*first);
if (soundName.size() > _BaseName.size())
{
uint i;

@ -133,8 +133,17 @@ void CSound::serial(NLMISC::IStream &s)
s.serial(_Direction);
s.serial(_Looping);
s.serial(_MaxDist);
_Name.serialString(s, "sound");
if (s.isReading())
{
std::string name;
s.serial(name);
_Name = CStringMapper::map(name);
}
else
{
std::string name = CStringMapper::unmap(_Name);
s.serial(name);
}
nlassert(CGroupControllerRoot::isInitialized()); // not sure
#if NLSOUND_SHEET_VERSION_BUILT < 2
@ -161,8 +170,7 @@ void CSound::serial(NLMISC::IStream &s)
void CSound::importForm(const std::string& filename, NLGEORGES::UFormElm& root)
{
// Name
nlassert(filename.find(".sound") != std::string::npos);
_Name = NLMISC::CSheetId(filename);
_Name = CStringMapper::map(CFile::getFilenameWithoutExtension(filename));
// InternalConeAngle
uint32 inner;

@ -53,19 +53,19 @@ void CSoundAnimMarker::play(UAudioMixer* mixer, NL3D::CCluster *cluster, CSoundC
// ********************************************************
void CSoundAnimMarker::addSound(const NLMISC::CSheetId& soundName)
void CSoundAnimMarker::addSound(const NLMISC::TStringId& soundName)
{
pair<TMarkerSoundSet::iterator, bool> inserted;
inserted = _Sounds.insert(soundName);
if (inserted.second == false)
{
nlwarning("Duplicate sound (%s)",/* CStringMapper::unmap(soundName).c_str()*/soundName.toString().c_str());
nlwarning("Duplicate sound (%s)", CStringMapper::unmap(soundName).c_str());
}
}
// ********************************************************
void CSoundAnimMarker::removeSound(const NLMISC::CSheetId &soundName)
void CSoundAnimMarker::removeSound(const NLMISC::TStringId &soundName)
{
TMarkerSoundSet::iterator iter = _Sounds.find(soundName);
if (iter != _Sounds.end())
@ -74,13 +74,13 @@ void CSoundAnimMarker::removeSound(const NLMISC::CSheetId &soundName)
}
else
{
nlwarning("No sound was removed (%s)", soundName.toString().c_str()/*CStringMapper::unmap(soundName).c_str()*/);
nlwarning("No sound was removed (%s)", CStringMapper::unmap(soundName).c_str());
}
}
// ********************************************************
void CSoundAnimMarker::getSounds(vector<NLMISC::CSheetId> &sounds)
void CSoundAnimMarker::getSounds(vector<NLMISC::TStringId> &sounds)
{
sounds.insert(sounds.end(), _Sounds.begin(), _Sounds.end());

@ -73,7 +73,7 @@ void CSoundAnimation::save()
{
// File stream
COFile file;
vector<NLMISC::CSheetId> sounds;
vector<NLMISC::TStringId> sounds;
// Open the file
if (!file.open(_Filename.c_str()))
@ -108,11 +108,11 @@ void CSoundAnimation::save()
marker->getSounds(sounds);
vector<NLMISC::CSheetId>::iterator iter2;
vector<NLMISC::TStringId>::iterator iter2;
for (iter2 = sounds.begin(); iter2 != sounds.end(); iter2++)
{
xmlNodePtr soundNode = xmlNewChild ( markerNode, NULL, (const xmlChar*)"SOUND", NULL );
xmlSetProp (soundNode, (const xmlChar*)"name", (const xmlChar*)iter2->toString().c_str() /*CStringMapper::unmap(*iter2).c_str()*/);
xmlSetProp (soundNode, (const xmlChar*)"name", (const xmlChar*) CStringMapper::unmap(*iter2).c_str());
}
sounds.clear();
@ -193,7 +193,7 @@ void CSoundAnimation::load()
throw NLMISC::Exception("Invalid sound animation marker");
}
marker->addSound(NLMISC::CSheetId(string(name), "sound"));
marker->addSound(CStringMapper::map(string(name)));
xmlFree ((void*)name);

@ -127,16 +127,14 @@ CSoundBank::~CSoundBank()
void CSoundBank::addSound(CSound *sound)
{
// nlassert(_Sounds.size() > sound->getName().getShortId());
// nldebug("SOUNDBANK: Add %s", sound->getName().toString().c_str());
if (_Sounds.size() <= sound->getName().getShortId())
_Sounds.resize(sound->getName().getShortId() + 1);
_Sounds[sound->getName().getShortId()] = sound;
std::pair<TSoundTable::iterator, bool> ret;
ret = _Sounds.insert(make_pair(sound->getName(), sound));
nlassert(ret.second);
}
void CSoundBank::removeSound(const NLMISC::CSheetId &sheetId)
void CSoundBank::removeSound(const NLMISC::TStringId &name)
{
_Sounds[sheetId.getShortId()] = NULL;
_Sounds.erase(name);
}
@ -264,46 +262,21 @@ public:
void CSoundBank::load(const std::string &packedSheetDir, bool packedSheetUpdate)
{
// this structure is fill by the loadForm() function and will contain all you need
std::map<std::string, CSoundSerializer> container; // load the old way for compatibility
std::map<std::string, CSoundSerializer> Container;
nlassert(!_Loaded);
// Just call the GEORGE::loadFrom method to read all available sounds
::loadForm("sound", packedSheetDir + "sounds.packed_sheets", container, packedSheetUpdate, false);
::loadForm("sound", packedSheetDir + "sounds.packed_sheets", Container, packedSheetUpdate, false);
_Loaded = true;
// get the largest sheet id needed and init the sound bank
uint32 maxShortId = 0;
{
std::map<std::string, CSoundSerializer>::iterator first(container.begin()), last(container.end());
for (; first != last; ++first)
{
if (first->second.Sound != 0)
if (first->second.Sound->getName().getShortId() > maxShortId)
maxShortId = first->second.Sound->getName().getShortId();
}
++maxShortId; // inc for size = last idx + 1
if (container.empty())
{
nlwarning("NLSOUND: No sound sheets have been loaded, missing sound sheet directory or packed sound sheets file");
}
else
{
nlassert(maxShortId < (container.size() * 8)); // ensure no ridiculous sheet id values
if (maxShortId > _Sounds.size())
_Sounds.resize(maxShortId);
}
}
// add all the loaded sound in the sound banks
{
std::map<std::string, CSoundSerializer>::iterator first(container.begin()), last(container.end());
std::map<std::string, CSoundSerializer>::iterator first(Container.begin()), last(Container.end());
for (; first != last; ++first)
{
if (first->second.Sound != 0)
addSound(first->second.Sound);
}
}
container.clear();
Container.clear();
}
@ -314,9 +287,10 @@ void CSoundBank::unload()
{
nlassert(_Loaded);
for (TSoundTable::size_type i = 0; i < _Sounds.size(); ++i)
TSoundTable::iterator first(_Sounds.begin()), last(_Sounds.end());
for (; first != last; ++first)
{
delete _Sounds[i];
delete first->second;
}
_Sounds.clear();
@ -358,31 +332,30 @@ bool CSoundBank::isLoaded()
/*
* Return a sound sample corresponding to a name.
*/
CSound* CSoundBank::getSound(const NLMISC::CSheetId &sheetId)
CSound* CSoundBank::getSound(const NLMISC::TStringId &name)
{
if (sheetId == NLMISC::CSheetId::Unknown)
return NULL;
// nlassert(sheetId.getShortId() < _Sounds.size());
if (sheetId.getShortId() >= _Sounds.size())
// Find sound
TSoundTable::iterator iter = _Sounds.find(name);
if ( iter == _Sounds.end() )
{
std::string sheetName = sheetId.toString();
nldebug("NLSOUND: Sound sheet id '%s' exceeds loaded sound sheets", sheetName.c_str());
return NULL;
return 0;
}
else
{
return (*iter).second;
}
return _Sounds[sheetId.getShortId()];
}
/**
* Return the names of the sounds
*/
void CSoundBank::getNames( std::vector<NLMISC::CSheetId> &sheetIds )
void CSoundBank::getNames( std::vector<NLMISC::TStringId> &names )
{
for (TSoundTable::size_type i = 0; i < _Sounds.size(); ++i)
TSoundTable::const_iterator iter;
for (iter = _Sounds.begin(); iter != _Sounds.end(); ++iter)
{
if (_Sounds[i])
sheetIds.push_back(_Sounds[i]->getName());
names.push_back((*iter).first);
//nlwarning("getting sound %s", (*iter).first);
}
}

@ -73,13 +73,11 @@ void CStreamFileSound::serial(NLMISC::IStream &s)
void CStreamFileSound::setMusicFilePath(const std::string &filePath, bool async, bool loop)
{
/*#if !FINAL_VERSION
//_Name = NLMISC::CStringMapper::map(std::string("<MusicChannel:") + NLMISC::CFile::getFilenameWithoutExtension(filePath) + ">");
_Name = NLMISC::CSheetId(std::string("<MusicChannel:") + NLMISC::CFile::getFilenameWithoutExtension(filePath) + ">");
#if !FINAL_VERSION
_Name = NLMISC::CStringMapper::map(std::string("<MusicChannel:") + NLMISC::CFile::getFilenameWithoutExtension(filePath) + ">");
#else
//_Name = NLMISC::CStringMapper::map("<MusicChannel>");
#endif*/
_Name = NLMISC::CSheetId("music_channel.sound");
_Name = NLMISC::CStringMapper::map("<MusicChannel>");
#endif
_ConeInnerAngle = NLMISC::Pi * 2;
_ConeOuterAngle = NLMISC::Pi * 2;
_Looping = loop;

@ -159,7 +159,7 @@ END_MESSAGE_MAP()
void CEditPSSound::OnBrowseSound()
{
// CPickSound::TNameVect names;
vector<NLMISC::CSheetId> names;
vector<NLMISC::TStringId> names;
NLSOUND::UAudioMixer *audioMixer = CSoundSystem::getAudioMixer();
@ -172,7 +172,7 @@ void CEditPSSound::OnBrowseSound()
if (ps.DoModal() == IDOK)
{
m_SoundName = ps.getName().toString().c_str();
m_SoundName = NLMISC::CStringMapper::unmap(ps.getName()).c_str();
_Sound->setSoundName(ps.getName());
updateModifiedFlag();
UpdateData(FALSE);
@ -184,7 +184,7 @@ BOOL CEditPSSound::OnInitDialog()
CDialog::OnInitDialog();
nlassert(_Sound);
m_SoundName = _Sound->getSoundName().toString().c_str();
m_SoundName = NLMISC::CStringMapper::unmap(_Sound->getSoundName()).c_str();
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
@ -195,7 +195,7 @@ void CEditPSSound::OnChangeSoundName()
{
nlassert(_Sound);
UpdateData();
_Sound->setSoundName(NLMISC::CSheetId(NLMISC::tStrToUtf8(m_SoundName), "sound"));
_Sound->setSoundName(NLMISC::CStringMapper::map(NLMISC::tStrToUtf8(m_SoundName)));
updateModifiedFlag();
}

@ -606,7 +606,6 @@ bool CObjectViewer::initUI (HWND parent)
{
new NLMISC::CApplicationContext();
nldebug("NeL Object Viewer: initUI");
NLMISC::CSheetId::initWithoutSheet();
}
// The fonts manager

@ -74,7 +74,7 @@ BOOL CPickSound::OnInitDialog()
for (TNameVect::iterator it = _Names.begin(); it != _Names.end(); ++it)
{
m_NameList.AddString(nlUtf8ToTStr((*it).toString()));
m_NameList.AddString(nlUtf8ToTStr(NLMISC::CStringMapper::unmap(*it).c_str()));
}
_Timer = SetTimer (1, 100, NULL);
@ -111,7 +111,7 @@ void CPickSound::OnSelchange()
nlassert(m_NameList.GetTextLen(m_NameList.GetCurSel()) < 1024);
m_NameList.GetText(m_NameList.GetCurSel(), str);
_CurrName = NLMISC::CSheetId(NLMISC::tStrToUtf8(str), "sound");
_CurrName = NLMISC::CStringMapper::map(NLMISC::tStrToUtf8(str));
}

@ -23,7 +23,7 @@
#endif // _MSC_VER > 1000
// pick_sound.h : header file
//
#include "nel/misc/sheet_id.h"
#include "nel/misc/string_mapper.h"
#include <vector>
#include <string>
@ -40,11 +40,11 @@ class CPickSound : public CDialog
{
// Construction
public:
typedef std::vector<NLMISC::CSheetId> TNameVect;
typedef std::vector<NLMISC::TStringId> TNameVect;
CPickSound(const TNameVect &names, CWnd* pParent = NULL); // standard constructor
const NLMISC::CSheetId &getName(void) const { return _CurrName; }
const NLMISC::TStringId &getName(void) const { return _CurrName; }
// Dialog Data
//{{AFX_DATA(CPickSound)
@ -63,7 +63,7 @@ public:
// Implementation
protected:
TNameVect _Names;
NLMISC::CSheetId _CurrName;
NLMISC::TStringId _CurrName;
UINT_PTR _Timer;

@ -125,18 +125,18 @@ void CSoundAnimDlg::updateSounds()
{
if (_SelectedMarker != 0)
{
vector<NLMISC::CSheetId> sounds;
vector<NLMISC::TStringId> sounds;
_SelectedMarker->getSounds(sounds);
CListBox* list = (CListBox*) GetDlgItem(IDC_SOUND_ANIM_LIST);
list->ResetContent();
vector<NLMISC::CSheetId>::iterator iter;
vector<NLMISC::TStringId>::iterator iter;
for (iter = sounds.begin(); iter != sounds.end(); iter++)
{
list->AddString(nlUtf8ToTStr((*iter).toString()));
list->AddString(nlUtf8ToTStr(CStringMapper::unmap(*iter).c_str()));
}
list->UpdateData();
@ -150,7 +150,7 @@ void CSoundAnimDlg::OnAddSound()
if (_SelectedMarker != 0)
{
// CPickSound::TNameVect names;
vector<NLMISC::CSheetId> names;
vector<NLMISC::TStringId> names;
NLSOUND::UAudioMixer *audioMixer = CSoundSystem::getAudioMixer();
@ -181,7 +181,7 @@ void CSoundAnimDlg::OnRemoveSound()
if (list->GetText(list->GetCurSel(), s) != LB_ERR)
{
_SelectedMarker->removeSound(NLMISC::CSheetId(tStrToUtf8(s), "sound"));
_SelectedMarker->removeSound(CStringMapper::map(tStrToUtf8(s)));
updateSounds();
}
}

@ -168,7 +168,7 @@ void CSoundSystem::play(const string &soundName)
{
if (_AudioMixer)
{
NLSOUND::USource *src = _AudioMixer->createSource(NLMISC::CSheetId(soundName, "sound"), true);
NLSOUND::USource *src = _AudioMixer->createSource(CStringMapper::map(soundName), true);
if (src)
{
src->setLooping(false);
@ -187,7 +187,7 @@ USource *CSoundSystem::create(const std::string &soundName)
{
if (_AudioMixer)
{
NLSOUND::USource *src = _AudioMixer->createSource(NLMISC::CSheetId(soundName, "sound"), false);
NLSOUND::USource *src = _AudioMixer->createSource(CStringMapper::map(soundName), false);
if (src)
{
src->setLooping(false);

@ -20,7 +20,6 @@
#include "nel/misc/app_context.h"
#include "../nel_3dsmax_shared/nel_3dsmax_shared.h"
#include <maxversion.h>
#include "nel/misc/sheet_id.h"
extern ClassDesc2* GetCNelExportDesc();
@ -35,7 +34,6 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
{
new NLMISC::CLibraryContext(GetSharedNelContext());
nldebug("NeL Export: DllMain");
NLMISC::CSheetId::initWithoutSheet();
}
hInstance = hinstDLL; // Hang on to this DLL's instance handle.

@ -21,7 +21,6 @@
#include "nel/misc/app_context.h"
#include "../nel_3dsmax_shared/nel_3dsmax_shared.h"
#include <maxversion.h>
#include "nel/misc/sheet_id.h"
extern ClassDesc2* GetPO2RPODesc();
extern ClassDesc* GetRPODesc();
@ -45,7 +44,6 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
{
new NLMISC::CLibraryContext(GetSharedNelContext());
nldebug("NeL Export: DllMain");
NLMISC::CSheetId::initWithoutSheet();
}
if(fdwReason == DLL_PROCESS_ATTACH)

@ -18,7 +18,6 @@
#include "../nel_3dsmax_shared/nel_3dsmax_shared.h"
#include <maxversion.h>
#include "nel/misc/sheet_id.h"
HINSTANCE hInstance;
int controlsInit = FALSE;
@ -33,7 +32,6 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
{
new NLMISC::CLibraryContext(GetSharedNelContext());
nldebug("NeL Patch Edit: DllMain");
NLMISC::CSheetId::initWithoutSheet();
}
if (fdwReason == DLL_PROCESS_ATTACH)

@ -4,7 +4,6 @@
#include "nel/misc/app_context.h"
#include "../nel_3dsmax_shared/nel_3dsmax_shared.h"
#include <maxversion.h>
#include "nel/misc/sheet_id.h"
HINSTANCE hInstance;
int controlsInit = FALSE;
@ -23,7 +22,6 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
{
new NLMISC::CLibraryContext(GetSharedNelContext());
nldebug("NeL Patch Paint: DllMain");
NLMISC::CSheetId::initWithoutSheet();
}
hInstance = hinstDLL;

@ -1,7 +1,6 @@
#include "vertex_tree_paint.h"
#include "../nel_3dsmax_shared/nel_3dsmax_shared.h"
#include <maxversion.h>
#include "nel/misc/sheet_id.h"
HINSTANCE hInstance;
@ -13,7 +12,6 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
{
new NLMISC::CLibraryContext(GetSharedNelContext());
nldebug("NeL Vertex Tree Paint: DllMain");
NLMISC::CSheetId::initWithoutSheet();
}
hInstance = hinstDLL; // Hang on to this DLL's instance handle.

@ -21,7 +21,6 @@
#include "../nel_3dsmax_shared/nel_3dsmax_shared.h"
#include <vector>
#include <maxversion.h>
#include "nel/misc/sheet_id.h"
extern ClassDesc2* GetTile_utilityDesc();
extern ClassDesc* GetRGBAddDesc();
@ -42,7 +41,6 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
{
new NLMISC::CLibraryContext(GetSharedNelContext());
nldebug("NeL Tile Utility: DllMain");
NLMISC::CSheetId::initWithoutSheet();
}
hInstance = hinstDLL; // Hang on to this DLL's instance handle.

@ -6,7 +6,7 @@ ELSE()
ADD_EXECUTABLE(zviewer ${SRC})
ENDIF()
ADD_DEFINITIONS(-DNL_ZVIEWER_CFG="\\"${NL_ETC_PREFIX}/\\"")
ADD_DEFINITIONS(-DNL_ZVIEWER_CFG="${NL_ETC_PREFIX}/")
TARGET_LINK_LIBRARIES(zviewer nelmisc nel3d)
NL_DEFAULT_PROPS(zviewer "NeL, Tools, 3D: Zone Viewer")

@ -83,6 +83,18 @@ if not args.noconf:
DatabaseDirectory
except NameError:
DatabaseDirectory = "W:/database"
try:
SoundDirectory
except NameError:
SoundDirectory = "V:"
try:
SoundSheetsDirectory
except NameError:
SoundSheetsDirectory = "V:"
try:
SoundSheetsDfnDirectory
except NameError:
SoundSheetsDfnDirectory = "V:/DFN"
try:
ExportBuildDirectory
except NameError:
@ -218,6 +230,9 @@ if not args.noconf:
ScriptDirectory = askVar(log, "[IN] Script Directory", os.getcwd().replace("\\", "/")).replace("\\", "/")
WorkspaceDirectory = askVar(log, "[IN] Workspace Directory", WorkspaceDirectory).replace("\\", "/")
DatabaseDirectory = askVar(log, "[IN] Database Directory", DatabaseDirectory).replace("\\", "/")
SoundDirectory = askVar(log, "[IN] Sound Directory", SoundDirectory).replace("\\", "/")
SoundSheetsDirectory = askVar(log, "[IN] Sound Sheets Directory", SoundSheetsDirectory).replace("\\", "/")
SoundSheetsDfnDirectory = askVar(log, "[IN] Sound Sheets DFN Directory", SoundSheetsDfnDirectory).replace("\\", "/")
ExportBuildDirectory = askVar(log, "[OUT] Export Build Directory", ExportBuildDirectory).replace("\\", "/")
InstallDirectory = askVar(log, "[OUT] Install Directory", InstallDirectory).replace("\\", "/")
ClientDevDirectory = askVar(log, "[OUT] Client Dev Directory", ClientDevDirectory).replace("\\", "/")
@ -301,6 +316,9 @@ if not args.noconf:
sf.write("\n")
sf.write("# Data build directories\n")
sf.write("DatabaseDirectory = \"" + str(DatabaseDirectory) + "\"\n")
sf.write("SoundDirectory = \"" + str(SoundDirectory) + "\"\n")
sf.write("SoundSheetsDirectory = \"" + str(SoundSheetsDirectory) + "\"\n")
sf.write("SoundSheetsDfnDirectory = \"" + str(SoundSheetsDfnDirectory) + "\"\n")
sf.write("ExportBuildDirectory = \"" + str(ExportBuildDirectory) + "\"\n")
sf.write("\n")
sf.write("# Install directories\n")
@ -415,6 +433,9 @@ if not args.noverify:
findTool(log, ToolDirectories, MakeSheetIdTool, ToolSuffix)
# findTool(log, ToolDirectories, BuildSheetsTool, ToolSuffix) # kaetemi stuff, ignore this
# findTool(log, ToolDirectories, BuildSoundTool, ToolSuffix) # kaetemi stuff, ignore this
# findTool(log, ToolDirectories, BuildSoundTool, ToolSuffix)
findTool(log, ToolDirectories, BuildSoundbankTool, ToolSuffix)
findTool(log, ToolDirectories, BuildSamplebankTool, ToolSuffix)
findTool(log, ToolDirectories, BuildCoarseMeshTool, ToolSuffix)
findTool(log, ToolDirectories, LightmapOptimizerTool, ToolSuffix)
findTool(log, ToolDirectories, BuildClodtexTool, ToolSuffix)

@ -73,6 +73,9 @@ TileEditTool = "tile_edit"
MakeSheetIdTool = "make_sheet_id"
# BuildSheetsTool = "th_build_sheets" # kaetemi stuff, ignore this
# BuildSoundTool = "th_build_sound" # kaetemi stuff, ignore this
# BuildSoundTool = "build_sound"
BuildSoundbankTool = "build_soundbank"
BuildSamplebankTool = "build_samplebank"
BuildCoarseMeshTool = "build_coarse_mesh"
LightmapOptimizerTool = "lightmap_optimizer"
BuildClodtexTool = "build_clodtex"

@ -1,11 +1,11 @@
#!/usr/bin/python
#
# \file 0_setup.py
# \brief Setup sound
# \brief Setup samplebank
# \date 2009-06-03 10:47GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Setup sound
# Setup samplebank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
@ -38,29 +38,25 @@ from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Setup sound")
printLog(log, "--- Setup samplebank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Setup source directories
printLog(log, ">>> Setup source directories <<<")
mkPath(log, LeveldesignDirectory)
mkPath(log, LeveldesignDfnDirectory)
mkPath(log, DatabaseDirectory + "/" + SoundSamplebanksSourceDirectory)
mkPath(log, SoundDirectory + "/" + SoundSamplebanksSourceDirectory)
# Setup export directories
printLog(log, ">>> Setup export directories <<<")
# Setup build directories
printLog(log, ">>> Setup build directories <<<")
mkPath(log, ExportBuildDirectory + "/" + SoundSheetsBuildDirectory)
mkPath(log, ExportBuildDirectory + "/" + SoundSamplebanksBuildDirectory)
# Setup client directories
printLog(log, ">>> Setup client directories <<<")
mkPath(log, InstallDirectory + "/" + SoundSheetsInstallDirectory)
mkPath(log, InstallDirectory + "/" + SoundSamplebanksInstallDirectory)
mkPath(log, InstallDirectory + "/" + SoundInstallDirectory)
log.close()

@ -1,11 +1,11 @@
#!/usr/bin/python
#
# \file 1_export.py
# \brief Export sound
# \brief Export samplebank
# \date 2009-06-03 10:47GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Export sound
# Export samplebank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
@ -38,7 +38,7 @@ from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Export sound")
printLog(log, "--- Export samplebank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")

@ -1,11 +1,11 @@
#!/usr/bin/python
#
# \file 2_build.py
# \brief Build sound
# \brief Build samplebank
# \date 2009-06-03 10:47GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Build sound
# Build samplebank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
@ -38,28 +38,33 @@ from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Build sound")
printLog(log, "--- Build samplebank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
# Find tools
BuildSound = findTool(log, ToolDirectories, BuildSoundTool, ToolSuffix)
BuildSamplebank = findTool(log, ToolDirectories, BuildSamplebankTool, ToolSuffix)
printLog(log, "")
# For each sound directory
printLog(log, ">>> Build sound <<<")
if BuildSound == "":
toolLogFail(log, BuildSoundTool, ToolSuffix)
# For each samplebank directory
printLog(log, ">>> Build samplebank <<<")
if BuildSamplebank == "":
toolLogFail(log, BuildSamplebankTool, ToolSuffix)
else:
mkPath(log, LeveldesignDirectory)
mkPath(log, LeveldesignDfnDirectory)
mkPath(log, DatabaseDirectory + "/" + SoundSamplebanksSourceDirectory)
mkPath(log, ExportBuildDirectory + "/" + SoundSheetsBuildDirectory)
mkPath(log, ExportBuildDirectory + "/" + SoundSamplebanksBuildDirectory)
subprocess.call([ BuildSound, LeveldesignDirectory, LeveldesignDfnDirectory, DatabaseDirectory + "/" + SoundSamplebanksSourceDirectory, ExportBuildDirectory + "/" + SoundSheetsBuildDirectory ])
moveFilesExtNoTree(log, DatabaseDirectory + "/" + SoundSamplebanksSourceDirectory, ExportBuildDirectory + "/" + SoundSamplebanksBuildDirectory, ".sample_bank")
printLog(log, "")
sourcePath = SoundDirectory + "/" + SoundSamplebanksSourceDirectory
buildPath = ExportBuildDirectory + "/" + SoundSamplebanksBuildDirectory
mkPath(log, sourcePath)
mkPath(log, buildPath)
for dir in os.listdir(sourcePath):
dirPath = sourcePath + "/" + dir
if (os.path.isdir(dirPath)) and dir != ".svn" and dir != "*.*":
samplebankPath = buildPath + "/" + dir + ".sample_bank"
if needUpdateDirNoSubdirFile(log, dirPath, samplebankPath):
# build_samplebank <source_samplebank> <build_samplebank> <samplebank_name>
subprocess.call([ BuildSamplebank, dirPath, buildPath, dir ])
else:
printLog(log, "SKIP " + samplebankPath)
log.close()

@ -1,11 +1,11 @@
#!/usr/bin/python
#
# \file 3_install.py
# \brief Install sound
# \brief Install samplebank
# \date 2009-06-03 10:47GMT
# \author Jan Boon (Kaetemi)
# Python port of game data build pipeline.
# Install sound
# Install samplebank
#
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
# Copyright (C) 2009-2014 by authors
@ -38,20 +38,15 @@ from directories import *
printLog(log, "")
printLog(log, "-------")
printLog(log, "--- Install sound")
printLog(log, "--- Install samplebank")
printLog(log, "-------")
printLog(log, time.strftime("%Y-%m-%d %H:%MGMT", time.gmtime(time.time())))
printLog(log, "")
printLog(log, ">>> Install sound packed_sheets <<<")
mkPath(log, ExportBuildDirectory + "/" + SoundSheetsBuildDirectory)
mkPath(log, InstallDirectory + "/" + SoundSheetsInstallDirectory)
copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + SoundSheetsBuildDirectory, InstallDirectory + "/" + SoundSheetsInstallDirectory, ".packed_sheets")
printLog(log, ">>> Install sound samplebanks <<<")
printLog(log, ">>> Install samplebank <<<")
mkPath(log, ExportBuildDirectory + "/" + SoundSamplebanksBuildDirectory)
mkPath(log, InstallDirectory + "/" + SoundSamplebanksInstallDirectory)
copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + SoundSamplebanksBuildDirectory, InstallDirectory + "/" + SoundSamplebanksInstallDirectory, ".sample_bank")
mkPath(log, InstallDirectory + "/" + SoundInstallDirectory)
copyFilesExtNoTreeIfNeeded(log, ExportBuildDirectory + "/" + SoundSamplebanksBuildDirectory, InstallDirectory + "/" + SoundInstallDirectory, ".sample_bank")
printLog(log, "")
log.close()

@ -4,7 +4,7 @@ SOURCE_GROUP("" FILES ${SRC})
ADD_EXECUTABLE(make_sheet_id ${SRC})
ADD_DEFINITIONS(-DNL_MK_SH_ID_CFG="\\"${NL_ETC_PREFIX}/\\"")
ADD_DEFINITIONS(-DNL_MK_SH_ID_CFG="${NL_ETC_PREFIX}/")
TARGET_LINK_LIBRARIES(make_sheet_id nelmisc)
NL_DEFAULT_PROPS(make_sheet_id "NeL, Tools, Misc: make_sheet_id")

@ -147,10 +147,8 @@ void readFormId( string& outputFileName )
{
// get the file type from form name
TFormId fid = (*itIF).first;
string fileType;
bool fileTypeGet = getFileType((*itIF).second, fileType);
if((*itIF).second.empty() || (*itIF).second=="." || (*itIF).second==".." || ((*itIF).second[0]=='_' && fileType != "sound") || (*itIF).second.find(".#")==0)
if ((*itIF).second.empty() || (*itIF).second=="." || (*itIF).second==".." || (*itIF).second[0]=='_' || (*itIF).second.find(".#")==0)
{
map<TFormId,string>::iterator itErase = itIF;
++itIF;
@ -158,7 +156,8 @@ void readFormId( string& outputFileName )
}
else
{
if(fileTypeGet)
string fileType;
if (getFileType((*itIF).second, fileType))
{
// insert the association (file type/file type id)
map<string,uint8>::iterator itFT = FileTypeToId.find(fileType);
@ -294,18 +293,18 @@ void makeId( list<string>& dirs )
//-----------------------------------------------
void addId( string fileName )
{
string extStr = CFile::getExtension( fileName );
if(fileName.empty() || fileName=="." || fileName==".." || (fileName[0]=='_' && extStr != "sound") || fileName.find(".#")==0)
if (fileName.empty() || fileName == "." || fileName == ".." || fileName[0] == '_' || fileName.find(".#") == 0)
{
//nlinfo("Discarding file '%s'", fileName.c_str());
// nlinfo("Discarding file '%s'", fileName.c_str());
NbFilesDiscarded++;
return;
}
else
{
if( !ExtensionsAllowed.empty() )
if (!ExtensionsAllowed.empty())
{
if( ExtensionsAllowed.find(extStr) == ExtensionsAllowed.end() )
string extStr = CFile::getExtension(fileName);
if (ExtensionsAllowed.find(extStr) == ExtensionsAllowed.end())
{
NbFilesDiscarded++;
return;

@ -8,7 +8,7 @@ SET(WORDS_DIC_HDR words_dicDlg.h)
SET(WORDS_DIC_UIS words_dic_Qt.ui)
SET(WORDS_DIC_RCS words_dic_Qt.qrc)
ADD_DEFINITIONS(-DNL_WORDS_DIC_CFG="\\"${NL_ETC_PREFIX}/\\"")
ADD_DEFINITIONS(-DNL_WORDS_DIC_CFG="${NL_ETC_PREFIX}/")
IF(WITH_QT)
INCLUDE_DIRECTORIES(${QT_INCLUDES})

@ -4,7 +4,7 @@ SOURCE_GROUP("" FILES ${SRC})
ADD_EXECUTABLE(build_ig_boxes ${SRC})
ADD_DEFINITIONS(-DNL_BIB_CFG="\\"${NL_ETC_PREFIX}/\\"")
ADD_DEFINITIONS(-DNL_BIB_CFG="${NL_ETC_PREFIX}/")
TARGET_LINK_LIBRARIES(build_ig_boxes nelmisc nelpacs nel3d)
NL_DEFAULT_PROPS(build_ig_boxes "NeL, Tools, PACS: build_ig_boxes")

@ -4,7 +4,7 @@ SOURCE_GROUP("" FILES ${SRC})
ADD_EXECUTABLE(build_indoor_rbank ${SRC})
ADD_DEFINITIONS(-DNL_BIRB_CFG="\\"${NL_ETC_PREFIX}/\\"")
ADD_DEFINITIONS(-DNL_BIRB_CFG="${NL_ETC_PREFIX}/")
TARGET_LINK_LIBRARIES(build_indoor_rbank nelmisc nelpacs)
NL_DEFAULT_PROPS(build_indoor_rbank "NeL, Tools, PACS: build_indoor_rbank")

@ -4,7 +4,7 @@ SOURCE_GROUP("" FILES ${SRC})
ADD_EXECUTABLE(build_rbank ${SRC})
ADD_DEFINITIONS(-DNL_BRB_CFG="\\"${NL_ETC_PREFIX}/\\"")
ADD_DEFINITIONS(-DNL_BRB_CFG="${NL_ETC_PREFIX}/")
TARGET_LINK_LIBRARIES(build_rbank nelpacs nel3d nelligo nelmisc)
NL_DEFAULT_PROPS(build_rbank "NeL, Tools, PACS: build_rbank")

@ -1,5 +1,13 @@
/**
* Build Samplebank
* \file build_samplebank.cpp
* \brief Build Samplebank
* \date 2010-03-06 21:36GMT
* \author Jan Boon (Kaetemi)
*/
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2010 Jan Boon (Kaetemi)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as

@ -1,5 +1,13 @@
/**
* Build Sound
* \file build_sound.cpp
* \brief Build Sound
* \date 2009-06-02 21:25GMT
* \author Jan Boon (Kaetemi)
*/
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2009 Jan Boon (Kaetemi)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
@ -48,6 +56,10 @@ namespace {
// your build script system. //
////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
// this tool is deprecated by build_samplebank and build_soundbank //
/////////////////////////////////////////////////////////////////////
int main(int nNbArg, char **ppArgs)
{
// create debug stuff
@ -95,6 +107,8 @@ int main(int nNbArg, char **ppArgs)
// add search paths
CPath::addSearchPath(leveldesignDir, true, false);
std::string relativeDfnDir = dfnDir; // only add dfn if not a subdir of leveldesignDir
if (!CPath::makePathRelative(leveldesignDir, dfnDir) || relativeDfnDir.size() < 2 || (relativeDfnDir[0] == '.' && relativeDfnDir[1] == '.'))
CPath::addSearchPath(dfnDir, true, false);
// create the audio mixer

@ -1,5 +1,13 @@
/**
* Build Soundbank
* \file build_soundbank.cpp
* \brief Build Soundbank
* \date 2010-03-06 21:43GMT
* \author Jan Boon (Kaetemi)
*/
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
// Copyright (C) 2010 Jan Boon (Kaetemi)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
@ -29,7 +37,6 @@
#include <nel/misc/log.h>
#include <nel/misc/path.h>
#include <nel/sound/u_audio_mixer.h>
#include <nel/misc/sheet_id.h>
// Project includes
// ...
@ -75,11 +82,10 @@ int main(int nNbArg, char **ppArgs)
// add search paths
CPath::addSearchPath(leveldesignDir, true, false);
std::string relativeDfnDir = dfnDir; // only add dfn if not a subdir of leveldesignDir
if (!CPath::makePathRelative(leveldesignDir, dfnDir) || relativeDfnDir.size() < 2 || (relativeDfnDir[0] == '.' && relativeDfnDir[1] == '.'))
CPath::addSearchPath(dfnDir, true, false);
// init sheet_id.bin
NLMISC::CSheetId::initWithoutSheet();
// build the sound bank
UAudioMixer::buildSoundBank(exportDir);

@ -4,7 +4,7 @@ ADD_EXECUTABLE(nel_launcher_ext2 WIN32 ${SRC} nel_launcher.rc)
IF(CURL_FOUND)
ADD_DEFINITIONS(-DUSE_CURL)
ENDIF()
ADD_DEFINITIONS(-DNL_LAUNCHER_CFG="\\"${NL_ETC_PREFIX}/\\"")
ADD_DEFINITIONS(-DNL_LAUNCHER_CFG="${NL_ETC_PREFIX}/")
TARGET_LINK_LIBRARIES(nel_launcher_ext2
nelnet

@ -5165,14 +5165,14 @@ NLMISC_COMMAND(reloadFogMaps, "Force to reload all the fog maps", "<>")
NLMISC_COMMAND(dumpSounds, "Dump names of all loaded sound", "<>")
{
if (!args.empty()) return false;
std::vector<NLMISC::CSheetId> sounds;
std::vector<NLMISC::TStringId> sounds;
extern CSoundManager *SoundMngr;
if (!SoundMngr) return false;
if (!SoundMngr->getMixer()) return false;
SoundMngr->getMixer()->getSoundNames(sounds);
for(uint k = 0; k < sounds.size(); ++k)
{
nlinfo(sounds[k].toString()/*NLMISC::CStringMapper::unmap(sounds[k])*/.c_str());
nlinfo(NLMISC::CStringMapper::unmap(sounds[k]).c_str());
}
return true;
}

@ -2017,7 +2017,7 @@ public:
virtual void execute (CCtrlBase * /* pCaller */, const string &Params)
{
string sName = getParam(Params, "name");
CSheetId id = CSheetId(sName, "sound");
TStringId id = CStringMapper::map(sName);
if (SoundMngr != NULL)
SoundMngr->spawnSource(id,CVector(0,0,0));
}

@ -1534,19 +1534,6 @@ void postlogInit()
// set the primitive context
CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
{
H_AUTO(InitRZShIdI)
nmsg = "Initializing sheets...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
// Initialize Sheet IDs.
CSheetId::init (ClientCfg.UpdatePackedSheet);
initLast = initCurrent;
initCurrent = ryzomGetLocalTime();
}
{
H_AUTO(InitRZSound)
@ -1597,7 +1584,13 @@ void postlogInit()
}
{
H_AUTO(InitRZSheetL)
H_AUTO(InitRZShIdI)
nmsg = "Initializing sheets...";
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
// Initialize Sheet IDs.
CSheetId::init (ClientCfg.UpdatePackedSheet);
// load packed sheets
nmsg = "Loading sheets...";

@ -628,17 +628,17 @@ void CSoundManager::init(IProgressCallback *progressCallBack)
// add a new source to the world, attached to the specified entity
// return 0 if creation failed, sound id if creation was successful
//-----------------------------------------------
CSoundManager::TSourceId CSoundManager::addSource( const NLMISC::CSheetId &soundName, const NLMISC::CVector &position, bool play, bool loop, const CEntityId &id)
CSoundManager::TSourceId CSoundManager::addSource(const NLMISC::TStringId &soundName, const NLMISC::CVector &position, bool play, bool loop, const CEntityId &id)
{
uint32 retValue = 0;
// Create a source
USource *pSource = _AudioMixer->createSource( soundName );
USource *pSource = _AudioMixer->createSource(soundName);
// If the source is valid.
if(pSource == 0)
{
nlwarning("Sound '%s' not found !", /*CStringMapper::unmap(soundName).c_str()*/soundName.toString().c_str());
nlwarning("Sound '%s' not found !", CStringMapper::unmap(soundName).c_str());
return retValue;
}
@ -676,7 +676,7 @@ CSoundManager::TSourceId CSoundManager::addSource( const NLMISC::CSheetId &sound
// spawn a new source to the world
// return false if creation failed, true if creation was successful
//-----------------------------------------------
bool CSoundManager::spawnSource(const NLMISC::CSheetId &soundName, CSoundContext &context)
bool CSoundManager::spawnSource(const NLMISC::TStringId &soundName, CSoundContext &context)
{
if (!_PlaySound) return false;
@ -687,7 +687,7 @@ bool CSoundManager::spawnSource(const NLMISC::CSheetId &soundName, CSoundContext
// If the source is valid.
if(pSource == 0)
{
nlwarning("Sound '%s' not found !", soundName.toString().c_str());
nlwarning("Sound '%s' not found !", soundName);
return false;
}
@ -706,7 +706,7 @@ bool CSoundManager::spawnSource(const NLMISC::CSheetId &soundName, CSoundContext
// spawn a new source to the world
// return false if creation failed, true if creation was successful
//-----------------------------------------------
bool CSoundManager::spawnSource(const NLMISC::CSheetId &soundName, const NLMISC::CVector &position)
bool CSoundManager::spawnSource(const NLMISC::TStringId &soundName, const NLMISC::CVector &position)
{
if (!_PlaySound) return false;
@ -716,7 +716,7 @@ bool CSoundManager::spawnSource(const NLMISC::CSheetId &soundName, const NLMISC:
// If the source is valid.
if(pSource == 0)
{
nlwarning("Sound '%s' not found !", /*CStringMapper::unmap(soundName).c_str ()*/soundName.toString().c_str());
nlwarning("Sound '%s' not found !", CStringMapper::unmap(soundName).c_str ());
return false;
}

@ -32,7 +32,6 @@
// sound
#include "nel/sound/u_audio_mixer.h"
#include "nel/sound/u_listener.h"
#include "nel/misc/sheet_id.h"
extern class CSoundManager *SoundMngr;
@ -89,13 +88,13 @@ public:
/// Return the audio mixer instance pointer.
NLSOUND::UAudioMixer *getMixer();
TSourceId addSource( const NLMISC::CSheetId &soundName, const NLMISC::CVector &position, bool play = true , bool loop = false, const NLMISC::CEntityId &id = NLMISC::CEntityId::Unknown );
TSourceId addSource( const NLMISC::TStringId &soundName, const NLMISC::CVector &position, bool play = true , bool loop = false, const NLMISC::CEntityId &id = NLMISC::CEntityId::Unknown );
/// spawn a new source to the world but sound manager don't keep any link and the sound will be automatically deleted when finnished
bool spawnSource (const NLMISC::CSheetId &soundName, NLSOUND::CSoundContext &context);
bool spawnSource (const NLMISC::TStringId &soundName, NLSOUND::CSoundContext &context);
/// spawn a new source to the world but sound manager don't keep any link and the sound will be automatically deleted when finnished
bool spawnSource( const NLMISC::CSheetId &soundName, const NLMISC::CVector &position );
bool spawnSource( const NLMISC::TStringId &soundName, const NLMISC::CVector &position );
/**
* remove a source

@ -68,9 +68,6 @@ CSoundPlugin::CSoundPlugin(IEdit *globalInterface)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
// Initialize without sheet id bin
NLMISC::CSheetId::initWithoutSheet();
CVector dir;
_GlobalInterface = globalInterface;
@ -340,7 +337,7 @@ void CSoundPlugin::setActiveDocument(IEditDocument *pdoc)
_Dialog.setName(_Filename);
// 1st, try to found the sound in the preloaded sound bank.
_Sound = _Mixer->getSoundId(CSheetId(_Filename, "sound"));
_Sound = _Mixer->getSoundId(CStringMapper::map(_Filename));
if (_Sound == NULL)
{
// not found, create a new one.
@ -540,7 +537,7 @@ void CSoundPlugin::play(std::string &filename)
// point.Name = string("simulation-")+_Sound->getName()+"-000";
region.VPoints.push_back(point);
string name = string("simulation-")+NLMISC::CFile::getFilenameWithoutExtension(_Sound->getName().toString())+"-000";
string name = string("simulation-")+CStringMapper::unmap(_Sound->getName())+"-000";
if (region.VPoints.back().checkProperty("name"))
region.VPoints.back().removePropertyByName("name");

@ -302,8 +302,6 @@ void initCore()
LoadedCore = true;
// Seed the randomizer
srand(uint(time(0)));
// Sheet Id
CSheetId::initWithoutSheet(); // Temporary for sound
// Load configuration file, set paths, extension remapping
CConfiguration::init();
// Load language file
@ -524,8 +522,6 @@ void releaseCore()
CInternationalization::release();
// Release the configuration
CConfiguration::release();
// Release sheet id
CSheetId::uninit(); // Temporary for sound
}
}

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