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@ -409,7 +409,9 @@ void *CVertexBufferAMDPinned::lock()
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}
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}
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m_Driver->_DriverGLStates.forceBindARBVertexBuffer(0);
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m_Driver->_DriverGLStates.forceBindARBVertexBuffer(0);
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nlassert(m_VertexPtr);
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nlassert(m_VertexPtr);
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nlassert(m_VertexPtr == m_VertexPtrAligned);
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// May actually return a different virtual address on some systems
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// nlassert(m_VertexPtr == m_VertexPtrAligned);
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// Profiling
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// Profiling
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if (m_Driver->_VBHardProfiling)
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if (m_Driver->_VBHardProfiling)
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