Changed: Minor changes

--HG--
branch : develop
hg/feature/material-editor
kervala 9 years ago
parent c854201d91
commit 630a22d428

@ -169,25 +169,25 @@ namespace NLGUI
if( _ColSelR.getNodePtr() != NULL )
s = _ColSelR.getNodePtr()->getFullName();
else
s = "";
s.clear();
xmlSetProp( node, BAD_CAST "dbcolr", BAD_CAST s.c_str() );
if( _ColSelG.getNodePtr() != NULL )
s = _ColSelG.getNodePtr()->getFullName();
else
s = "";
s.clear();
xmlSetProp( node, BAD_CAST "dbcolg", BAD_CAST s.c_str() );
if( _ColSelB.getNodePtr() != NULL )
s = _ColSelB.getNodePtr()->getFullName();
else
s = "";
s.clear();
xmlSetProp( node, BAD_CAST "dbcolb", BAD_CAST s.c_str() );
if( _ColSelA.getNodePtr() != NULL )
s = _ColSelA.getNodePtr()->getFullName();
else
s = "";
s.clear();
xmlSetProp( node, BAD_CAST "dbcola", BAD_CAST s.c_str() );
return node;

@ -500,7 +500,7 @@ void CSBrickManager::compileBrickProperties()
k++;
}
// get the key and replace text with value
if(key.size())
if (!key.empty())
{
// Parse all the brick properties if match the key
float value= 0.f;

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