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@ -27,7 +27,7 @@
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#if !FINAL_VERSION
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#if !FINAL_VERSION
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#include "std3d.h"
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#include "std3d.h"
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#include <nel/3d/stereo_debugger.h>
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#include "nel/3d/stereo_debugger.h"
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// STL includes
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// STL includes
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@ -35,14 +35,14 @@
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// #include <nel/misc/debug.h>
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// #include <nel/misc/debug.h>
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// Project includes
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// Project includes
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#include <nel/3d/u_camera.h>
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#include "nel/3d/u_camera.h"
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#include <nel/3d/u_driver.h>
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#include "nel/3d/u_driver.h"
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#include <nel/3d/material.h>
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#include "nel/3d/material.h"
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#include <nel/3d/texture_bloom.h>
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#include "nel/3d/texture_bloom.h"
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#include <nel/3d/texture_user.h>
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#include "nel/3d/texture_user.h"
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#include <nel/3d/driver_user.h>
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#include "nel/3d/driver_user.h"
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#include <nel/3d/u_texture.h>
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#include "nel/3d/u_texture.h"
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#include <nel/3d/render_target_manager.h>
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#include "nel/3d/render_target_manager.h"
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using namespace std;
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using namespace std;
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// using namespace NLMISC;
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// using namespace NLMISC;
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