Changed #947 improved shortcut and unicode text handling

hg/feature/sound
rti 15 years ago
parent b5c8752872
commit 4ef905aab7

@ -98,7 +98,7 @@ bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable)
initWithFrame:NSMakeRect(0, 0, 1024, 768) pixelFormat: format]; initWithFrame:NSMakeRect(0, 0, 1024, 768) pixelFormat: format];
// create a opengl context for the view // create a opengl context for the view
g_glctx = [g_glview openGLContext]; g_glctx = [g_glview openGLContext];
// setup some stuff in the window // setup some stuff in the window
[g_window setContentView:g_glview]; [g_window setContentView:g_glview];
@ -203,8 +203,8 @@ NLMISC::TKey virtualKeycodeToNelKey(unsigned short keycode)
case kVK_ANSI_Minus: return NLMISC::KeySUBTRACT; case kVK_ANSI_Minus: return NLMISC::KeySUBTRACT;
case kVK_ANSI_RightBracket: return NLMISC::KeyRBRACKET; case kVK_ANSI_RightBracket: return NLMISC::KeyRBRACKET;
case kVK_ANSI_LeftBracket: return NLMISC::KeyLBRACKET; case kVK_ANSI_LeftBracket: return NLMISC::KeyLBRACKET;
case kVK_ANSI_Quote:break; case kVK_ANSI_Quote: return NLMISC::KeyAPOSTROPHE;
case kVK_ANSI_Grave:break; case kVK_ANSI_Grave: return NLMISC::KeyPARAGRAPH;
case kVK_ANSI_Slash: return NLMISC::KeySLASH; case kVK_ANSI_Slash: return NLMISC::KeySLASH;
case kVK_ANSI_Backslash: return NLMISC::KeyBACKSLASH; case kVK_ANSI_Backslash: return NLMISC::KeyBACKSLASH;
case kVK_ANSI_Comma: return NLMISC::KeyCOMMA; case kVK_ANSI_Comma: return NLMISC::KeyCOMMA;
@ -231,15 +231,12 @@ NLMISC::TKey virtualKeycodeToNelKey(unsigned short keycode)
case kVK_Return: return NLMISC::KeyRETURN; case kVK_Return: return NLMISC::KeyRETURN;
case kVK_Tab: return NLMISC::KeyTAB; case kVK_Tab: return NLMISC::KeyTAB;
case kVK_Space: return NLMISC::KeySPACE; case kVK_Space: return NLMISC::KeySPACE;
case kVK_Delete: return NLMISC::KeyDELETE; case kVK_Delete: return NLMISC::KeyBACK;
case kVK_ForwardDelete:break; case kVK_ForwardDelete: return NLMISC::KeyDELETE;
case kVK_Escape: return NLMISC::KeyESCAPE; case kVK_Escape: return NLMISC::KeyESCAPE;
case kVK_Command:break;
case kVK_Shift: return NLMISC::KeySHIFT; case kVK_Shift: return NLMISC::KeySHIFT;
case kVK_RightShift: return NLMISC::KeyRSHIFT; case kVK_RightShift: return NLMISC::KeyRSHIFT;
case kVK_CapsLock: return NLMISC::KeyCAPITAL; case kVK_CapsLock: return NLMISC::KeyCAPITAL;
case kVK_Option:break;
case kVK_RightOption:break;
case kVK_Control: return NLMISC::KeyCONTROL; case kVK_Control: return NLMISC::KeyCONTROL;
case kVK_RightControl: return NLMISC::KeyRCONTROL; case kVK_RightControl: return NLMISC::KeyRCONTROL;
case kVK_F1: return NLMISC::KeyF1; case kVK_F1: return NLMISC::KeyF1;
@ -264,12 +261,15 @@ NLMISC::TKey virtualKeycodeToNelKey(unsigned short keycode)
case kVK_F20: return NLMISC::KeyF20; case kVK_F20: return NLMISC::KeyF20;
case kVK_Home: return NLMISC::KeyHOME; case kVK_Home: return NLMISC::KeyHOME;
case kVK_End: return NLMISC::KeyEND; case kVK_End: return NLMISC::KeyEND;
case kVK_PageUp:break; case kVK_PageUp: return NLMISC::KeyPRIOR;
case kVK_PageDown:break; case kVK_PageDown: return NLMISC::KeyNEXT;
case kVK_LeftArrow: return NLMISC::KeyLEFT; case kVK_LeftArrow: return NLMISC::KeyLEFT;
case kVK_RightArrow: return NLMISC::KeyRIGHT; case kVK_RightArrow: return NLMISC::KeyRIGHT;
case kVK_DownArrow: return NLMISC::KeyDOWN; case kVK_DownArrow: return NLMISC::KeyDOWN;
case kVK_UpArrow: return NLMISC::KeyUP; case kVK_UpArrow: return NLMISC::KeyUP;
case kVK_Command:break;
case kVK_Option:break;
case kVK_RightOption:break;
case kVK_Function:break; case kVK_Function:break;
case kVK_VolumeUp:break; case kVK_VolumeUp:break;
case kVK_VolumeDown:break; case kVK_VolumeDown:break;
@ -299,6 +299,58 @@ NLMISC::TKeyButton modifierFlagsToNelKeyButton(unsigned int modifierFlags)
return (NLMISC::TKeyButton)buttons; return (NLMISC::TKeyButton)buttons;
} }
bool isTextKeyEvent(NSEvent* event)
{
// if there are no characters provided with this event, is is not a text event
if([[event characters] length] == 0)
return false;
NLMISC::TKey nelKey = virtualKeycodeToNelKey([event keyCode]);
// ryzom ui wants to have "escape key string" to leave text box
if(nelKey == NLMISC::KeyESCAPE)
return true;
// ryzom ui wants to have "return key string" to submit text box (send chat)
if(nelKey == NLMISC::KeyRETURN)
return true;
// get the character reported by cocoa
unsigned int character = [[event characters] characterAtIndex:0];
// printable ascii characters
if(isprint(character))
return true;
/*
TODO check why iswprint(character) does not solve it.
it always returns false, even for π é ...
*/
// > 127 but not printable
if( nelKey == NLMISC::KeyF1 || nelKey == NLMISC::KeyF2 ||
nelKey == NLMISC::KeyF3 || nelKey == NLMISC::KeyF4 ||
nelKey == NLMISC::KeyF5 || nelKey == NLMISC::KeyF6 ||
nelKey == NLMISC::KeyF7 || nelKey == NLMISC::KeyF8 ||
nelKey == NLMISC::KeyF9 || nelKey == NLMISC::KeyF10 ||
nelKey == NLMISC::KeyF11 || nelKey == NLMISC::KeyF12 ||
nelKey == NLMISC::KeyF13 || nelKey == NLMISC::KeyF14 ||
nelKey == NLMISC::KeyF15 || nelKey == NLMISC::KeyF16 ||
nelKey == NLMISC::KeyF17 || nelKey == NLMISC::KeyF18 ||
nelKey == NLMISC::KeyF19 || nelKey == NLMISC::KeyF20 ||
nelKey == NLMISC::KeyUP || nelKey == NLMISC::KeyDOWN ||
nelKey == NLMISC::KeyLEFT || nelKey == NLMISC::KeyRIGHT ||
nelKey == NLMISC::KeyHOME || nelKey == NLMISC::KeyEND ||
nelKey == NLMISC::KeyPRIOR || nelKey == NLMISC::KeyNEXT ||
nelKey == NLMISC::KeyDELETE)
return false;
// all the fancy wide characters
if(character > 127)
return true;
return false;
}
void submitEvents(NLMISC::CEventServer& server, void submitEvents(NLMISC::CEventServer& server,
bool allWindows, NLMISC::CCocoaEventEmitter* eventEmitter) bool allWindows, NLMISC::CCocoaEventEmitter* eventEmitter)
{ {
@ -329,9 +381,6 @@ void submitEvents(NLMISC::CEventServer& server,
float mouseX = event.locationInWindow.x / (float)width; float mouseX = event.locationInWindow.x / (float)width;
float mouseY = event.locationInWindow.y / (float)height; float mouseY = event.locationInWindow.y / (float)height;
// string to store symbols in case of key press
ucstring ucstr;
switch(event.type) switch(event.type)
{ {
case NSLeftMouseDown: case NSLeftMouseDown:
@ -370,23 +419,27 @@ void submitEvents(NLMISC::CEventServer& server,
Unicode_Utilities_Ref/Reference/reference.html#//apple_ref/c/func/ Unicode_Utilities_Ref/Reference/reference.html#//apple_ref/c/func/
UCKeyTranslate UCKeyTranslate
*/ */
// push the key press event to the new event server // push the key press event to the new event server
server.postEvent(new NLMISC::CEventKeyDown( server.postEvent(new NLMISC::CEventKeyDown(
virtualKeycodeToNelKey([event keyCode]), virtualKeycodeToNelKey([event keyCode]),
modifierFlagsToNelKeyButton([event modifierFlags]), modifierFlagsToNelKeyButton([event modifierFlags]),
[event isARepeat] == NO, [event isARepeat] == NO,
eventEmitter)); eventEmitter));
if(isTextKeyEvent(event))
{
ucstring ucstr;
// get the string associated with the key press event // get the string associated with the key press event
ucstr.fromUtf8([[event characters] UTF8String]); ucstr.fromUtf8([[event characters] UTF8String]);
// if any, push it to the event server as well // push to event server
if([[event characters] length] > 0)
server.postEvent(new NLMISC::CEventChar( server.postEvent(new NLMISC::CEventChar(
ucstr[0], ucstr[0],
NLMISC::noKeyButton, NLMISC::noKeyButton,
eventEmitter)); eventEmitter));
}
break; break;
case NSKeyUp: case NSKeyUp:
server.postEvent(new NLMISC::CEventKeyUp( server.postEvent(new NLMISC::CEventKeyUp(

@ -23,7 +23,7 @@ namespace NLMISC
void CCocoaEventEmitter::submitEvents(CEventServer & server, bool allWindows) void CCocoaEventEmitter::submitEvents(CEventServer & server, bool allWindows)
{ {
// just forwarding to out cocoa adapter // just forwarding to our cocoa adapter
NL3D::MAC::submitEvents(server, allWindows, this); NL3D::MAC::submitEvents(server, allWindows, this);
} }

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