Changed: #929 Max shape export runs all the way through now.
Added: #929, #1082 Interface build project.hg/feature/sound
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#!/usr/bin/python
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#
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# \file directories.py
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# \brief Directories configuration
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# \date 2010-08-27 17:13GMT
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# \author Jan Boon (Kaetemi)
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# \date 2001-2005
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# \author Nevrax
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# Python port of game data build pipeline.
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# Directories configuration.
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2010 Winch Gate Property Limited
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# *** COMMON PATH ***
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CommonPath = "common/interface"
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# *** SOURCE DIRECTORIES IN THE DATABASE ***
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#Interface directories
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InterfaceSourceDirectories = [ ]
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InterfaceSourceDirectories += [ [ "interfaces/v3" ] + [ "interfaces/ring_interface" ] ]
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InterfaceSourceDirectories += [ [ "interfaces/v3_outgame/ui" ] ]
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InterfaceSourceDirectories += [ [ "interfaces/v3_login" ] ]
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InterfaceDxtcSourceDirectories = [ ]
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InterfaceDxtcSourceDirectories += [ "interfaces/v3_bricks" ]
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InterfaceDxtcSourceDirectories += [ "interfaces/v3_items" ]
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InterfaceDxtcSourceDirectories += [ "interfaces/v3_dxtc_misc" ]
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InterfaceFullscreenSourceDirectories = [ ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_fullscreen" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_outgame/fullscreen" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/abilities_items" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/buy_sell" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/camera_character" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/create_perso" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/fight" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/MatisTown" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/spell" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/talk_bot" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_doc/graph/abilities_items" ]
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InterfaceFullscreenSourceDirectories += [ "interfaces/v3_quick_help/graph" ]
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Interface3DSourceDirectories = [ ]
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Interface3DSourceDirectories += [ "interfaces/v3_outgame/3d" ]
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Interface3DSourceDirectories += [ "interfaces/v3_doc/htm" ]
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Interface3DSourceDirectories += [ "interfaces/v3_doc" ]
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Interface3DSourceDirectories += [ "interfaces/v3_quick_help" ]
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# *** EXPORT DIRECTORIES FOR THE BUILD PIPELINE ***
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# Interface directories
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InterfaceExportDirectory = CommonPath + "/interface_export"
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InterfaceDxtcExportDirectory = CommonPath + "/interface_dxtc_export"
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InterfaceFullscreenExportDirectory = CommonPath + "/interface_fullscreen_export"
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Interface3DExportDirectory = CommonPath + "/interface_3d_export"
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# *** BUILD DIRECTORIES FOR THE BUILD PIPELINE ***
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# Interface directories
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InterfaceBuildDirectory = CommonPath + "/interface_build"
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InterfaceDxtcBuildDirectory = CommonPath + "/interface_dxtc_build"
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# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
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# Lightmap directory
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InterfaceClientDirectory = "interfaces"
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@ -0,0 +1,35 @@
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#!/usr/bin/python
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#
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# \file config.py
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# \brief Process configuration
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# \date 2010-08-27 17:02GMT
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# \author Jan Boon (Kaetemi)
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# Python port of game data build pipeline.
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# Process configuration.
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2010 Winch Gate Property Limited
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# *** PROCESS CONFIGURATION ***
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# *** PROCESS CONFIG ***
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ProcessToComplete = [ ]
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ProcessToComplete += [ "interface" ]
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# *** MAPS OPTIONS ***
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ReduceBitmapFactor = 0
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