Hide over the limit landmarks instead deleting them

--HG--
branch : misc-patches
hg/feature/sse2
Nimetu 11 years ago
parent 4c2531474a
commit 5b09380bff

@ -529,36 +529,18 @@ void CContinentManager::serialUserLandMarks(NLMISC::IStream &f)
f.serialCont(dummy); f.serialCont(dummy);
} }
} }
// The number of stored landmarks is not checked at this time, but if we receive a
// lower value in the server database, we will cut down using checkNumberOfUserLandmarks()
} }
} }
//----------------------------------------------- //-----------------------------------------------
// checkNumberOfLandmarks // updateUserLandMarks
//----------------------------------------------- //-----------------------------------------------
void CContinentManager::checkNumberOfUserLandmarks( uint maxNumber ) void CContinentManager::updateUserLandMarks()
{ {
for ( TContinents::iterator it=_Continents.begin(); it!=_Continents.end(); ++it )
{
CContinent *cont = (*it).second;
if ( cont->UserLandMarks.size() > maxNumber )
{
// Just cut down the last landmarks (in case of hacked file)
if ( cont == _Current )
{
CGroupMap *pMap = dynamic_cast<CGroupMap*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:map:content:map_content:actual_map")); CGroupMap *pMap = dynamic_cast<CGroupMap*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:map:content:map_content:actual_map"));
if ( pMap ) if ( pMap )
pMap->removeExceedingUserLandMarks( maxNumber ); pMap->updateUserLandMarks();
}
else
{
cont->UserLandMarks.resize( maxNumber );
}
}
}
} }

@ -112,8 +112,8 @@ public:
// load / saves all user landMarks // load / saves all user landMarks
void serialUserLandMarks(NLMISC::IStream &f); void serialUserLandMarks(NLMISC::IStream &f);
// ensure the number of landmarks per continent does not exceed maxNumber // rebuild visible landmarks on current map
void checkNumberOfUserLandmarks( uint maxNumber ); void updateUserLandMarks();
// load / saves all fow maps // load / saves all fow maps
void serialFOWMaps(); void serialFOWMaps();

@ -2390,8 +2390,9 @@ void CGroupMap::createContinentLandMarks()
// Continent Landmarks // Continent Landmarks
createLMWidgets(_CurContinent->ContLandMarks); createLMWidgets(_CurContinent->ContLandMarks);
uint nbUserLandMarks = std::min( uint(_CurContinent->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks());
// User Landmarks // User Landmarks
for(k = 0; k < _CurContinent->UserLandMarks.size(); ++k) for(k = 0; k < nbUserLandMarks; ++k)
{ {
NLMISC::CVector2f mapPos; NLMISC::CVector2f mapPos;
worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos); worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
@ -2429,7 +2430,8 @@ void CGroupMap::updateUserLandMarks()
removeLandMarks(_UserLM); removeLandMarks(_UserLM);
// Re create User Landmarks // Re create User Landmarks
for(k = 0; k < _CurContinent->UserLandMarks.size(); ++k) uint nbUserLandMarks = std::min( uint(_CurContinent->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks());
for(k = 0; k < nbUserLandMarks; ++k)
{ {
NLMISC::CVector2f mapPos; NLMISC::CVector2f mapPos;
worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos); worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
@ -2520,7 +2522,7 @@ CCtrlButton *CGroupMap::addUserLandMark(const NLMISC::CVector2f &pos, const ucst
void CGroupMap::removeUserLandMark(CCtrlButton *button) void CGroupMap::removeUserLandMark(CCtrlButton *button)
{ {
if (_CurContinent == NULL) return; if (_CurContinent == NULL) return;
nlassert(_CurContinent->UserLandMarks.size() == _UserLM.size()); nlassert(_CurContinent->UserLandMarks.size() >= _UserLM.size());
for(uint k = 0; k < _UserLM.size(); ++k) for(uint k = 0; k < _UserLM.size(); ++k)
{ {
if (_UserLM[k] == button) if (_UserLM[k] == button)
@ -2528,6 +2530,13 @@ void CGroupMap::removeUserLandMark(CCtrlButton *button)
delCtrl(_UserLM[k]); delCtrl(_UserLM[k]);
_UserLM.erase(_UserLM.begin() + k); _UserLM.erase(_UserLM.begin() + k);
_CurContinent->UserLandMarks.erase(_CurContinent->UserLandMarks.begin() + k); _CurContinent->UserLandMarks.erase(_CurContinent->UserLandMarks.begin() + k);
if (_CurContinent->UserLandMarks.size() > _UserLM.size())
{
// if user has over the limit landmarks, then rebuild visible markers
updateUserLandMarks();
}
return; return;
} }
} }
@ -2537,7 +2546,7 @@ void CGroupMap::removeUserLandMark(CCtrlButton *button)
void CGroupMap::updateUserLandMark(CCtrlButton *button, const ucstring &newTitle, const CUserLandMark::EUserLandMarkType lmType) void CGroupMap::updateUserLandMark(CCtrlButton *button, const ucstring &newTitle, const CUserLandMark::EUserLandMarkType lmType)
{ {
if (_CurContinent == NULL) return; if (_CurContinent == NULL) return;
nlassert(_CurContinent->UserLandMarks.size() == _UserLM.size()); nlassert(_CurContinent->UserLandMarks.size() >= _UserLM.size());
for(uint k = 0; k < _UserLM.size(); ++k) for(uint k = 0; k < _UserLM.size(); ++k)
{ {
if (_UserLM[k] == button) if (_UserLM[k] == button)
@ -2557,7 +2566,7 @@ CUserLandMark CGroupMap::getUserLandMark(CCtrlButton *button) const
{ {
CUserLandMark ulm; CUserLandMark ulm;
if (_CurContinent == NULL) return ulm; if (_CurContinent == NULL) return ulm;
nlassert(_CurContinent->UserLandMarks.size() == _UserLM.size()); nlassert(_CurContinent->UserLandMarks.size() >= _UserLM.size());
for(uint k = 0; k < _UserLM.size(); ++k) for(uint k = 0; k < _UserLM.size(); ++k)
{ {
if (_UserLM[k] == button) if (_UserLM[k] == button)
@ -2569,15 +2578,6 @@ CUserLandMark CGroupMap::getUserLandMark(CCtrlButton *button) const
return ulm; return ulm;
} }
//============================================================================================================
void CGroupMap::removeExceedingUserLandMarks(uint maxNumber)
{
while (_UserLM.size() > maxNumber)
{
removeUserLandMark(_UserLM.back());
}
}
//============================================================================================================ //============================================================================================================
uint CGroupMap::getNumUserLandMarks() const uint CGroupMap::getNumUserLandMarks() const

@ -171,8 +171,6 @@ public:
void targetLandmark(CCtrlButton *lm); void targetLandmark(CCtrlButton *lm);
// get the world position of a landmark or return vector Null if not found // get the world position of a landmark or return vector Null if not found
void getLandmarkPosition(const CCtrlButton *lm, NLMISC::CVector2f &worldPos); void getLandmarkPosition(const CCtrlButton *lm, NLMISC::CVector2f &worldPos);
// remove some landmarks if there are too many
void removeExceedingUserLandMarks(uint maxNumber);
//Remove and re-create UserLandMarks //Remove and re-create UserLandMarks
void updateUserLandMarks(); void updateUserLandMarks();

@ -1810,8 +1810,7 @@ bool CInterfaceManager::loadConfig (const string &filename)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void CInterfaceManager::CDBLandmarkObs::update(ICDBNode *node) void CInterfaceManager::CDBLandmarkObs::update(ICDBNode *node)
{ {
uint nbBonusLandmarks = ((CCDBNodeLeaf*)node)->getValue32(); ContinentMngr.updateUserLandMarks();
ContinentMngr.checkNumberOfUserLandmarks( STANDARD_NUM_USER_LANDMARKS + nbBonusLandmarks );
} }

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