Changed: Save r2_buffer.dat in "save" instead of "data"

hg/feature/sound
kervala 14 years ago
parent 4bcaa06896
commit 4cf6b46cc2

@ -575,11 +575,11 @@ bool CClientEditionModule::onProcessModuleMessage(IModuleProxy *senderModuleProx
CScenarioValidator::TValues values;
std::string md5, signature;
if ( sv.setScenarioToLoad("data/r2_buffer.dat", values, md5, signature, true)
if ( sv.setScenarioToLoad("save/r2_buffer.dat", values, md5, signature, true)
&& !md5.empty()
&& CScenarioValidator::AutoSaveSignature == signature)
{
data = _Client->getComLuaModule().loadLocal("data/r2_buffer.dat", values);
data = _Client->getComLuaModule().loadLocal("save/r2_buffer.dat", values);
}
else
{
@ -1099,10 +1099,10 @@ void CClientEditionModule::startingScenario(class NLNET::IModuleProxy * /* serve
std::string md5, signature;
R2::getEditor().getLua().executeScriptNoThrow("r2.Translator.initStartingActIndex()");
sv.setScenarioToLoad("data/r2_buffer.dat", values, md5, signature, true);
sv.setScenarioToLoad("save/r2_buffer.dat", values, md5, signature, true);
_LastReadHeader = values;
uint32 lastActIndex = _StartingActIndex;
CObject* hlScenario2 = _Client->getComLuaModule().loadLocal("data/r2_buffer.dat", _LastReadHeader);
CObject* hlScenario2 = _Client->getComLuaModule().loadLocal("save/r2_buffer.dat", _LastReadHeader);
_StartingActIndex = lastActIndex;
if (hlScenario2)
{
@ -1206,7 +1206,7 @@ bool CClientEditionModule::requestStartScenario()
CEditor::connexionMsg("uimR2EDGoToDMMode");
R2::getEditor().getLua().executeScriptNoThrow("r2.Version.save(\"data/r2_buffer.dat\")");
R2::getEditor().getLua().executeScriptNoThrow("r2.Version.save(\"save/r2_buffer.dat\")");
CShareServerEditionItfProxy proxy(_ServerEditionProxy);
proxy.startingScenario(this);
return true;
@ -2472,7 +2472,7 @@ void CClientEditionModule::loadScenarioSucceded(const std::string& filename, con
}
if (CFile::fileExists(filename))
{
CFile::copyFile("data/r2_buffer.dat", filename.c_str());
CFile::copyFile("save/r2_buffer.dat", filename.c_str());
}
}

@ -3052,7 +3052,7 @@ void CEditor::reset()
TAccessMode oldAccessMode = _AccessMode;
if (_Mode == EditionMode)
{
R2::getEditor().getLua().executeScriptNoThrow("r2.Version.save(\"data/r2_buffer.dat\")");
R2::getEditor().getLua().executeScriptNoThrow("r2.Version.save(\"save/r2_buffer.dat\")");
}
release();
clearDebugWindow();
@ -4726,12 +4726,12 @@ void CEditor::autoSave()
}
}
if (CFile::fileExists("data/r2_buffer.dat"))
if (CFile::fileExists("save/r2_buffer.dat"))
{
CFile::copyFile("autosave_01.r2", "data/r2_buffer.dat");
CFile::copyFile("autosave_01.r2", "save/r2_buffer.dat");
}
R2::getEditor().getLua().executeScriptNoThrow("r2.Version.save(\"data/r2_buffer.dat\")");
R2::getEditor().getLua().executeScriptNoThrow("r2.Version.save(\"save/r2_buffer.dat\")");
}
@ -5261,7 +5261,7 @@ void CEditor::onEditionModeDisconnected()
// Because avec using the button the currentScenario = 0
try
{
R2::getEditor().getLua().executeScript("r2.Version.save(\"data/r2_buffer.dat\")");
R2::getEditor().getLua().executeScript("r2.Version.save(\"save/r2_buffer.dat\")");
}
catch (const std::exception& e)
{

@ -1041,7 +1041,7 @@ bool CScenarioValidator::applySave(const std::string& signature)
out2 += _ScenarioBody;
out.serialBuffer((uint8*)out2.c_str(), (uint)out2.size());
if (_Filename != std::string("data/r2_buffer.dat") )
if (_Filename != std::string("save/r2_buffer.dat") )
{
nlinfo("Scenario %s saved", _Filename.c_str());
}
@ -1308,7 +1308,7 @@ bool CUserComponentValidator::applySave(const std::string& signature)
out.serialBuffer((uint8*)out2.c_str(),(uint)out2.size());
if (_Filename != std::string("data/r2_buffer.dat") )
if (_Filename != std::string("save/r2_buffer.dat") )
{
nlinfo("UserComponent %s saved", _Filename.c_str());
}

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