Changed: #878 Fix typos in comments/code

hg/feature/sound
kervala 15 years ago
parent a3ae822a88
commit 5045b0ea8a

@ -21,11 +21,13 @@
#include "nel/misc/string_mapper.h"
#include "sound_driver.h"
namespace NLMISC {
namespace NLMISC
{
class IStream;
}
namespace NLSOUND {
namespace NLSOUND
{
/**
* Sound buffer interface (implemented in sound driver dynamic library)

@ -16,16 +16,14 @@
#ifndef NLSOUND_EFFECT_H
#define NLSOUND_EFFECT_H
#include <nel/misc/types_nl.h>
#include "nel/misc/types_nl.h"
// STL includes
#include <math.h>
// NeL includes
// Project includes
namespace NLSOUND {
namespace NLSOUND
{
//// in dB ---
//#define NLSOUND_MATERIAL_PRESET_SINGLEWINDOW -28.00f, 0.71f

@ -20,7 +20,8 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/vector.h"
namespace NLSOUND {
namespace NLSOUND
{
/// Default environmental effect
#define ENVFX_DEFAULT_NUM 2

@ -16,15 +16,11 @@
#ifndef NLSOUND_MUSIC_CHANNEL_H
#define NLSOUND_MUSIC_CHANNEL_H
#include <nel/misc/types_nl.h>
// STL includes
#include "nel/misc/types_nl.h"
// NeL includes
// Project includes
namespace NLSOUND {
namespace NLSOUND
{
/**
* \brief IMusicChannel

@ -27,9 +27,10 @@
#ifndef NL_SOURCE_H
#define NL_SOURCE_H
#include <nel/misc/types_nl.h>
#include <nel/misc/vector.h>
#include "nel/misc/types_nl.h"
#include "nel/misc/vector.h"
#include "sound_driver.h"
/**

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