Disable adjustment warning since it's not very useful. Speed limit needs to be able to reference a more accurate timing

ryzomclassic-develop
kaetemi 4 years ago
parent 20ed0a4412
commit 5b22e0950a
No known key found for this signature in database
GPG Key ID: 9873C4D40BB479BC

@ -2224,7 +2224,7 @@ void CWorldPositionManager::movePlayer(CWorldEntity *entity, sint32 x, sint32 y,
if (movNorm > sqr(maxDist)) if (movNorm > sqr(maxDist))
{ {
movVector *= (maxDist / sqrt(movNorm)); movVector *= (maxDist / sqrt(movNorm));
nlwarning("Player limitSpeed=%2.f, entitySpeed=%.2f, masterSpeed=%.2f", limitSpeedToUse, maxSpeed(), mountWalkSpeed); // nlwarning("Player limitSpeed=%2.f, entitySpeed=%.2f, masterSpeed=%.2f", limitSpeedToUse, maxSpeed(), mountWalkSpeed);
} }
} }

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