Fixed: #1236 Applied PackPro's fix for the EGS crash in PD messages, using memcpy instead of casts into the union.

hg/feature/sound
sfb 14 years ago
parent 2e5237fbc2
commit 5636c930a5

@ -258,11 +258,32 @@ public:
uint sz = 0; uint sz = 0;
if (sizeof(value) == 1) { sz = 0; _Value0[0] = *(uint8*)(&value); } // update 20101119 by packpro
else if (sizeof(value) == 2) { sz = 1; _Value1[0] = *(uint16*)(&value); } if (sizeof(value) == 1)
else if (sizeof(value) == 4) { sz = 2; _Value2[0] = *(uint32*)(&value); } {
else if (sizeof(value) == 8) { sz = 3; _Value3[0] = *(uint64*)(&value); } sz = 0;
memcpy(&(_Value0[0]), &value, sizeof(value));
}
else if (sizeof(value) == 2)
{
sz = 1;
memcpy(&(_Value1[0]), &value, sizeof(value));
}
else if (sizeof(value) == 4)
{
sz = 2;
memcpy(&(_Value2[0]), &value, sizeof(value));
}
else if (sizeof(value) == 8)
{
sz = 3;
memcpy(&(_Value3[0]), &value, sizeof(value));
}
//if (sizeof(value) == 1) { sz = 0; _Value0[0] = *(uint8*)(&value); }
//else if (sizeof(value) == 2) { sz = 1; _Value1[0] = *(uint16*)(&value); }
//else if (sizeof(value) == 4) { sz = 2; _Value2[0] = *(uint32*)(&value); }
//else if (sizeof(value) == 8) { sz = 3; _Value3[0] = *(uint64*)(&value); }
_ColumnAndSize = (uint16)(column | (sz << 14)); _ColumnAndSize = (uint16)(column | (sz << 14));
} }
@ -274,10 +295,31 @@ public:
uint sz; uint sz;
if (sizeof(value) == 1) { sz = 0; _Value0[0] = *(uint8*)(&value); } // update 20101119 by packpro
else if (sizeof(value) == 2) { sz = 1; _Value1[0] = *(uint16*)(&value); } if (sizeof(value) == 1)
else if (sizeof(value) == 4) { sz = 2; _Value2[0] = *(uint32*)(&value); } {
else if (sizeof(value) == 8) { sz = 3; _Value3[0] = *(uint64*)(&value); } sz = 0;
memcpy(&(_Value0[0]), &value, sizeof(value));
}
else if (sizeof(value) == 2)
{
sz = 1;
memcpy(&(_Value1[0]), &value, sizeof(value));
}
else if (sizeof(value) == 4)
{
sz = 2;
memcpy(&(_Value2[0]), &value, sizeof(value));
}
else if (sizeof(value) == 8)
{
sz = 3;
memcpy(&(_Value3[0]), &value, sizeof(value));
}
//if (sizeof(value) == 1) { sz = 0; _Value0[0] = *(uint8*)(&value); }
//else if (sizeof(value) == 2) { sz = 1; _Value1[0] = *(uint16*)(&value); }
//else if (sizeof(value) == 4) { sz = 2; _Value2[0] = *(uint32*)(&value); }
//else if (sizeof(value) == 8) { sz = 3; _Value3[0] = *(uint64*)(&value); }
_ColumnAndSize = (uint16)(column | (sz << 14)); _ColumnAndSize = (uint16)(column | (sz << 14));

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