Added: #1440 Implementation notes pseudo code

--HG--
branch : build_pipeline_v3
hg/feature/build_pipeline_v3
kaetemi 12 years ago
parent 84f7ee9a27
commit 5114cfecec

@ -561,6 +561,13 @@ public:
return m_ListDependentDirectories.find(path) != m_ListDependentDirectories.end();
}
bool hasInputFileBeenModified(const std::string &inputFile)
{
return m_ListInputAdded.find(inputFile) != m_ListInputAdded.end()
|| m_ListInputChanged.find(inputFile) != m_ListInputChanged.end()
|| m_ListInputRemoved.find(inputFile) != m_ListInputRemoved.end();
}
bool needsToBeRebuilt(const std::vector<std::string> &inputPaths)
{
if (m_SubTaskResult != FINISH_SUCCESS)
@ -575,7 +582,7 @@ public:
if (path[path.size() - 1] == '/') // isDirectory
{
m_SubTaskResult = FINISH_ERROR;
m_SubTaskErrorMessage = std::string("Output file '") + path + "' cannot be a directory";
m_SubTaskErrorMessage = std::string("Input file '") + path + "' cannot be a directory";
return false; // Error, cannot rebuild.
}
if (!isFileDependency(path))
@ -591,9 +598,7 @@ public:
for (std::vector<std::string>::const_iterator it = inputPaths.begin(), end = inputPaths.end(); it != end; ++it)
{
const std::string &path = *it;
if (m_ListInputAdded.find(path) != m_ListInputAdded.end()
|| m_ListInputChanged.find(path) != m_ListInputChanged.end()
|| m_ListInputRemoved.find(path) != m_ListInputRemoved.end())
if (hasInputFileBeenModified(path))
{
// Found!
nldebug("Found added/changed/removed input file '%s'", path.c_str());
@ -604,7 +609,7 @@ public:
if (!inputFilesDifferent)
{
nldebug("No added/changed/removed input files in this request");
if (m_ListOutputChanged.size() == 0 && m_ListOutputRemoved.size())
if (m_ListOutputChanged.size() == 0 && m_ListOutputRemoved.size() == 0)
{
nldebug("No output files were tampered with since last successful build, rebuild not needed");
m_SubTaskResult = FINISH_SUCCESS;
@ -634,6 +639,7 @@ public:
return needsToBeRebuildSubByOutput(inputPaths, true);
}
}
// not reachable
}
bool needsToBeRebuildSubByOutput(const std::vector<std::string> &inputPaths, bool inputChanged)
@ -643,18 +649,62 @@ public:
m_SubTaskResult = FINISH_NOT;
// TODO: READ THE .output FILES (AND PASS ON TO needsToBeRebuilt(2))
// (if inputChanged) IF INPUT CACHED LastUpdate > .output BuildStart (project of file-based? - should not matter... prefer same as project start! (make it ProcessStart)) THEN NEED REBUILD
// OTHERWISE IF NO CHANGES SINCE OUTPUT BUILD, PASS TO needsToBeRebuilt(2) TO VERIFY THE OUTPUT PATHS IF ANYTHING MESSED WITH
std::vector<std::string> outputPaths;
bool needsFurtherInfo = false;
// For each inputPath
// Read the .output file
// If inputChanged & hasInputFileBeenModified(path)
// If .output file was empty
// Require rebuild because we don't know if there's new output
// Else if input LastUpdate > .output BuildStart (project-based start time)
// The checksums may still be the same so we want more information
// Need to read the rest of the .output files though
// needsFurtherInfo = true;
// Else
// The .output is more or as recent as the input
// Don't need a rebuild if no other input's .output is outdated
// Do nothing
// Else (no input was changed)
// Input files did not change, but output may have been tampered with
// neesFurtherInfo = true;
// Copy the .output file into the output paths
// End
if (needsFurtherInfo)
{
nldebug("Need further information");
m_SubTaskResult = FINISH_SUCCESS;
return needsToBeRebuiltSub(inputPaths, outputPaths, inputChanged); // to skip input changed checks because these are only input files and no input folders
}
else
{
nldebug("All .output seem more recent than the input, so no rebuild needed");
m_SubTaskResult = FINISH_SUCCESS;
return false; // No rebuild necessary.
}
}
bool needsToBeRebuilt(const std::vector<std::string> &inputPaths, const std::vector<std::string> &outputPaths)
{
if (m_SubTaskResult != FINISH_SUCCESS)
return false; // Cannot continue on previous failure.
return true;
}
bool needsToBeRebuiltSub(const std::vector<std::string> &inputPaths, const std::vector<std::string> &outputPaths, bool inputChanged)
{
if (m_SubTaskResult != FINISH_SUCCESS)
return false; // Cannot continue on previous failure.
}
/// Returns false if the file does not need to be built, or if an error occured.
/// Must verify needsExit() afterwards.
/// Input paths may be files or directories.
/// Output paths can ONLY be files!
bool needsToBeRebuilt(const std::vector<std::string> &inputPaths, const std::vector<std::string> &outputPaths)
bool needsToBeRebuiltOld(const std::vector<std::string> &inputPaths, const std::vector<std::string> &outputPaths)
{
// TODO: REWRITE THIS

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