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@ -2530,7 +2530,7 @@ bool CExportNel::calculateLM( CMesh::CMeshBuild *pZeMeshBuild, CMeshBase::CMeshB
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// Add lightmap information in the lightmap log
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// Add lightmap information in the lightmap log
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COFile outputLog;
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COFile outputLog;
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if (outputLightmapLog)
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if (outputLightmapLog)
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createLightmapLog(outputLog, gOptions.sExportLighting.c_str(), ucstring(projectName).toUtf8().c_str(), CStr(ZeNode.GetName()).data());
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createLightmapLog(outputLog, gOptions.sExportLighting.c_str(), ucstring(projectName).toUtf8().c_str(), MaxTStrToUtf8(ZeNode.GetName()).c_str());
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// Update UV coords to Texture space
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// Update UV coords to Texture space
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PutFaceUV1InTextureCoord( LightMap.w, LightMap.h, AllFaces.begin(), AllFaces.size() );
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PutFaceUV1InTextureCoord( LightMap.w, LightMap.h, AllFaces.begin(), AllFaces.size() );
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